This forum is for projects that are a work in progress.
FanofSMBX
Mouser
Posts: 3878 Joined: Sun Dec 22, 2013 12:01 pm
Post by FanofSMBX » Tue Aug 04, 2015 3:25 pm
Axiom wrote: it's not even that bad eesh, be grateful it was done.
I know how revolutionary it is, I'm just pointing out how and why I'm not pushing LunaDLL features on this project.
EDIT: The palette does go pretty well with the Paragoombas.
FireSeraphim
Bit
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Post by FireSeraphim » Wed Aug 05, 2015 7:30 am
We have some new screenshots in the opening post, this time it is screenshots of World 2-C: Slate Lake.
Mable
Ludwig
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Post by Mable » Wed Aug 05, 2015 1:52 pm
So far i really like the looks of the screenshot they look really good. I like that this project stands out also from most what we get nowadays.
Keep up the good work.
Wind
Ripper II
Posts: 315 Joined: Fri Dec 20, 2013 12:38 pm
Post by Wind » Sun Aug 09, 2015 5:10 am
VIDEO
The reveal trailer is here!
Darkonius Mavakar
Torpedo Ted
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Post by Darkonius Mavakar » Sun Aug 09, 2015 7:15 am
Amazing trailer, those levels look very fun to play!
Ethereality
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Post by Ethereality » Sat Aug 15, 2015 5:08 pm
Awesome trailer. The graphics are very excellent like the SMW-hack. I hope this full version!
FireSeraphim
Bit
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Post by FireSeraphim » Thu Sep 10, 2015 9:14 pm
You thought this Project was dead?
YOU THOUGHT WRONG!
There are 4 new screenshots for your perusal in the opening post, each one being a screenshot of a different level that our dev team has been working on.
To those of you on our team who should have working on their levels but have gone AFK (*cough, cough* Turwig *cough, cough* M4sterbr0s), you have one more week to show some signs of progress, and yes I will say this again to those of you who have gone AFK, Being on the IRC channel for TSRP-X is both mandatory and necessary.
JupiHornet
Chargin' Chuck
Posts: 2399 Joined: Tue Sep 02, 2014 5:43 pm
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Post by JupiHornet » Thu Sep 10, 2015 10:28 pm
You spelled my name wrong
Anyways, sorry for being inactive but I had a really tough summer assignment to do. But now I'm done, so I should have more time
Valtteri
Van De Graf
Posts: 2150 Joined: Sun Dec 01, 2013 1:16 pm
Post by Valtteri » Fri Sep 11, 2015 3:31 pm
Get excited, there are some really good levels coming your way ;)
FireSeraphim
Bit
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Post by FireSeraphim » Wed Sep 16, 2015 1:08 am
There's a new screenshot teaser in the OP for the second level of the "Super Sonic Speedway" submap: Collision Chaos Zone
Yes, I am well aware of Collision Chaos Zone's colouration. To that I say: Blame SEGA, not me. The colours were faithfully lifted from Sonic CD.
Ethereality
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Post by Ethereality » Fri Sep 18, 2015 7:02 pm
Looks awesome, I can't wait play this full version! Question answer: What the bosses in SMBX - The Second Reality Project X?
Darkonius Mavakar
Torpedo Ted
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Post by Darkonius Mavakar » Sat Sep 19, 2015 6:31 am
Izturo Mashiro wrote: Looks awesome, I can't wait play this full version! Question answer: What the bosses in SMBX - The Second Reality Project X?
Read the main post, they're going to be Eggman-styled robot machine thingy bosses.
JupiHornet
Chargin' Chuck
Posts: 2399 Joined: Tue Sep 02, 2014 5:43 pm
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Post by JupiHornet » Wed Sep 23, 2015 12:09 pm
Finally done with my first level for this project! This is going very smoothly 8)
as303298
Volcano Lotus
Posts: 549 Joined: Sat Jan 04, 2014 7:37 pm
Post by as303298 » Fri Sep 25, 2015 6:58 am
Holy shit, TSRP? I haven't seen this name in a long long time. Hope everything goes well
FireSeraphim
Bit
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Post by FireSeraphim » Tue Nov 10, 2015 2:54 am
It's been too long since we had a update, hasn't it folks? Well worry no more, there is a new screenshot teaser for W2-Fort: Dungeon of Unquestionable Agony, a level designed by Wind and I. Also expect a demo to be released soon!
Erik
Eerie
Posts: 761 Joined: Fri Dec 12, 2014 2:46 pm
Post by Erik » Tue Nov 10, 2015 3:21 pm
This project seems really interesting, I like the design. Keep it up!
FireSeraphim
Bit
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Post by FireSeraphim » Sat Jun 18, 2016 6:38 am
Soon....
Wind
Ripper II
Posts: 315 Joined: Fri Dec 20, 2013 12:38 pm
Post by Wind » Sat Jun 18, 2016 7:20 am
get hyped bois
Darkonius Mavakar
Torpedo Ted
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Post by Darkonius Mavakar » Sun Jun 19, 2016 3:50 am
Get hyped indeed mateys
FireSeraphim
Bit
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Post by FireSeraphim » Fri Jun 24, 2016 4:17 am
In the OP I posted a teaser screenshot for level 2-F, not that it's relevant to what I'm about to announce...
The long overdue Demo for TSRP-X will be available at C3, which will be in 14 days. Put that on your calendar folks!
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