WIP Graphics Showcase 2

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ChainedMetroid
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Re: WIP Graphics Showcase 2

Postby ChainedMetroid » Tue Aug 25, 2015 11:12 pm

Vitellaryjr2003 wrote:Hi! It's been a while since I've posted here, and I've got a lot of tilesets and sprites to show off. So let's begin!

Kirby Triple Deluxe Lollipop Land Stage 2:

Image

Captain Toad Treasure Tracker
Spoiler: show
Touchstone Trouble:

Image

Plucky Pass Beginnings:

Image

Sliding Slab Shuffle:

Image
Angry Moon:

Image

Topmen (Super Mario Galaxy):

Image

A ghoul for my brothers game:

Image

Big SMW Skull:

Image

Mario Vs. Donkey Kong Custom "Rivet Range" Tileset:

Image

I'm not sure what pattern I should use inside the Rivet Range Tileset that would work. Any suggestions?
Woah! These look sweet! But like TKOB said, some of them lack shading. Keep up!

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Wed Aug 26, 2015 10:29 pm

Image

Paper Mario TTYD Palace of Shadow Tileset. Obviously it's not done yet lol

TheKingOfBoos
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Re: WIP Graphics Showcase 2

Postby TheKingOfBoos » Thu Aug 27, 2015 11:59 am

PROX wrote:Image

Paper Mario TTYD Palace of Shadow Tileset. Obviously it's not done yet lol
What are the green lines? Are you using a tileset editor? I need a tileset editor... Help me?
On topic, looks good. Why do I even say that, of course it looks good coming from you. :P

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Thu Aug 27, 2015 12:20 pm

TheKingOfBoos wrote:
PROX wrote:Image

Paper Mario TTYD Palace of Shadow Tileset. Obviously it's not done yet lol
What are the green lines? Are you using a tileset editor? I need a tileset editor... Help me?
On topic, looks good. Why do I even say that, of course it looks good coming from you. :P
Ehhh I'm not that good lol and I'm using paint.net for that. I used the shape tool and colored the square green. I mainly use suares to keep the tile size correct.

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Re: WIP Graphics Showcase 2

Postby TheKingOfBoos » Thu Aug 27, 2015 12:27 pm

PROX wrote:
TheKingOfBoos wrote:
PROX wrote:Image

Paper Mario TTYD Palace of Shadow Tileset. Obviously it's not done yet lol
What are the green lines? Are you using a tileset editor? I need a tileset editor... Help me?
On topic, looks good. Why do I even say that, of course it looks good coming from you. :P
Ehhh I'm not that good lol and I'm using paint.net for that. I used the shape tool and colored the square green. I mainly use suares to keep the tile size correct.
Ehhh yes you are :D Oh, that's a genius idea! I'm going to start doing that! Thank you!

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Thu Aug 27, 2015 12:30 pm

Make sure the squares are 18x18 and the fill 16x16.

Enjl
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Re: WIP Graphics Showcase 2

Postby Enjl » Thu Aug 27, 2015 12:32 pm

That's a lot of colours.

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Thu Aug 27, 2015 12:36 pm

Enjl wrote:That's a lot of colours.
Sometimes they're necessary :P

Enjl
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Re: WIP Graphics Showcase 2

Postby Enjl » Thu Aug 27, 2015 12:38 pm

PROX wrote:
Enjl wrote:That's a lot of colours.
Sometimes they're necessary :P
For example, in cases in which you're not doing pixel art with 16x16 tiles.

E: NES limits and palette are fun to design around. Possible teaser?
Spoiler: show
Image

Valentine
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Re: WIP Graphics Showcase 2

Postby Valentine » Thu Aug 27, 2015 7:47 pm

Image

Something i am trying to make.

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Fri Aug 28, 2015 1:28 am

Frozen Boo wrote:Image

Something i am trying to make.
that looks good so far.

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Re: WIP Graphics Showcase 2

Postby Valentine » Fri Aug 28, 2015 12:17 pm

Update on the tileset:
Image

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Re: WIP Graphics Showcase 2

Postby TheKingOfBoos » Fri Aug 28, 2015 12:48 pm

Frozen Boo wrote:Update on the tileset:
Image
Really quite good. I like the original shading. Dark world?

Enjl
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Re: WIP Graphics Showcase 2

Postby Enjl » Fri Aug 28, 2015 12:53 pm

Frozen Boo wrote:Update on the tileset:
Image
I don't quite like the colours. It all looks very monotone and, to me, the fill-part stands out more than the grass part, cause it has brighter colours.

You should also darken the tileset at the edges, as right now it looks really flat.

DarkWolf658
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Re: WIP Graphics Showcase 2

Postby DarkWolf658 » Fri Aug 28, 2015 7:40 pm

Quick update for my hd rip,
New_Section_1.png
The Gold bricks are SMB 3 bricks (working on animation right now) and the 2 or three left question blocks are SMB 3 question blocks. The rest are SMB 1 question blocks. Ive got most of the small mario sprites (not included in screen) but i still need to get the slide/swimming ones done.
And question: Should I upload what I have now, or wait till I have at least small mario and big mario?

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Re: WIP Graphics Showcase 2

Postby AirShip » Sat Aug 29, 2015 12:24 am


TheKingOfBoos
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Re: WIP Graphics Showcase 2

Postby TheKingOfBoos » Sat Aug 29, 2015 7:01 pm

Is this going to end up ripped? You have my permission to do so. :)

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Sun Aug 30, 2015 10:03 pm

Image
added more :P

Enjl
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Re: WIP Graphics Showcase 2

Postby Enjl » Mon Aug 31, 2015 3:37 pm

You used 39 shades of beige. Shame on you. I got a heart attack.

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Mon Aug 31, 2015 3:48 pm

It's better than 50 shades of...... yeah I'm not gonna finish that joke


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