I think that is an old screen, and they don't work like they do in SMW. You can download Airship Attack 2 since that screen looks like a level from there.
Re: Perfect SMBX Screenshot Thread 10
Posted: Thu Jun 15, 2017 11:06 pm
by HenryRichard
For the first time in forever, I've felt motivated to work on Andario: Journey.
Oh great, now I've got the song stuck in my head. And no, the holes make this look quite stylish, if it isn't for the lack of decoration.
That wasn't even an intentional reference
The reason I was worried was because of this fog effect the level has:
I think it's fine though.
Re: Perfect SMBX Screenshot Thread 10
Posted: Fri Jun 16, 2017 6:16 pm
by Eternity
The holes aren't bad, but the level might look better without them. What's bothering me the most is how the lava uses the exact same colors as the cave tileset, maybe try a different shade of green for it.
Re: Perfect SMBX Screenshot Thread 10
Posted: Fri Jun 16, 2017 9:22 pm
by Black Mamba
Re: Perfect SMBX Screenshot Thread 10
Posted: Fri Jun 16, 2017 9:24 pm
by kr4k1n
Uzendayo wrote:
this world map looks like it's straight off of a cartoon, it just looks pretty funny to me
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jun 17, 2017 8:53 pm
by RPG_Magician
Re: Perfect SMBX Screenshot Thread 10
Posted: Sun Jun 18, 2017 2:21 am
by Cetus808
I've managed to assemble an upside-down Venus Fire Trap by placing two invisible danger blocks on top of a moving BGO (the Piranha Plant), and a respawning Rinka fireball underneath it. Sometimes, the fireball will disappear after three shots though. An attempt was made, to say the least.
Re: Perfect SMBX Screenshot Thread 10
Posted: Sun Jun 18, 2017 3:51 pm
by Sewpah
I tried to recreate a beta element in Super Mario 64 that never made it to the final release using SMW graphics. The element in question is a checkered springboard. Here's an image of the subject: Source: Unseen64
This image will be used for comparison with the following screenshot (my recreation):
Sewpah wrote:I tried to recreate a beta element in Super Mario 64 that never made it to the final release using SMW graphics. The element in question is a checkered springboard. Here's an image of the subject:
Danny wrote:Here's some constructive criticism: What the hell.
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Jun 19, 2017 7:48 pm
by Cetus808
Now that makes me wish Joel would hold an SMBX level contest someday... just to see his disgust at one of his least favorite memes ever making an "unexpected" appearance in a random Mario level.
I'm also really curious as to which NPC Bonzi Buddy replaces...
Yeah, I also wonder which NPC BB replaces. Could be pretty important. He could toss loads of internet memes at the player, for all we know... :p
Oh, it's a mother brain, and the graphic is from vinesauce joel aventure by tuwan. Bonzi isn't the boss of the level, just a cameo when he shoot things at you in an airship (it's a scrolling level). I aleady choosed a super epic music for it:
.
The thing is that while editing, I placed many bonzis to test, and so I made a screenshot of it, like why not!
Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Jun 20, 2017 4:33 pm
by ElectriKong
arcade999 wrote:No comments.
Re: Perfect SMBX Screenshot Thread 10
Posted: Wed Jun 21, 2017 6:20 pm
by Mable
Remember when i made this bad level and vinny liked it?