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Re: M22: Traitors (Day 1)
Posted: Sun Jul 19, 2015 10:14 pm
by Mivixion
Bloodedge is always suspicious tbh.
Maruiki since I may as well jump on the bandwagon.
Re: M22: Traitors (Day 1)
Posted: Sun Jul 19, 2015 10:29 pm
by TLtimelord
I'd wait for Maruiki to reply since that's a little more fair.
Re: M22: Traitors (Day 1)
Posted: Mon Jul 20, 2015 2:24 am
by Julia Pseudo
Yeah, I'll support the wait for Maruiki's reply too, as long as it doesn't go over the pre-set phase ending of course.
Re: M22: Traitors (Day 1)
Posted: Mon Jul 20, 2015 5:51 am
by underFlo
Removed poll because it doesn't belong to a Mafia game. Also, by the rules you'll have to wait until either Maruiki replies or the phase ends (aka 24 hrs after the day started).
Re: M22: Traitors (Day 1)
Posted: Mon Jul 20, 2015 10:29 am
by MacheTheFerret
Spinda wrote:Removed poll because it doesn't belong to a Mafia game. Also, by the rules you'll have to wait until either Maruiki replies or the phase ends (aka 24 hrs after the day started).
Sorry. It's actually passed 10:00 AM now so I think we're gonna have to end the phase here.
Day 1 is over! It is now Night 2
Maruiki was lynched!
"In recent reports, Maruiki was hung by the neck at the town square, where he was revealed to be of a suspicious color. Who knows what this will mean to the town? Do we have hope of vanquishing the menaces that terrorize our town each and every day? More information tomorrow. Stay safe folks!"
Night 2 will end at 10:00 AM (EST) tomorrow if all goes well.
Re: M22: Traitors (Day 1)
Posted: Mon Jul 20, 2015 11:10 am
by Nanaya
Ahhh... so ge was a red... gg people next night.
Re: M22: Traitors (Day 1)
Posted: Mon Jul 20, 2015 11:15 am
by Streetzero
Whoa, two reds already. That's great!
Re: M22: Traitors (Day 1)
Posted: Mon Jul 20, 2015 11:18 am
by Mivixion
Ayooo

Re: M22: Traitors (Day 1)
Posted: Mon Jul 20, 2015 11:19 am
by Nanaya
Now we might have to get rid of a blue, 3 more reds, and a green.
Re: M22: Traitors (Night 2)
Posted: Mon Jul 20, 2015 12:26 pm
by Murphmario
At the very least, we have 1 mafisto killed.
Edit: Oops, my bad.
Re: M22: Traitors (Night 2)
Posted: Mon Jul 20, 2015 12:29 pm
by Nanaya
Murphmario wrote:At the very least, we have 1 godmodder killed.
Wat!?
But the godfather turns up green, not red, le...
Anyways, before anyone freaks out about no sheriff, we have gotten rid of the blue traitor, not the sheriff. So eveyone can calm down.
Re: M22: Traitors (Night 2)
Posted: Mon Jul 20, 2015 12:36 pm
by Streetzero
...And you know the Town Traitor is dead how?
Re: M22: Traitors (Night 2)
Posted: Mon Jul 20, 2015 12:46 pm
by Murphmario
The "Godmodder" part was a mistake.
Re: M22: Traitors (Night 2)
Posted: Mon Jul 20, 2015 12:47 pm
by Mivixion
Referring to Streetzero's post...
Can the Sheriff inspect Bloodedge please?
Re: M22: Traitors (Night 2)
Posted: Mon Jul 20, 2015 12:59 pm
by Hyperme
Put me with the people who want to know why Bloodedge thinks that it's the town traitor who has died, and not a town power. It's also inconsistent with his earlier statement about how we might need to get rid of a blue.
Re: M22: Traitors (Night 2)
Posted: Mon Jul 20, 2015 1:00 pm
by Nanaya
Mivixion wrote:Referring to Streetzero's post...
Can the Sheriff inspect Bloodedge please?
...
...
...
Wtf lol...
No, really i found this out when i was able to kill again, as i killed glitch4 last night, now i am able to kill again. Which it is a good thing.
Re: M22: Traitors (Night 2)
Posted: Mon Jul 20, 2015 1:07 pm
by Nanaya
Ok guys, if you do not believe me, then hiw about this, you know if the vigilante kills an innocent they can't kill for one night, now I killed glitch4 last night, I am able to kill again, beside I already know I'm going to die tonight so what is the point of trying to protect myself. Like I think i am ine of the few blues who is not inactive, i.e. sheriff and doctor are inactive.
Re: M22: Traitors (Night 2)
Posted: Mon Jul 20, 2015 1:34 pm
by Mivixion
Color me surprised. Any vig counterclaims?
Re: M22: Traitors (Night 2)
Posted: Mon Jul 20, 2015 1:40 pm
by Nanaya
Mivixion wrote:Color me surprised. Any vig counterclaims?
I've said I've been the vigilante for about end of last night/beginning of the 1at day, and no one has countered, I'm much the vigilante sir...
Re: M22: Traitors (Night 2)
Posted: Mon Jul 20, 2015 1:41 pm
by Julia Pseudo
OK, that's good to hear on all fronts. Revealing yourself as the vigilante is great, by the way, although a little dangerous. If I were the doctor, I'd definitely cover Bloodedge tonight.