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Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 8:59 am
by Martijn
Spoiler: show
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Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 9:43 am
by Waddle
Spoiler: show
It's gonna be called "Showdown Orbiting Eternal Doom"(thanks emral ;) ) and is the final level of my project.Image

Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 10:10 am
by KateBulka
@Waddle Derp: You need delete some slopes at end. Player can just press down on slopes and fall in lava, you know? also. Nice!

Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 10:33 am
by AirShip
I decide to make a re-texturing of one tileset of nickname for my personal use, what do you think?
Original:
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New texture:
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Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 10:39 am
by underFlo
AirShip wrote:I decide to make a re-texturing of one tileset of nickname for my personal use, what do you think?
Original:
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New texture:
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Looks great.

Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 11:21 am
by RudeGuy
Spoiler: show
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Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 11:25 am
by Eternity
AirShip: I think I prefer the cleaner style of Nickname's tileset, this one might be a bit too grainy.

RudeGuy: Not bad, but I'm not a fan of the black sky color and the red clouds, they don't fit well with the rest of the BG. You might try either darkening the BG hills a bit or brightening the clouds. The lava also feels a bit all over the place, but it might be just me.

Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 1:23 pm
by RudeGuy
Aeon wrote:but I'm not a fan of the black sky color and the red clouds, they don't fit well with the rest of the BG. You might try either darkening the BG hills a bit or brightening the clouds.
Is this better? I tried darkening more the clouds and the hills.

Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 3:29 pm
by Destiny
Snooper Smokio 420 X:

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Spoiler: show
Gonna double the size (2x2 pixels) and make as a boss replacing mother brain.

Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 3:49 pm
by MacheTheFerret
Working on a level I like to call "Veggieful Ruins."
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Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 5:56 pm
by Void
Some Information On A New Project Replacing An Old, Cancelled Project.
Spoiler: show
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This Is What Happens If You DON'T Find Bowser's Cave In SMW (The One That Comes Out of The Water On The World Map).
Little Preview of W1-1 Of SMW Bad Future Edition (Sonic CD Reference There). That Pipe At The Beginning Is A Warp To The Hub And It Needs A Star To Go Back. There Will Be NO World Map, But A HUB Level. And Sonic 2D Blast Is Cancelled, But This Is A New Project. I Might Post it Soon.

Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 6:02 pm
by underFlo
I wouldn't put an enemy right next to the starting point, especially considering it's the 1st level.

Re: Screenshot Thread Formula Five

Posted: Sun Jan 25, 2015 6:08 pm
by Squishy Rex
Nickname wrote:I wouldn't put an enemy right next to the starting point, especially considering it's the 1st level.
If I'm correct, that Rex is actually me. Beanluv is using me as a friendly character in this project.

Re: Screenshot Thread Formula Five

Posted: Mon Jan 26, 2015 12:57 pm
by RudeGuy
Spoiler: show
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Re: Screenshot Thread Formula Five

Posted: Mon Jan 26, 2015 1:25 pm
by underFlo
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Scorching Savannah/Burning Bushlands (haven't finalised the name yet) Tileset. Even though it's mostly a mere recolor of the original, I still like it.

Re: Screenshot Thread Formula Five

Posted: Mon Jan 26, 2015 1:33 pm
by Superiorstar
Nickname wrote:
Spoiler: show
Image
Scorching Savannah/Burning Bushlands (haven't finalised the name yet) Tileset. Even though it's mostly a mere recolor of the original, I still like it.
Darn it nickname I was gonna recolor that. -_-
Oh well, I like the fire though.

Re: Screenshot Thread Formula Five

Posted: Mon Jan 26, 2015 1:36 pm
by underFlo
Superiorstar wrote:
Nickname wrote:
Spoiler: show
Image
Scorching Savannah/Burning Bushlands (haven't finalised the name yet) Tileset. Even though it's mostly a mere recolor of the original, I still like it.
Darn it nickname I was gonna recolor that. -_-
Oh well, I like the fire though.
No one's gotta stop you from recoloring that tileset, too.

Edit:

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Some mall updates to the NPCs. I guess I can start actually making the level now.

Re: Screenshot Thread Formula Five

Posted: Mon Jan 26, 2015 4:28 pm
by Emral
GamerKid wrote:This is the final secret level of yix, where you fight "Unknown".
http://i.imgur.com/Vn97M3d.png
Didn't you want to utilise the amazing amount of bgo's packed with the tileset, not to mention its lime and cyan counterparts?

Re: Screenshot Thread Formula Five

Posted: Mon Jan 26, 2015 6:30 pm
by Choco
Decided to remake World 1 of my project. Got PGE and tried out some custom graphics.
Spoiler: show
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Re: Screenshot Thread Formula Five

Posted: Mon Jan 26, 2015 9:04 pm
by Squishy Rex
Nickname wrote:
Superiorstar wrote:
Nickname wrote:
Spoiler: show
Image
Scorching Savannah/Burning Bushlands (haven't finalised the name yet) Tileset. Even though it's mostly a mere recolor of the original, I still like it.
Darn it nickname I was gonna recolor that. -_-
Oh well, I like the fire though.
No one's gotta stop you from recoloring that tileset, too.

Edit:

Image

Some mall updates to the NPCs. I guess I can start actually making the level now.
What about some blackened/charred parts on the bridge pieces? Those underneath the fire NPCs would make it look great in my opinion.