*Not related to the game Super Princess Peach* THIS PROJECT HAS BEEN CANCELLED! ADMINS IF YOU FIND THIS POST PLEASE DELETE/LOCK IT!
This is my first project. My goal is to make a campaign using Peach's abilities (like floating) and more based on throwable enemies.
Downloads on the very bottom; or click the button below to get the latest build!
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Prologue - %75 Done
Piranha Island - COMPLETE!
Snowy Lava Land - %50 Done
Giant Mush Island - In queue!
World 4 - CANCELLED?
Bowser World - In queue!
Note: Every world is going to contain 4-6 levels
Note 2: Final name is going to be Peach's Adventure or something like that!
All Worlds - %25 Done
There is lots of cutoff and sometimes clash in those screenshots. In screen 9, you shouldn't put piranha plants on the ground, they stays in pipes.
The world map is also quite bland, you should add more sceneries.
RudeGuy07 wrote:There is lots of cutoff and sometimes clash in those screenshots. In screen 9, you shouldn't put piranha plants on the ground, they stays in pipes.
The world map is also quite bland, you should add more sceneries.
Thanks, I will delete those Piranha Plants!
And I'm now working at the scenery, so good timing!
Pop Yoshi Bros wrote:One thing, this is your first episode?
Yep, as the first thing that writes says I think
I suspected by the level design, is that the vast majority of users who make their first episodes the levels are usually be bland and have several errors. I say this only for you can be better in a future as a designer, as I said before, "the first levels are not always be good"
Pop Yoshi Bros wrote:One thing, this is your first episode?
Yep, as the first thing that writes says I think
I suspected by the level design, is that the vast majority of users who make their first episodes the levels are usually be bland and have several errors. I say this only for you can be better in a future as a designer, as I said before, "the first levels are not always be good"
Oh and one question, did someone download this map and played it? (Note: No Im not like "you dont know something" just wondered... becouse I would want some gameplay opinion )
And please report any stuff that's wrong,
Ok, decided to stop goofing around and start working on DEMO BUILD 2.0 !...
Or just close my computer for the day...
Naaah, gonna close it after done on DEMO BUILD 2.0!
Plans
-Add a new level
-Moar scenery
Last edited by underFlo on Mon Jul 20, 2015 4:30 pm, edited 1 time in total.
Reason:Double Post in a really short interval
Sometimes I think they should restrict the coins generator. The generator is how to say ... Useless, it's like putting a generator of 1-ups so you should remove this
Did you know that you can pass above that area, avoid press the switch and prevent it from appearing the Bowser airship?
Sometimes I think they should restrict the coins generator. The generator is how to say ... Useless, it's like putting a generator of 1-ups so you should remove this
Did you know that you can pass above that area, avoid press the switch and prevent it from appearing the Bowser airship?
Ok, patched them. Im going off. Its night here and I need to take a nap or Im gonna screw somethin up
Sometimes I think they should restrict the coins generator. The generator is how to say ... Useless, it's like putting a generator of 1-ups so you should remove this
Did you know that you can pass above that area, avoid press the switch and prevent it from appearing the Bowser airship?
Thanks, gonna do a last patch of tonight! No coin gen! No pass!
I leave you a video of Bossedit8 (other forum user) it might help to design your levels
-Piranicano - New level
-Small cutoff fixes
-More world map scenery
-Started working on a new level
Question
-How do you make secret levels? (a.k.a. different exits to a level)
AND BEFORE EVEN ANYONE DOWNLOADED DEMO BUILD 2.0:
DEMO BUILD 3.0 released!
-Piranha Pipes - New level
-Tower of Stars - New hub
-Minor level adjustments
Question
-How do you make secret levels? (a.k.a. different exits to a level)
Wow, DEMO BUILD 2.0 is going to waste I guess...
AND BEFORE ANYONE DOWNLOADED 3.0
4.0 is released!
So I guess majority of the people are not downloading... I only have 10-12 downloads or so and all are 1.0, 1.1 and 1.2
EVIDENCE (1.1 and 1.2 and 2.0 are deleted but explained in the screenshot)
(Pre-Demo 1 Screenshot. Notice the cut-offs)
Last edited by Seedy Koopas on Tue Jul 21, 2015 11:48 am, edited 3 times in total.
I tried to enter to the level in the top of the 1-1 level and came out a runtime error
I do not understand what are doing that level, before putting it there I recommend you put the level on a little island
that looks very bad in the middle of the water. Other thing, i can't enter on the level
This happens very often, you need to fix this
Last edited by PopYoshi on Tue Jul 21, 2015 9:33 am, edited 1 time in total.
I tried to enter to the level in the top of the 1-1 level and came out a runtime error
I do not understand what are doing that level, before putting it there I recommend you put the level on a little island that looks very bad in the middle of the water. Other thing, i can't enter on the level
I released 3.0 and it should be fixed. The floating thing was a accident and the extra thing didnt have a level becouse secret paths didnt work so It should be gone in 3.0
If I stay under those blocks i can prevent Petey Piranha hit me and from there I can throw the onions. I recommend you remove the giant piranha plants of the camp of battle and put Petey Piranha on the right wall above these blocks
Covers the upper part of these blocks, can anyone use cheats and pass over them without activating the switch