Page 1 of 1

Super Mario Bros. The Lost Levels 1-1 (Revamped)

Posted: Wed Jun 10, 2015 5:02 am
by Rufogold
Welcome to Classics! ;)
This is my level (copied on worldmap Nes 1-1). Good level or bad? :?
Comment, if you want! (Bossedit8 will record this). :mrgreen:
Two playable players: Mario and Luigi.
It has a secret exit.
Download link: https://www.sendspace.com/file/hn6pbi

Screenshots:
Spoiler: show
Image
Image

Re: Super Mario Bros. The Lost Levels 1-1 (Revamped)

Posted: Wed Jun 10, 2015 6:15 am
by RudeGuy
You should consider trying to not show the player when you are on the "1-1" screen.

Re: Super Mario Bros. The Lost Levels 1-1 (Revamped)

Posted: Wed Jun 10, 2015 6:21 am
by Rufogold
RudeGuy07 wrote:You should consider trying to not show the player when you are on the "1-1" screen.
You asked for this! In the Snes games not showing the player.
This will be updated in a while...
P.S Example from video
Image

Re: Super Mario Bros. The Lost Levels 1-1 (Revamped)

Posted: Wed Jun 10, 2015 3:44 pm
by Rudogolf1
This is my level!

Re: Super Mario Bros. The Lost Levels 1-1 (Revamped)

Posted: Sun Jun 21, 2015 7:11 am
by glitch4
Since this topic is locked due to banned user, I'm reviewing this to get rid of it.

Review of Super Mario Bros. The Lost Levels 1-1 (Revamped) by Rufogold

The level itself is the same like in any official games. The graphics look good enough, the design wasn't flat. There's some items changed in this levels. Since there's no starman included, hit this block in this screen, you'll see giant green mushroom, which is replaced by 3-up Moon, so it's a giant reward and it shouldn't be there. There are some cutoffs in this level (mostly pipe tile cutoff in the bonus section). And last, the goal flag, which you supposed to catch it in order to beat this level, however, falling off from the blocks and getting up that flag by jumping is impossible, except for Luigi, he can grab it easily because of his high jump, as for other characters, only to jump from the blocks to catch the flag is possible.

Good:
- Graphics aren't terrible.
- Design wasn't flat.

Bad:
- Some few cutoffs.
-- This.
- Giant reward (3-up Mushroom) can be easily be founded.
- Didn't interest me at all.

Well, the level had some good design, but because of the errors I mentioned, it deserves 3/10.