Postby Bj007pro » Tue Feb 11, 2014 8:20 pm
Its an Invalid picture Error, He must have meant Error 481, The graphics (tilesets) itself has too many bytes and it is because there are too many colours or something similar together. Make sure you have every graphics (blocks and tiles) does not take a lot of bytes or the SMBX cannot handle with it.
SMBX Can't Handle GFX's over 4KB