And do I need to ask for anyone's permission before I play it on my YouTube channel?
Re: Community Contest 11 - WE HAVE A WINNER!
Posted: Mon Aug 17, 2015 5:07 pm
by h2643
No, you really don't. Also Val said that it will take a few weeks until he with Wind and Quill will finish it, so most likey it will be released at late August-early September(?).
Re: Community Contest 11 - WE HAVE A WINNER!
Posted: Mon Aug 17, 2015 5:36 pm
by bossedit8
In generality you have to wait basically until it happens. Let's plays or playthroughs are always possible. There's no stop on that lol.
Re: Community Contest 11 - WE HAVE A WINNER!
Posted: Mon Aug 17, 2015 5:40 pm
by MECHDRAGON777
Superiorstar wrote:
MECHDRAGON777 wrote:Speed Run of my CC11 level in 8:47.07
What were you thinking? 8:47 minutes is like exploring a normal level CAREFULLY, not speedrunning it...
Also, it took 8:47 for the creator, so other players are going to have lots of trouble with the level.
I hope you won't make a 40 mins level next time, MAXIMUM a 10-12 mins one. (even that is long, so preferred to have 3-8 mins length)
Believe me, people are going to hate it more than tier 1 levels.
I hope you plan on recording my level next, I want to release it without some bugs I can't find.
There is one fatal flaw the video will not show and that is after the check-point! Open the key barrier to slow and you are force to suicide!
Re: Community Contest 11 - WE HAVE A WINNER!
Posted: Mon Aug 17, 2015 8:59 pm
by Superiorstar
That isn't a flaw, I put that there for said reason.
Re: Community Contest 11 - WE HAVE A WINNER!
Posted: Tue Aug 18, 2015 11:32 am
by ElTipsta
Congratulations, Marina! Your level sounds really cool and I can't wait to play it!
Re: Community Contest 11 - WE HAVE A WINNER!
Posted: Wed Aug 19, 2015 8:22 am
by Rawr
Wow, congratulations to everyone! Can't wait to play all those levels. ;D
Wow....
Marina had put alot into this level.
I like how he used events to make a boss.
That's what a custom boss really is.
Re: Community Contest 11 - WE HAVE A WINNER!
Posted: Wed Aug 19, 2015 9:18 am
by Marina
Thats... how custom bosses... usually... work....
Re: Community Contest 11 - WE HAVE A WINNER!
Posted: Wed Aug 19, 2015 9:31 am
by Ness-Wednesday
Marina wrote:Thats... how custom bosses... usually... work....
Some people would simply say a boss with new GFX is a custom boss.
But to me that's not a custom boss.
Using various NPCs and events is what I call a custom boss.
Re: Community Contest 11 - WE HAVE A WINNER!
Posted: Wed Aug 19, 2015 3:22 pm
by Mable
Nah custom boss is mostly reffered in smbx as a boss which is not just using the basic programmed boss battle system smbx uses.
Re: My custom level
Posted: Wed Aug 26, 2015 1:44 pm
by SUPERMARIOGRIFFIN
Hi I would like to send you my level+graphics! I have made some new amazing angry birds graphics. Thanks you please contact me! SUPERMARIOGRIFFIN
Re: Community Contest 11 - WE HAVE A WINNER!
Posted: Wed Aug 26, 2015 1:53 pm
by HeroLinik
SUPERMARIOGRIFFIN, try posting that in the Levels forum, not here. This topic's for the official SMBX community contest, which is now over and a winner has been unveiled, so they're not accepting any more levels. inb4backseatmoderating
Re: My custom level
Posted: Wed Aug 26, 2015 2:05 pm
by Valtteri
SUPERMARIOGRIFFIN wrote:Hi I would like to send you my level+graphics! I have made some new amazing angry birds graphics. Thanks you please contact me! SUPERMARIOGRIFFIN