Re: Screenshot Thread Formula Five
Posted: Mon Jan 19, 2015 7:33 pm
May I know where this even is?reghrhre wrote:Videos a little choppy. No one's ever found this secret level in LFFTMK so I thought I'd show it off.
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May I know where this even is?reghrhre wrote:Videos a little choppy. No one's ever found this secret level in LFFTMK so I thought I'd show it off.
That's a nice easy level by the looks of it. I love those custom Goombas, they look really fitting, yet so modern. The only thing that sort of bugs me is the pipe. I've always had an issue where pipes are placed on sizable blocks. It just seems weird in my opinion that you hit the bottom of it when you jump, yet you can jump through the platform. It's good to see you're still around too icez.icez wrote:Nothing Special Just a Grass Land Level enjoySpoiler: show
Never really Thought about the pipe placement that way i'll Fix that sense you mentioned itSquishy Rex wrote:That's a nice easy level by the looks of it. I love those custom Goombas, they look really fitting, yet so modern. The only thing that sort of bugs me is the pipe. I've always had an issue where pipes are placed on sizable blocks. It just seems weird in my opinion that you hit the bottom of it when you jump, yet you can jump through the platform. It's good to see you're still around too icez.icez wrote:Nothing Special Just a Grass Land Level enjoySpoiler: show
Don't get me wrong though, I like where it is positioned a lot. It seems to balance that area nicely.icez wrote:Never really Thought about the pipe placement that way i'll Fix that sense you mentioned itSquishy Rex wrote:That's a nice easy level by the looks of it. I love those custom Goombas, they look really fitting, yet so modern. The only thing that sort of bugs me is the pipe. I've always had an issue where pipes are placed on sizable blocks. It just seems weird in my opinion that you hit the bottom of it when you jump, yet you can jump through the platform. It's good to see you're still around too icez.icez wrote:Nothing Special Just a Grass Land Level enjoySpoiler: show
I don't think the download link of it be working.reghrhre wrote:It can be found in my GFX pack assuming that thing still exists.DatDude wrote:Must...have...tileset...zlakergirl357 wrote:Spoiler: show
And the design looks pretty cool, zlaker
I think the lava needs to be a darker color, but the rest looks nice.icez wrote:Still in the very early Stages of design still need to add more bgo npcs and other stuff but here a screen of a level that attempts to combine forest,fire,and factory all into one enjoySpoiler: show
Before making the donut blocks blend in you should make the lava blend in. Whether you do this by changing the lava or it's surroundings doesn't matter.Flying Brick wrote:Boss in progress for the Black Tower:I am aware that the donut blocks look horribly out of place here, I'll replace those two ASAP. Just imagine both of them to be grayscale, with the red ones having cracks in them, alright?Spoiler: show
Shoulda mentioned that the boss, which IS all the black goo, is a separate entity from the tower it's in. Having it match the scenery just wouldn't make sense.Emral wrote:Before making the donut blocks blend in you should make the lava blend in. Whether you do this by changing the lava or it's surroundings doesn't matter.
Actually, the Black Tower is the name of the episode. This is just one boss in it. Not sure whether I'm gonna call it the Black Flood or simply the Flood, but this is just some random tower that the boss turns into a deathtrap.Emral wrote:Why would the level be "Black Tower" rather than "Goo-invaded Tower" then?
I'd brighten up the bg lava at least and darken the foreground objects by ~10 on the paint.net brightness scale, at least.
I don't think anybody has.reghrhre wrote:Has anyone ever made these types of cannons before? If not, I'll release them
http://www.smbxgame.com/forums/v ... f=31&t=416DatDude wrote:By the way, background please