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Re: Kuribo Blue is available

Posted: Fri Aug 14, 2015 8:53 pm
by buddyroach
Joey wrote:That wasn't a good argument against Apple.
Also, trying to get the last word in before trying to end an argument is only asking for trouble.
which should show how much i think of apple. that i will give as little effort as possible when talking about them. i could rant on and on but i just wanted to keep it short and end it there. This thread has gone off-topic long enough. Interested in what others have to say about Kuribo Blue.
But if you wish to continue this argument, then we can just make a new topic about it an go from there. Just not here. Because it defeats the purpose of the whole topics system doesn't it? I don't know about anyone else here, but I'd like to preserve that.

Re: Kuribo Blue is available

Posted: Fri Aug 14, 2015 9:09 pm
by Axiom
One more thing: your arguments are weak. And it's not because you don't care, it's that you can't think of a good argument against it. You derailed from the Intel argument to shit on Apple, because you have weak arguments about Apple but absolutely nothing about Intel over AMD.

Re: Kuribo Blue is available

Posted: Fri Aug 14, 2015 10:51 pm
by Shadow Yoshi
buddyroach wrote:
Joey wrote:That wasn't a good argument against Apple.
Also, trying to get the last word in before trying to end an argument is only asking for trouble.
which should show how much i think of apple. that i will give as little effort as possible when talking about them. i could rant on and on but i just wanted to keep it short and end it there. This thread has gone off-topic long enough. Interested in what others have to say about Kuribo Blue.
That's not really how arguing works. If you want to make your point convincing, you have to give details and explain your claims. Making a bunch of claims without anything to back them up is not the right thing to do and only makes you look immature. This comes back to what I said about having the last word; don't try to get the last word in and then expect others not to try to respond to it, especially when you word your argument really poorly.

Re: Kuribo Blue is available

Posted: Sat Aug 15, 2015 2:18 am
by buddyroach
Axiom wrote:One more thing: your arguments are weak. And it's not because you don't care, it's that you can't think of a good argument against it. You derailed from the Intel argument to shit on Apple, because you have weak arguments about Apple but absolutely nothing about Intel over AMD.
and you derailed from reviewing my program to shitting on AMD because of my old computer line. and you are one to talk seeing how you didnt have any facts to back up your false claims. You are just using the same old hype that intel fanboys made up.
And all this stemmed from your anger towards me making an NPC editor. Get over it.

Re: Kuribo Blue is available

Posted: Sat Aug 15, 2015 8:08 am
by Axiom
buddyroach wrote:and you derailed from reviewing my program to shitting on AMD because of my old computer line. and you are one to talk seeing how you didnt have any facts to back up your false claims. You are just using the same old hype that intel fanboys made up.
yeah but i found facts, plenty of benchmarks. believe me, i'm not intel fanboy. i have an AMD processor. It's good but not Intel good. As I said, Intel always has the latest technology (14nm won't be coming to AMD till Intel gets their next manufacturing process) and Intel made the x86 instruction set and AMD is using a strict licensed version of it. Why don't you do your research?
And all this stemmed from your anger towards me making an NPC editor. Get over it.
i was never even mad about that lol you get over it. you're the one who
1. tried to use gay as an insult in the other thread
2. called me gay because i linked a drake song, i don't even listen to drake lol

edit: anyway, the sorter is two seperate classes that go along with eachother

1. https://raw.githubusercontent.com/Luigi ... omparer.cs
2. https://raw.githubusercontent.com/Luigi ... omparer.cs
3. Usage example: https://github.com/Luigifan/smbx-npc-ed ... m1.cs#L367
inb4 FAIL it's in C#.
this is how you do it:
Add a new C# project to your solution. Delete the default Class1.cs that's generated. Add the two classes (NumericComparer and StringLogicalComparer) to the C# project. In Kuribo's references, add a reference via solution on the left side tabs to Whatever C# project houses those two classes. Now you can use those in your project.

This will only work if you use a ListView, if you don't you really should. ListBoxes are primitive and ListViews are more advanced, they're just as easy to work with too. You set your ListView's ListViewItemSorter property to an instance of the NumericComparer class. Something like this.

Code: Select all

ListView1.ListViewItemSorter = New NumericComparer()
don't quote me because like I said 20950294852309 times VB.NET is not my language anymore

Re: Kuribo Blue is available

Posted: Thu Sep 15, 2016 7:28 pm
by Hernan23Pro
This is very helpful,but how did you make an ENTIRELY new npc?

I made a Bomb-omb with SMW sprites,but when i do the npc code,the sprites and the ''model'' (npc-NPCNUMBERm) and i go to the level editor i didn't find it,what i do?

Re: Kuribo Blue is available

Posted: Fri Sep 16, 2016 2:32 am
by Hoeloe
Hernan23Pro wrote:This is very helpful,but how did you make an ENTIRELY new npc?
The short answer is you can't.

The long answer is technically you can but it's WAAAY more complex than just editing some NPC codes, and requires a ton of LunaLua scripts to get working properly. Not to mention 2.0, which has all of the required management systems for new NPCs, is already using all the NPC slots, so until the NPC slots are expanded (which is high priority for 2.0), there's no real space for it.

You're best off just finding an NPC to replace.

Re: Kuribo Blue is available

Posted: Sun Sep 18, 2016 6:02 pm
by buddyroach
Hernan23Pro wrote:This is very helpful,but how did you make an ENTIRELY new npc?
If you're referring to the screenshot with the Dry Piranha Plant, I didn't. I just edited an existing NPC. But I added the files needed only for that level only. I used an image editor to change the sprite so it looks like its made of bones and then I used this app I made to change the NPC's functions and behaviors, such as being impervious to fireballs. Pretty cool what you can do by not doing a whole lot.