Re: Lucky Screenshot Thread 777
Posted: Tue Jul 28, 2015 1:38 pm
I like the ice bullet bills, they're quite nice. But what are those random bridges for?h2643 wrote:beepSpoiler: show
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I like the ice bullet bills, they're quite nice. But what are those random bridges for?h2643 wrote:beepSpoiler: show
You shouldn't use the SMB3 Dry Bones.litchh wrote:An Ordinary Classic SMBSpoiler: show
Creepy Mario Bros. mixed with SMB and SMB3... You should add some question mark blocks(though the picture is short so idk).litchh wrote:An Ordinary Classic SMBSpoiler: show
That looks pretty cool! Could I please suggest animating Mario (by a loop that changes the walking frame every so often)?XerX wrote:Heavy image in the spoiler...but you might want to check it out. ; )Spoiler: show
What do you mean? Mario is animated.FanofSMBX wrote:That looks pretty cool! Could I please suggest animating Mario (by a loop that changes the walking frame every so often)?XerX wrote:Heavy image in the spoiler...but you might want to check it out. ; )Spoiler: show
In normal SMBX, Mario only animates while moving. In SMB3, he always just animates.XerX wrote:What do you mean? Mario is animated.FanofSMBX wrote:That looks pretty cool! Could I please suggest animating Mario (by a loop that changes the walking frame every so often)?XerX wrote:Heavy image in the spoiler...but you might want to check it out. ; )Spoiler: show
Wow that looks amazing, holy smokes.Chip Potato wrote:
I tried to do something similar to what Shinbison did with their radical-looking transition blocks. Key word being "tried".
By any chance, will this be par of the smb3overhaul.lua you are working on? If that is the case, How will you get the items? Also, What are the buttons needed to activate this? Alt-Run and Alt-Jump? I will use this in my own side project.XerX wrote:Heavy image in the spoiler...but you might want to check it out. ; )Spoiler: show
Currently it's RUN to open the inventory and DROPITEM to use an item.MECHDRAGON777 wrote:By any chance, will this be par of the smb3overhaul.lua you are working on? If that is the case, How will you get the items? Also, What are the buttons needed to activate this? Alt-Run and Alt-Jump? I will use this in my own side project.XerX wrote:Heavy image in the spoiler...but you might want to check it out. ; )Spoiler: show
That would work I guess, but imagine the infinte mushrooms you can get there.XerX wrote:Currently it's RUN to open the inventory and DROPITEM to use an item.MECHDRAGON777 wrote:By any chance, will this be par of the smb3overhaul.lua you are working on? If that is the case, How will you get the items? Also, What are the buttons needed to activate this? Alt-Run and Alt-Jump? I will use this in my own side project.XerX wrote:Heavy image in the spoiler...but you might want to check it out. ; )Spoiler: show
How you will get items? Well since I was indeed going to include this with the SMB3 Overhaul mod, I was thinking any items that were going to be sent to reserve would be sent to the inventory instead.
You would be limited to a max of 9 of each item.MECHDRAGON777 wrote:That would work I guess, but imagine the infinte mushrooms you can get there.XerX wrote: Currently it's RUN to open the inventory and DROPITEM to use an item.
How you will get items? Well since I was indeed going to include this with the SMB3 Overhaul mod, I was thinking any items that were going to be sent to reserve would be sent to the inventory instead.
Wow! This is very awesome, I like it.XerX wrote:Heavy image in the spoiler...but you might want to check it out. ; )Spoiler: show
By using PGE Editor.paulyolo wrote:Quick Question: How do you take a screenshot of your entire level/section
The blue mountain reminds me of ice but there's lava in it. Maybe you should fix it.Sirius wrote:Spoiler: show