Pyramid with Lava(CC11 41th Place)
Posted: Wed Aug 12, 2015 10:55 am
by RoundPiplup
This is the latest version(not the old version with the keys), which I ended up sending the PM to myself instead of to Valtteri.
I don't know why is that possible.
Images
http://www.mediafire.com/download/d61mf ... h_Lava.zip
Re: Pyramid with Lava(CC11 41th Place)
Posted: Wed Aug 12, 2015 11:32 am
by Wind
RoundPiplup wrote:which I ended up sending the PM to myself instead of to Valtteri.
how
Re: Pyramid with Lava(CC11 41th Place)
Posted: Wed Aug 12, 2015 12:11 pm
by RoundPiplup
I didn't had much time so I had to rush in and I didn't see who I sent it to.
Re: Pyramid with Lava(CC11 41th Place)
Posted: Fri Aug 14, 2015 3:10 pm
by ShadowStarX
Pyramid with Lava review
Design & Gameplay: 6.5/10 (counts 70%)
This level was kinda good to play. It's fun and not repetitive at all. The NPC placement is pretty good and the variety is kinda wide too. I like the usage of the moving blocks, they gave a fair amount of challenge to the level. Speaking of challenge, the level was slightly challenging, it could get a good use in mid-game. I didn't feel the level to be long and the difficulty curve is okay tooThe bonus room is hidden well but still not overhidden, also you had to use an own feature of the level for it. I see effort in this level definitely.
The level has just a slight amount of replay value but it still has some. Also 1 extra powerup wouldn't have hurt in the first half of the level.
This level lacks of coins, really lacks of them. (their placement wasn't good either)
Atmosphere & Visuals: 7.5/10 (counts 30%)
I liked the atmosphere of the level. The music fits very well. No graphical bugs such as cutoffs or wrong effects and also no clash in the level. The overall atmospheric feeling in the level is also p. good in my opinion.
The level lacks of BGOs, it makes the level feeling empty. (both lacks of BGOs and coins can make a level p. empty)
Score: 6.8/10
Despite the flaws, it's a good pyramid level. Moved to 'Pretty Good'