[NPC Pack] Some NPCs I have made (Update: Bug Fixes for Upside Down Beetle & Wild Piranha)

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Alagirez
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Re: [NPC Pack] Some NPCs I have made (Update: Bug Fixes for Upside Down Beetle & Wild Piranha)

Postby Alagirez » Tue Dec 20, 2022 9:34 am

Oh well I didn't notice that note, my bad :'>
Would be cool it it's actually work though but still nice job with them.

Suckerman7 GM
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Re: [NPC Pack] Some NPCs I have made (Update: Bug Fixes for Upside Down Beetle & Wild Piranha)

Postby Suckerman7 GM » Mon May 06, 2024 4:26 pm

It's quite unfortunate that Wild Piranhas do not work well when you hide them with layers... I wonder if it can be fixed somehow...

mariobrigade2018
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Re: [NPC Pack] Some NPCs I have made (Update: Bug Fixes for Upside Down Beetle & Wild Piranha)

Postby mariobrigade2018 » Mon May 06, 2024 6:25 pm

Suckerman7 GM wrote:
Mon May 06, 2024 4:26 pm
It's quite unfortunate that Wild Piranhas do not work well when you hide them with layers... I wonder if it can be fixed somehow...
Why don’t you use Megadoods Grounded Piranha Plants. They work nearly the same as each other.

Just_Thomas
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Re: [NPC Pack] Some NPCs I have made (Update: Bug Fixes for Upside Down Beetle & Wild Piranha)

Postby Just_Thomas » Tue May 07, 2024 9:41 am

GtW wrote:
Sat Jun 06, 2020 7:43 am
SMB3 Brown Paragoomba
A Paragoomba that flies up and drops Micro-Goomba at you.
The micro-goomba will prevent you from being able to jump until certain time passed then you can shake them off.
You can also shake them off instantly if you go into the water or collect Starman.
When I stomp a Paragoomba (so one of your pack I mean) the "stomped(.ogg)" is missing. No sound does play.
Just a minor bug, but could you fix that please?


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