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Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:13 pm
by Marina
The grey blue SMW tilesets have always been Dark Land though lmao

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:22 pm
by Superiorstar
Marina wrote:The grey blue SMW tilesets have always been Dark Land though lmao
but the beige tile fills are a bit off looking.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:26 pm
by RudeGuy
The fact that the orange ground below the blue is orange instead of grey like in SMW changes something though. Maybe make it grey instead of orange?

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:30 pm
by h2643
Guys, why do you all ignore my post .-.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:39 pm
by Marina
h2643 wrote:Guys, why do you all ignore my post .-.
Sorry fam, I was getting distracted by people being wrong.

I really like what I see though <3 I like how you used the bullet blasters as replacements for those jets and have fire coming out of them. Also SMW custom brick blocks ftw

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:44 pm
by Alagirez
h2643 wrote:My first airship level:
Spoiler: show
Image
Thoughts, o(pi)nions? Also it's wip.
It looks very good, but it need more BGOs.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:50 pm
by h2643
Marina wrote:I really like what I see though <3 I like how you used the bullet blasters as replacements for those jets and have fire coming out of them. Also SMW custom brick blocks ftw
Thank you <333
andialifbatara wrote:It looks very good, but it need more BGOs.
Which ones for example?

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:52 pm
by Alagirez
h2643 wrote:
andialifbatara wrote:
h2643 wrote:My first airship level:
Spoiler: show
Image
Thoughts, o(pi)nions? Also it's wip.
It looks very good, but it need more BGOs.
Which ones for example?
like pillars, propellers, etc.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:54 pm
by Destiny
RudeGuy07 wrote:The fact that the orange ground below the blue is orange instead of grey like in SMW changes something though. Maybe make it grey instead of orange?
The plan is making all tiles useable in the same part of the map. So it can't be grey, unless people accept this:
Spoiler: show
Image
IMO it looks good.

Also it's just a tileset test, not an actual overworld for an episode. So no sceneries in the clouds.
h2643 wrote:My first airship level:
Spoiler: show
Image
Thoughts, o(pi)nions? Also it's wip.
That looks pretty good! Specially since I can't make any good airship level...

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:54 pm
by h2643
Sirius wrote:That looks pretty good! Specially since I can't make any good airship level...
Thanks!
andialifbatara wrote:like pillars, propellers, etc.
Pillars are already present though. And okay, I will add propellers.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 3:37 pm
by glitch4
more of 1-4
Spoiler: show
Image

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 4:09 pm
by Emral
Image

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 4:19 pm
by h2643
Enjl wrote:Image
shadowstar :D

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 4:51 pm
by MECHDRAGON777
h2643 wrote:My first airship level:
Spoiler: show
Image
Thoughts, o(pi)nions? Also it's wip.
I like the π and nice airship.
Enjl wrote:Image
Not enough switch blocks for me!

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 4:54 pm
by Superiorstar
Enjl wrote:Image
What not to do when making a level.
We've talked about this many times in the forum, "don't do switch puzzles like this", but this is unholy unlike any other switch puzzle.
I'm warning you, do not unleash this level unto the forum for horrid criticism will come your way.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 4:56 pm
by Marina
Maybe that's exactly what he wants :^)

By the way 2k15 Autumn Outbreak might be a boss rush *hides*

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 4:57 pm
by XerX
Superiorstar wrote:
Enjl wrote:Image
What not to do when making a level.
We've talked about this many times in the forum, "don't do switch puzzles like this", but this is unholy unlike any other switch puzzle.
I'm warning you, do not unleash this level unto the forum for horrid criticism will come your way.
Maybe it's actually a good level.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 5:12 pm
by Radishl
Lol guys be honest. If some random noob came posting a screenshot of such switch blockage , he'd be ridiculed with criticism.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 5:15 pm
by Emral
You're confusing this with the "Lucky Levels Thread 777".

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 5:31 pm
by Darkonius Mavakar
Enjl wrote:Image

that's what mechdragon would do, put 68536877433 switch doors and then leave you in a tedius, obnoxiously long non-linear level with unnecessary open areas and 9 stars to find.

with 1 checkpoint.