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Re: Screenshot Thread Formula Five

Posted: Wed Jan 21, 2015 12:55 pm
by Waddle
Final Final FINAL dungeon of my project. The fireflies replace SML goombas, and some chase, some fly up and down, etc. It's quite difficult.
Spoiler: show
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Re: Screenshot Thread Formula Five

Posted: Wed Jan 21, 2015 2:39 pm
by Valentine
That actually seems quite fun, most people probably wont agree with me but i like really difficult stuff. Can't wait to play it

Re: Screenshot Thread Formula Five

Posted: Wed Jan 21, 2015 6:42 pm
by Superiorstar
FanofSMBX wrote:Road Runner or maybe TNT did in the ultimate GFX pack
However they were glitched and have 32x31 for some reason, I guess TNT screw up the files.

Re: Screenshot Thread Formula Five

Posted: Wed Jan 21, 2015 7:28 pm
by Squishy Rex
Waddle Derp wrote:Final Final FINAL dungeon of my project. The fireflies replace SML goombas, and some chase, some fly up and down, etc. It's quite difficult.
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Quite literal fireflies if you ask me. Without reading the text, I though you made some sort of lava ember eyecandy. Definitely a nice gimmick.

Re: Screenshot Thread Formula Five

Posted: Thu Jan 22, 2015 12:02 pm
by underFlo
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The computer tileset is on hold, I'll hope to finish this by the end of the weekend. Based off Sprawling Savannah from SM3DW.

Re: Screenshot Thread Formula Five

Posted: Thu Jan 22, 2015 1:22 pm
by SilverDeoxys563
Nickname wrote:[img]
That looks beautiful and I really hope you can maintain that grass texture as you make the slopes. I'm fascinated by it.

Also, inb4 "wood isn't detailed enough," but I think its simplicity is fine. :P

Re: Screenshot Thread Formula Five

Posted: Thu Jan 22, 2015 1:55 pm
by Emral
SilverDeoxys563 wrote:inb4 "wood isn't detailed enough,"
But did you see this coming?
"The texture on the fill tiles isn't very good." In my opinion its lines are a bit too long, followed by very short ones. It makes it look weird, almost like ice cream layering. I like everything else though, nice tileset.

Re: Screenshot Thread Formula Five

Posted: Thu Jan 22, 2015 2:01 pm
by RudeGuy
Finished the world map for my project:
Spoiler: show
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I need to put some sceneries in the clouds and on the castle of world S (the lava world). Also, that cave is just a place where there are some secret levels. Last thing, can anyone tell me what song would be good for the mountain world (and maybe for the others too)? I can't find a fitting song for that world in the default ones
Also here's some old levels which were a bit updated with Sednaiur's graphics:
Spoiler: show
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Re: Screenshot Thread Formula Five

Posted: Thu Jan 22, 2015 2:26 pm
by underFlo
Emral wrote:
SilverDeoxys563 wrote:inb4 "wood isn't detailed enough,"
But did you see this coming?
"The texture on the fill tiles isn't very good." In my opinion its lines are a bit too long, followed by very short ones. It makes it look weird, almost like ice cream layering. I like everything else though, nice tileset.
Yeah, I wasn't sure about these. I'll change them.

Re: Screenshot Thread Formula Five

Posted: Thu Jan 22, 2015 4:12 pm
by Destiny
Spoiler: show
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Not my best, though. I'm losing all my motivation in making levels.

Re: Screenshot Thread Formula Five

Posted: Thu Jan 22, 2015 8:14 pm
by SilverDeoxys563
Nickname wrote:
Emral wrote:But did you see this coming?
"The texture on the fill tiles isn't very good." In my opinion its lines are a bit too long, followed by very short ones. It makes it look weird, almost like ice cream layering. I like everything else though, nice tileset.
Yeah, I wasn't sure about these. I'll change them.
yeah I was trying to say something about those, couldn't find the words :p

Re: Screenshot Thread Formula Five

Posted: Fri Jan 23, 2015 12:14 pm
by underFlo
SilverDeoxys563 wrote:
Nickname wrote:
Emral wrote:But did you see this coming?
"The texture on the fill tiles isn't very good." In my opinion its lines are a bit too long, followed by very short ones. It makes it look weird, almost like ice cream layering. I like everything else though, nice tileset.
Yeah, I wasn't sure about these. I'll change them.
yeah I was trying to say something about those, couldn't find the words :p
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I hope the slopes don't suck too bad D:

Re: Screenshot Thread Formula Five

Posted: Fri Jan 23, 2015 12:32 pm
by Destiny
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Re: Screenshot Thread Formula Five

Posted: Fri Jan 23, 2015 1:19 pm
by glitch4
Kei: Are these your tileset recolors? It would be good if your make these darker a bit. Otherwise it looks very great.

Re: Screenshot Thread Formula Five

Posted: Fri Jan 23, 2015 1:33 pm
by Emral
Spoiler: show
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I hope the slopes don't suck too bad D:
This is much better, I like it! Would fit amazingly for a canyon setting if there are some rock background objects and sizeables around!

Re: Screenshot Thread Formula Five

Posted: Fri Jan 23, 2015 2:16 pm
by underFlo
Emral wrote:
Spoiler: show
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I hope the slopes don't suck too bad D:
This is much better, I like it! Would fit amazingly for a canyon setting if there are some rock background objects and sizeables around!
It's based primarily of Sprawling Savannah from SM3DW and so the original BGOs from there are my main priority atm, but some canyon blocks and BGOs are definitely something I'd consider. Thanks for the suggestions!

Re: Screenshot Thread Formula Five

Posted: Fri Jan 23, 2015 2:27 pm
by h2643
Unserious attempt at making a serious level:
Spoiler: show
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Re: Screenshot Thread Formula Five

Posted: Fri Jan 23, 2015 2:30 pm
by bossedit8
Who makes you think you can stand on a "Jellectro" like that. This surely looks nice but I hope that those "Jellectros" are hurtable and not that you can stand on them like that but oh well.

Re: Screenshot Thread Formula Five

Posted: Fri Jan 23, 2015 2:31 pm
by SilverDeoxys563
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eh I tried some more

Re: Screenshot Thread Formula Five

Posted: Fri Jan 23, 2015 2:37 pm
by h2643
bossedit8 wrote:Who makes you think you can stand on a "Jellectro" like that. This surely looks nice but I hope that those "Jellectros" are hurtable and not that you can stand on them like that but oh well.
Toads are immortal, they can stand on dangerous objects forever. And yes they're hurtable.