I think that is an old screen, and they don't work like they do in SMW. You can download Airship Attack 2 since that screen looks like a level from there.
The holes aren't bad, but the level might look better without them. What's bothering me the most is how the lava uses the exact same colors as the cave tileset, maybe try a different shade of green for it.
I've managed to assemble an upside-down Venus Fire Trap by placing two invisible danger blocks on top of a moving BGO (the Piranha Plant), and a respawning Rinka fireball underneath it. Sometimes, the fireball will disappear after three shots though. An attempt was made, to say the least.
I tried to recreate a beta element in Super Mario 64 that never made it to the final release using SMW graphics. The element in question is a checkered springboard. Here's an image of the subject: Source: Unseen64
This image will be used for comparison with the following screenshot (my recreation):
Sewpah wrote:I tried to recreate a beta element in Super Mario 64 that never made it to the final release using SMW graphics. The element in question is a checkered springboard. Here's an image of the subject:
Now that makes me wish Joel would hold an SMBX level contest someday... just to see his disgust at one of his least favorite memes ever making an "unexpected" appearance in a random Mario level.
I'm also really curious as to which NPC Bonzi Buddy replaces...
Yeah, I also wonder which NPC BB replaces. Could be pretty important. He could toss loads of internet memes at the player, for all we know... :p
Oh, it's a mother brain, and the graphic is from vinesauce joel aventure by tuwan. Bonzi isn't the boss of the level, just a cameo when he shoot things at you in an airship (it's a scrolling level). I aleady choosed a super epic music for it:
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The thing is that while editing, I placed many bonzis to test, and so I made a screenshot of it, like why not!