Perfect SMBX Screenshot Thread 10

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bossedit8
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Re: Perfect SMBX Screenshot Thread 10

Postby bossedit8 » Tue May 09, 2017 11:43 am

Spoiler: show
Image

Snessy the duck
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Re: Perfect SMBX Screenshot Thread 10

Postby Snessy the duck » Tue May 09, 2017 11:45 am

Some more bgos and coins would be nice there.

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Re: Perfect SMBX Screenshot Thread 10

Postby bossedit8 » Tue May 09, 2017 11:48 am

Coins are everywhere in this level...

Image

Snessy the duck
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Re: Perfect SMBX Screenshot Thread 10

Postby Snessy the duck » Tue May 09, 2017 11:54 am

I don't really see that many in the screen nor the gif. It looks kinda barren to me.

bossedit8
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Re: Perfect SMBX Screenshot Thread 10

Postby bossedit8 » Tue May 09, 2017 12:04 pm

I mean it's a place it already has been discovered and such... but let's be real, coins can be there but not a real necessarity since it's only there for 1UPs after getting 100 of them sooo.

glitch4
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Re: Perfect SMBX Screenshot Thread 10

Postby glitch4 » Tue May 09, 2017 12:28 pm

bossedit8 wrote:
Spoiler: show
Image
Image

underFlo
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Re: Perfect SMBX Screenshot Thread 10

Postby underFlo » Tue May 09, 2017 2:20 pm

Sednaiur wrote:
Enjl wrote:
FanofSMBX wrote: Logically speaking, you're right, but it seems to me like Rayman does exactly what you're disliking.
Kinda in some places but also not really? Like in the screen I posted above there is banding like this present on the blue tubes, but I think there's a distinct difference between Sednaiur's interpretation and the original sprites. Namely a stronger contrast for the highlight and shadow colours that help lift it off the gradient-y shading and highlight the important colours on the sprite. Also it has a green backlighting but that's only marginally related. Here's another example of what I mean:
Image
The highlights and metallic shade are displayed much better than on Sednaiur's sprites that, in comparison, display a much less polished and reflective material.
Listen, Enjl-chan ^^

I like to thank you for your opinion, critism and suggestions here. And as I already meant to say with my previous post, I understand your point and already knew about the flaws of my graphics before. I will also take into consideration what others said.

But please, understand one thing. I said the following in my first post: "I was wondering how PSX graphics would look when downgraded to my graphical style."! That was not meant to say that I like to copy it like 1:1 for every possible detail. That would not be possible easily, as Rayman utilizes a 24x24 grid if one so wants. So that is a space of 150% the size that SMBX uses (and other PSX games do use that ratio also).
I looked onto the very same screens you provided here(and exactly two more :-P), for around 6 hours of total time. In that time, I did not just work onto the graphics themselves (and edit them several more times) but also decided what details I change in favor of my style (like not using almost black brightness for any hue provided on the original graphics) what details I may keep or need to drop completely (like the way the top and bottom skins of the drums are attached to the drumbarrel, what to do/not to do at the floot-graphics), aswell as what I can add to make it more custom. ^^
And yes, I know about all the banding and possible blurness. I am not satisfied with it, either, which made me say "Yes, that is also a problem that I still need to fix".

But now to my point:
I am working hard on my stuff, even if it is far from being professional, and most people like it, no matter if they are correct in your eyes, or not. I get rarely the time to come online more than around once every 10th day or so, which is of course not your problem.
But do you really think that I like to get in an argument with you or anyone else in such spare time, just because of such trivial problems like this (and especially in the Invasion 3-thread, for the checkpoint-issue), when we both have obviously better things to do? ^^
If you are really so serious about being so professional in about every detail, then I suggest you to either visit places like "Kickstarter" to host your own real game project, or maybe getting hired by a huge game software company, rather than hanging out with us "unprofessionals" here. I am not trying to force you or anything, as it is always nice to have some other interested and devoted people around here, really. And you sure help the community out with your participation on SMBX 2.0 ^^

But do me, yourself, and also others a favor, please. If you give critism, only do it if you really like to help, and not possibly to release steam. It really looks to me, that this is your main propelling force on here.
Let's be nice and not repeat what you did to me around 20 months ago, okay?

It will get you nothing. :-P
Even unprofessional artists should strive to better themselves. I'm pretty sure Enjl wants to help and that's why he criticizes. After all, how else does one help somebody else improve? Your attitude seems like a bad one to have because it prevents somebody from becoming an even better artist. If you feel like your art is fine currently there's not much anybody else can change but at the very least consider that criticism and don't deflect it like that.

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Re: Perfect SMBX Screenshot Thread 10

Postby NightKawata » Tue May 09, 2017 3:07 pm

to be fair the tops of the drums aren't as shiny or plastic-y as rayman's, if you're going for an interpretation
neither are the flutes; as for the ice platforms, I can't say too many things about those

but yeah just a bit of tweaking on the "materials" of those and you should be fine
(coming from an indie dev here)

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Re: Perfect SMBX Screenshot Thread 10

Postby HeroLinik » Wed May 10, 2017 4:12 am

bossedit8 wrote:Coins are everywhere in this level...
Spoiler: show
Image
Hi, Awesome.

glitch4
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Re: Perfect SMBX Screenshot Thread 10

Postby glitch4 » Thu May 11, 2017 7:24 am


litchh
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Re: Perfect SMBX Screenshot Thread 10

Postby litchh » Fri May 12, 2017 12:15 pm

What have you done, Merio?
These girls are all crying now!
Image

Snessy the duck
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Re: Perfect SMBX Screenshot Thread 10

Postby Snessy the duck » Fri May 12, 2017 12:18 pm

litchh wrote:What have you done, Merio?
These girls are all crying now!
Image
He probably called them recolors.

glitch4
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Re: Perfect SMBX Screenshot Thread 10

Postby glitch4 » Fri May 12, 2017 12:21 pm

litchh wrote:What have you done, Merio?
These girls are all crying now!
Image
He did nothing wrong. For real, girls are crying because all boyfriends dumped them and ask for Mario to find beautiful sexy men.

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Re: Perfect SMBX Screenshot Thread 10

Postby ElectriKong » Fri May 12, 2017 12:23 pm

litchh wrote:What have you done, Merio?
These girls are all crying now!
Image
It's obviously because they know Mario isn't a hero

Alagirez
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Re: Perfect SMBX Screenshot Thread 10

Postby Alagirez » Fri May 12, 2017 9:50 pm

litchh wrote:What have you done, Merio?
These girls are all crying now!
Image
So may girls

I actually like the recolor :), good job.

Black Mamba
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Re: Perfect SMBX Screenshot Thread 10

Postby Black Mamba » Fri May 12, 2017 10:09 pm

litchh wrote:What have you done, Merio?
These girls are all crying now!
Image
All those recolors are crying. And Rosalina.

Deathdmndcrftsmbx
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Re: Perfect SMBX Screenshot Thread 10

Postby Deathdmndcrftsmbx » Sat May 13, 2017 8:49 am

Here is a screen shot of a level I have been working on.


Image

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Re: Perfect SMBX Screenshot Thread 10

Postby Black Mamba » Sat May 13, 2017 10:24 am

Deathdmndcrftsmbx wrote:Here is a screen shot of a level I have been working on.


Image
I really like that background, and the only thing I see as a little bad is the pyramid blocks in that ditch. Besides that, it looks fantastic. Keep it up.

Snessy the duck
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Re: Perfect SMBX Screenshot Thread 10

Postby Snessy the duck » Sat May 13, 2017 10:25 am

Deathdmndcrftsmbx wrote:Here is a screen shot of a level I have been working on.


Image
It looks a bit too flat for my liking, I'd recommend adding a few more slopes in the beginning part.

Deathdmndcrftsmbx
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Re: Perfect SMBX Screenshot Thread 10

Postby Deathdmndcrftsmbx » Sat May 13, 2017 12:10 pm

Thanks for the replies.
Here is my updated version



Image


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