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Re: Lucky Screenshot Thread 777

Posted: Tue Jul 28, 2015 1:38 pm
by RudeGuy
h2643 wrote:beep
Spoiler: show
Image
I like the ice bullet bills, they're quite nice. But what are those random bridges for?

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 28, 2015 2:31 pm
by litchh
An Ordinary Classic SMB
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Re: Lucky Screenshot Thread 777

Posted: Tue Jul 28, 2015 2:56 pm
by underFlo
litchh wrote:An Ordinary Classic SMB
Spoiler: show
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You shouldn't use the SMB3 Dry Bones.

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 28, 2015 5:06 pm
by RoundPiplup
litchh wrote:An Ordinary Classic SMB
Spoiler: show
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Creepy Mario Bros. mixed with SMB and SMB3... You should add some question mark blocks(though the picture is short so idk).

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 28, 2015 6:39 pm
by XerX
Spoiler: show
Image
Heavy image in the spoiler...but you might want to check it out. ; )

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 28, 2015 6:55 pm
by FanofSMBX
XerX wrote:
Spoiler: show
Image
Heavy image in the spoiler...but you might want to check it out. ; )
That looks pretty cool! Could I please suggest animating Mario (by a loop that changes the walking frame every so often)?

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 28, 2015 6:58 pm
by XerX
FanofSMBX wrote:
XerX wrote:
Spoiler: show
Image
Heavy image in the spoiler...but you might want to check it out. ; )
That looks pretty cool! Could I please suggest animating Mario (by a loop that changes the walking frame every so often)?
What do you mean? Mario is animated.

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 28, 2015 8:11 pm
by paulyolo
Quick Question: How do you take a screenshot of your entire level/section

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 28, 2015 9:32 pm
by FanofSMBX
XerX wrote:
FanofSMBX wrote:
XerX wrote:
Spoiler: show
Image
Heavy image in the spoiler...but you might want to check it out. ; )
That looks pretty cool! Could I please suggest animating Mario (by a loop that changes the walking frame every so often)?
What do you mean? Mario is animated.
In normal SMBX, Mario only animates while moving. In SMB3, he always just animates.

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 28, 2015 10:26 pm
by Chip Potato
Image
I tried to do something similar to what Shinbison did with their radical-looking transition blocks. Key word being "tried".

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 28, 2015 10:29 pm
by Radishl
Chip Potato wrote:Image
I tried to do something similar to what Shinbison did with their radical-looking transition blocks. Key word being "tried".
Wow that looks amazing, holy smokes.

Good work man!

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 1:01 am
by MECHDRAGON777
XerX wrote:
Spoiler: show
Image
Heavy image in the spoiler...but you might want to check it out. ; )
By any chance, will this be par of the smb3overhaul.lua you are working on? If that is the case, How will you get the items? Also, What are the buttons needed to activate this? Alt-Run and Alt-Jump? I will use this in my own side project.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 1:29 am
by XerX
MECHDRAGON777 wrote:
XerX wrote:
Spoiler: show
Image
Heavy image in the spoiler...but you might want to check it out. ; )
By any chance, will this be par of the smb3overhaul.lua you are working on? If that is the case, How will you get the items? Also, What are the buttons needed to activate this? Alt-Run and Alt-Jump? I will use this in my own side project.
Currently it's RUN to open the inventory and DROPITEM to use an item.

How you will get items? Well since I was indeed going to include this with the SMB3 Overhaul mod, I was thinking any items that were going to be sent to reserve would be sent to the inventory instead.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:52 am
by MECHDRAGON777
XerX wrote:
MECHDRAGON777 wrote:
XerX wrote:
Spoiler: show
Image
Heavy image in the spoiler...but you might want to check it out. ; )
By any chance, will this be par of the smb3overhaul.lua you are working on? If that is the case, How will you get the items? Also, What are the buttons needed to activate this? Alt-Run and Alt-Jump? I will use this in my own side project.
Currently it's RUN to open the inventory and DROPITEM to use an item.

How you will get items? Well since I was indeed going to include this with the SMB3 Overhaul mod, I was thinking any items that were going to be sent to reserve would be sent to the inventory instead.
That would work I guess, but imagine the infinte mushrooms you can get there.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:53 am
by XerX
MECHDRAGON777 wrote:
XerX wrote: Currently it's RUN to open the inventory and DROPITEM to use an item.

How you will get items? Well since I was indeed going to include this with the SMB3 Overhaul mod, I was thinking any items that were going to be sent to reserve would be sent to the inventory instead.
That would work I guess, but imagine the infinte mushrooms you can get there.
You would be limited to a max of 9 of each item.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 3:00 am
by glitch4
XerX wrote:
Spoiler: show
Image
Heavy image in the spoiler...but you might want to check it out. ; )
Wow! This is very awesome, I like it.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 6:45 am
by h2643
paulyolo wrote:Quick Question: How do you take a screenshot of your entire level/section
By using PGE Editor.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 11:07 am
by Destiny
Spoiler: show
Image

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:02 pm
by h2643
My first airship level:
Spoiler: show
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Thoughts, o(pi)nions? Also it's wip.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 29, 2015 2:09 pm
by RudeGuy
Sirius wrote:
Spoiler: show
Image
The blue mountain reminds me of ice but there's lava in it. Maybe you should fix it.
Also, I think you should add more sceneries on the clouds, otherwise it looks good.