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Re: Screenshots of Repidgit's game #11
Posted: Sun Oct 04, 2020 6:58 pm
by Chilly14
Re: Screenshots of Repidgit's game #11
Posted: Fri Nov 20, 2020 6:13 am
by Locus
Re: Screenshots of Repidgit's game #11
Posted: Fri Nov 20, 2020 8:27 am
by Fuyu
Damnit Locus could you've made it any smaller? xD
I'm intrigued as to how you're going to expand upon that.
Re: Screenshots of Repidgit's game #11
Posted: Fri Nov 20, 2020 9:54 am
by Cedur
Fuyu wrote:Damnit Locus could you've made it any smaller? xD
That's only bc he used Postimg?
Re: Screenshots of Repidgit's game #11
Posted: Fri Nov 20, 2020 12:05 pm
by Taycamgame
Man, this is thread #11 and it's been up for 9 months. We won't see this fall into the pit of 100 pages anytime soon, that's for sure.
Also i recommend using imgur instead of Postimg, and the image embed size is just one of the reasons why.
Re: Screenshots of Repidgit's game #11
Posted: Mon Nov 23, 2020 6:55 am
by Waddle
Level I've been working on! Features Link, ominous towers, Snifits shooting stars and Ninjis redirecting those stars, and more!
Re: Screenshots of Repidgit's game #11
Posted: Mon Nov 23, 2020 10:34 am
by Sonya Sanchez
Cedur wrote: ↑Fri Nov 20, 2020 9:54 am
Fuyu wrote:Damnit Locus could you've made it any smaller? xD
That's only bc he used Postimg?
Not really, you can actually direct link images from there but it doesn’t look like they did that.
I should know, because I do that.
Re: Screenshots of Repidgit's game #11
Posted: Wed Dec 30, 2020 12:46 pm
by Emral
Clown car slope.
Re: Screenshots of Repidgit's game #11
Posted: Thu Dec 31, 2020 3:21 pm
by 8lue Storm
Enjl wrote: ↑Wed Dec 30, 2020 12:46 pm
Clown car slope.
don't you dare
Re: Screenshots of Repidgit's game #11
Posted: Tue Jan 05, 2021 5:00 pm
by Knux
Re: Screenshots of Repidgit's game #11
Posted: Thu Jan 07, 2021 12:03 am
by erkyp3rky
interesting aesthetic and kinda works
Re: Screenshots of Repidgit's game #11
Posted: Thu Jan 07, 2021 1:27 am
by Squishy Rex
This really feels like 2011-2012 SMBX, feels very nostalgic. Love it.
Re: Screenshots of Repidgit's game #11
Posted: Thu Jan 14, 2021 8:40 am
by erkyp3rky
empire of chucks
Re: Screenshots of Repidgit's game #11
Posted: Sat Jan 16, 2021 1:12 am
by erkyp3rky
i updated it - the final segment is now a charging chuck crescendo with a p switch run. (i also added sub sections)

Re: Screenshots of Repidgit's game #11
Posted: Mon Jan 18, 2021 8:17 am
by erkyp3rky
guess i have to triple post because this thread is sort of dead

Re: Screenshots of Repidgit's game #11
Posted: Wed Jan 20, 2021 8:09 am
by erkyp3rky
Re: Screenshots of Repidgit's game #11
Posted: Wed Jan 20, 2021 9:27 am
by Sonya Sanchez
Just gonna break your chain, by reposting this gif from the project section.
Re: Screenshots of Repidgit's game #11
Posted: Fri Jan 29, 2021 7:27 pm
by ElTipsta
Idunn wrote: ↑Wed Jan 20, 2021 9:27 am
Just gonna break your chain, by reposting this gif from the project section.
Where did you get this background from? That would be perfect for shipwreck levels / ghost houses set on ships.
Re: Screenshots of Repidgit's game #11
Posted: Sat Jan 30, 2021 8:43 am
by Sonya Sanchez
ElTipsta wrote: ↑Fri Jan 29, 2021 7:27 pm
Idunn wrote: ↑Wed Jan 20, 2021 9:27 am
Just gonna break your chain, by reposting this gif from the project section.
Where did you get this background from? That would be perfect for shipwreck levels / ghost houses set on ships.
One of the ones that help me with this Project (Castlevania like) got that from Mushroom Kingdom Fusion! It's from the Level Fiddler's Green!
Re: Screenshots of Repidgit's game #11
Posted: Sun Feb 28, 2021 11:22 am
by ElTipsta
trying my hand at making some custom graphics, themed around Birdo and her eggs. How do they look so far? would like some feedback.
(Enemies replaced are Roto Discs, SMW Style Boo and SMB2 Mushrooms).
