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Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Sat Aug 23, 2014 9:52 am
by OneOf99
Thanks! I can't wait to use a lot of these!

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Mon Aug 25, 2014 9:08 am
by Raduthe
Why dont you tell me what should I say? Cause words do not describe awesomeness, ye know?

(Srsly guys, what should I tell him?)

I have to admit, the world map is really impresssive! really fits the old smb1 style!

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Tue Aug 26, 2014 7:57 pm
by Blake Izayoi
OMG OMG OMG OMG OMG OMG.
Sorry for that banter,but this is epic.
Hope to see more in da future! :D

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Wed Aug 27, 2014 8:53 pm
by Murphmario
Sorry for the bump, but some of the images have expired.

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Thu Aug 28, 2014 8:56 pm
by Blake Izayoi
Ummm I have a problem.It won't Let me use senery 32 to the last scenery
On the world map.It comes up as ERROR.

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Fri Aug 29, 2014 6:32 am
by Murphmario
doomoocv wrote:Ummm I have a problem.It won't Let me use senery 32 to the last scenery
On the world map.It comes up as ERROR.
Put them in after making the entire world map.

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Fri Aug 29, 2014 2:14 pm
by icemario12
icemario12 wrote:
Sednaiur wrote:
icemario12 wrote:All that misses now is an extended Super Mario Land 2 world map. ;)
Oh, you must have seen those screnshots from about 12 months ago, right ^^?
Errr...actually...no. But what are those screenshots you mentioned :?:
Quotes from Mario Head: Hey! Where is everybody?

5 minutes later: Marries a Companion Cube.

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Fri Aug 29, 2014 2:14 pm
by Blake Izayoi
Dude,i'm not good at remembering what scene would go with what custom one.That dosen't work for me. ._.

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Fri Aug 29, 2014 2:51 pm
by RudeGuy
doomoocv wrote:Dude,i'm not good at remembering what scene would go with what custom one.That dosen't work for me. ._.
What about doing this instead:
Spoiler: show
Image

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Fri Aug 29, 2014 3:21 pm
by Blake Izayoi
Nope,I dont think the scenery is actully ordered like 1,2,3,4 ect.

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Sat Aug 30, 2014 12:09 am
by SMBXRaptor
ah best smbx1 gfx i ever seen

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Sat Aug 30, 2014 12:11 am
by Superiorstar
Translate: best SMB1 GFX I've ever seen.

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Sat Aug 30, 2014 12:39 am
by SMBXxer
Superiorstar wrote:Translate: best SMB1 GFX I've ever seen.
Don't translate people, that's extremely rude.
He talks that way because he has a medical condition.

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Sat Aug 30, 2014 12:42 am
by Superiorstar
SMBXxer wrote:
Superiorstar wrote:Translate: best SMB1 GFX I've ever seen.
Don't translate people, that's extremely rude.
He talks that way because he has a medical condition.
No,
he said psychological problems.

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Sat Aug 30, 2014 12:44 am
by SMBXxer
Superiorstar wrote:
SMBXxer wrote:
Superiorstar wrote:Translate: best SMB1 GFX I've ever seen.
Don't translate people, that's extremely rude.
He talks that way because he has a medical condition.
No,
he said psychological problems.
That's what I meant.

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Sat Aug 30, 2014 7:55 am
by LSF Games
This is definetly some fine piece of art! Good job, especially on the rock tileset! ;)

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Sat Aug 30, 2014 4:38 pm
by Blake Izayoi
SMBXxer wrote:
Superiorstar wrote:Translate: best SMB1 GFX I've ever seen.
Don't translate people, that's extremely rude.
He talks that way because he has a medical condition.
I don't want to bump,but...
You don't need to point that out.

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Sat Aug 30, 2014 6:28 pm
by SuperMario7
Very nicely made SMB1 graphics. They're creative, but stay true to the original feel of the games. This might actually get me to make a SMB1 level (I haven't made one in soooo long).

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Sun Aug 31, 2014 9:46 am
by MysteryJohn
Greatly-designed ones! I really liked SMB1 and this is really one of the best! I am now trying to make an episode on the level editor with these. Thanks a lot!

Re: SMB1 Expanded GFX-Pack v1.1 (go away you bugs ^^)

Posted: Sun Aug 31, 2014 11:31 am
by Sednaiur
Mario wrote:Do you add the Lakitu in dark cloud, Grey Spinies and more Mario Forever sprites?
Spoiler: show
Sorry to say that, but i only add and do original stuff, and/or stuff custommade by myself, because i don't like to "steal" other peoples works.
But i could do a starland-tileset too, so one can have a starworld in SMB1 :-D.
OneOf99 wrote:Can I use this for my episode?
Of course you can do this, since i have posted them with a download-link, but please to give credit to me, when you use any of the GFX.
I wish you much fun with them :-).
Raduthe wrote:Why dont you tell me what should I say? Cause words do not describe awesomeness, ye know?

(Srsly guys, what should I tell him?)

I have to admit, the world map is really impresssive! really fits the old smb1 style!
Thanks a bunch ^^.
The Worldmap-GFX really took a long time, but i am glad you like it. I hope you can have a use for it.
doomoocv wrote:OMG OMG OMG OMG OMG OMG.
Sorry for that banter,but this is epic.
Hope to see more in da future! :D

EDIT: Ummm I have a problem.It won't Let me use senery 32 to the last scenery
On the world map.It comes up as ERROR.
Ah this bug occurs in SMBX, but you should pay attention to the "readme" first next time, as it can be a devastating pain, when one creates a whole worldmap, and when he tries to saye his work, SMBX crashes, because of these "control array" errors. This bug cannot be fixed, but it can be circumvented in two ways.
First: You can memorize every scene, and place them in your project/episode's folder afterwards.
Second: You replace the original GFX in SMBX, so you can use the custom scenery and save your worldmap without any trouble.
I prefer the second method, but you need to do a safety copy of all the scenes from 33 to 65, before replacing them, or you need to redownload SMBX, to get them back.
Murphmario wrote:Sorry for the bump, but some of the images have expired.
I know, but i cannot fix this right now. But i will fix this, when i update the pack (i guess in about one week), so thank you for telling me.
MysteryJohn wrote:Greatly-designed ones! I really liked SMB1 and this is really one of the best! I am now trying to make an episode on the level editor with these. Thanks a lot!
Thank you :-D. I wish you much fun and good luck for your episode ^^.
icemario12 wrote:Quotes from Mario Head: Hey! Where is everybody?

5 minutes later: Marries a Companion Cube.
I am sorry for answering so late. I posted a screenshot long ago, on SMBX-Revived, but you can also find a screenshot of this, at the "Art Board", the threat is "VIP Tileset Showcase".
But i don't know the page, sorry about that.

Also huge thanks to all other people, who support me and comment onto this topic. I really appreciate all your kind support.
I hope to be able to update this pack soon ^^.