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Link's Icy Adventure
Posted: Wed Aug 12, 2015 11:02 am
by YoshimitsuHUN
Re: Link's Icy Adventure
Posted: Wed Aug 12, 2015 2:16 pm
by TheKingOfBoos
Woah, hang on, what are you talking about "graphics don't look good?" They DO look good! In the second screen, for instance, that's a very original idea. Iv'e never seen anyone do that before.
Re: Link's Icy Adventure
Posted: Wed Aug 12, 2015 2:20 pm
by HealthyMario
TheKingOfBoos wrote:Woah, hang on, what are you talking about "graphics don't look good?" They DO look good! In the second screen, for instance, that's a very original idea. Iv'e never seen anyone do that before.
It's funny that I just saw that kind of level design in an MaGLX2 level (toad house tiles layered on blocks)
Anyways, that looks pretty good for a first project

Keep up the good work
Re: Link's Icy Adventure
Posted: Wed Aug 12, 2015 2:25 pm
by RudeGuy
In the second screen, you should put that piranha plant in a pipe. Also I don't think the bones in the first screen fits. Looks decent for a first project, though.
Re: Link's Icy Adventure
Posted: Wed Aug 12, 2015 4:15 pm
by ShadowStarX
Those screens look good so far for a first project! There are some flaws but they're already mentioned by RudeGuy.
Also, the usage of Link is p. unique, especially if they're specialized to him.
Re: Link's Icy Adventure
Posted: Thu Aug 13, 2015 2:12 pm
by Infobox
Looks pretty interesting so far, though it might be a good idea to change the colour of the cave background to tie in more with the ice theme. Otherwise, this is looking very promising.
