Dr. Jekyll and Mr. Hyde Npcs
Posted: Sat Jul 11, 2015 2:47 pm
So i would need those npcs from the Game Dr. Jekyll and Mr. Hyde.

The bomb maniac should replace Mouser as it fits best. You can use any npcs for the other characters but not the koopatroopa's as it would be a bit akward when you jump on them and they turn into sheels or so. And also not the piranha plants.
The one npc after the cat is supposed to be a bee. The bee can replace any of the paragoombas but in a way after you hit it that it dissapears. The one after the bee is supposed to be a barrel which rolls on the way.
The last four npcs aren't needed.
Here's a video showing them off in case you need to know how they act.

The bomb maniac should replace Mouser as it fits best. You can use any npcs for the other characters but not the koopatroopa's as it would be a bit akward when you jump on them and they turn into sheels or so. And also not the piranha plants.
The one npc after the cat is supposed to be a bee. The bee can replace any of the paragoombas but in a way after you hit it that it dissapears. The one after the bee is supposed to be a barrel which rolls on the way.
The last four npcs aren't needed.
Here's a video showing them off in case you need to know how they act.