Need help with any SMBX game-related issues? Ask your questions here.
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wyldstrykr
- Dolphin

- Posts: 84
- Joined: Mon May 31, 2021 11:20 pm
Postby wyldstrykr » Thu Oct 06, 2022 11:28 am
question: it is possible to seperate custom npc,block,effect and bgo files in a level folder and make it have a seperate folder instead?
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Mixel34P
- Goomba

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Postby Mixel34P » Thu Oct 20, 2022 6:59 am
Please! I have an error entering the game  Can anyone help me to solve it?

Last edited by Mixel34P on Thu Oct 20, 2022 7:01 am, edited 1 time in total.
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KateBulka
- Fuzzy

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Postby KateBulka » Thu Oct 20, 2022 8:32 am
Mixel34P wrote: ↑Thu Oct 20, 2022 6:59 am
Please! I have an error entering the game :cry: Can anyone help me to solve it?
Seems like an image is missing for effect. This might happen when you are renaming ids, so take a look at your folder(s) I guess :p
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Mixel34P
- Goomba

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Postby Mixel34P » Sat Oct 22, 2022 6:25 am
Core wrote: ↑Thu Oct 20, 2022 8:32 am
Mixel34P wrote: ↑Thu Oct 20, 2022 6:59 am
Please! I have an error entering the game  Can anyone help me to solve it?
Seems like an image is missing for effect. This might happen when you are renaming ids, so take a look at your folder(s) I guess :p
I can't found any image mising... I deleted all the new effects that i added to the game, and the problem continues
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cool beans man 42
- Goomba

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Postby cool beans man 42 » Fri Oct 28, 2022 9:13 pm
How do I change the sprites of Mario, Toad, and Luigi to the SMW sprites (Using the ones in the costumes file)
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wyldstrykr
- Dolphin

- Posts: 84
- Joined: Mon May 31, 2021 11:20 pm
Postby wyldstrykr » Mon Nov 21, 2022 3:42 am
is there a tutorial about making boss. do and donts or tips?
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Mal8rk
- Snifit

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Postby Mal8rk » Thu Jan 12, 2023 12:13 pm
This error I'm getting when exiting one of my levels through a door:
And while I'm at it, I think I'll post this one that happens when I collect one of MDA's big coin npc's:

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deice
- Volcano Lotus

- Posts: 596
- Joined: Fri Jul 23, 2021 7:35 am
Postby deice » Thu Jan 12, 2023 12:21 pm
Mal8rk wrote: ↑Thu Jan 12, 2023 12:13 pm
This error I'm getting when exiting one of my levels through a door:
And while I'm at it, I think I'll post this one that happens when I collect one of MDA's big coin npc's:
the first error is also related to a non-basegame script, namely warptransition. both of these would probably be better to report in their respective threads.
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PureRobot_375
- Goomba

- Posts: 4
- Joined: Sat Apr 22, 2023 12:36 am
Postby PureRobot_375 » Sat Apr 22, 2023 12:55 am

Hello I need help to solve an error that happened to me while I was playing an episode, so basically I left the star warp of world 4 to enter the star warp of world 5 an plop I left the map, apparently it bugged because I keep listening to the music of world 4, is there any fix or is it a lost game?
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Wohlstand
- Van De Graf

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Postby Wohlstand » Mon Apr 24, 2023 2:41 pm
PureRobot_375 wrote: ↑Sat Apr 22, 2023 12:55 am

Hello I need help to solve an error that happened to me while I was playing an episode, so basically I left the star warp of world 4 to enter the star warp of world 5 an plop I left the map, apparently it bugged because I keep listening to the music of world 4, is there any fix or is it a lost game?
What is the episode? Did you met this issue just during a gameplay? Or you attempted to start playing an episode, and character started at an unexpected point? First think for the second case is a wrong gamesave file (possibly stolen from another episode).
Also, which branch of SMBX you do play? SMBX2? SMBX-38A? Or vanilla SMBX 1.3? TheXTech? (seems less possible, TheXTech enforces keeping aspect ratio and forbids its messing)
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PureRobot_375
- Goomba

- Posts: 4
- Joined: Sat Apr 22, 2023 12:36 am
Postby PureRobot_375 » Sun Apr 30, 2023 8:42 pm
Wohlstand wrote: ↑Mon Apr 24, 2023 2:41 pm
PureRobot_375 wrote: ↑Sat Apr 22, 2023 12:55 am

Hello I need help to solve an error that happened to me while I was playing an episode, so basically I left the star warp of world 4 to enter the star warp of world 5 an plop I left the map, apparently it bugged because I keep listening to the music of world 4, is there any fix or is it a lost game?
What is the episode? Did you met this issue just during a gameplay? Or you attempted to start playing an episode, and character started at an unexpected point? First think for the second case is a wrong gamesave file (possibly stolen from another episode).
Also, which branch of SMBX you do play? SMBX2? SMBX-38A? Or vanilla SMBX 1.3? TheXTech? (seems less possible, TheXTech enforces keeping aspect ratio and forbids its messing)
The episode is "Mario Time the Lost Levels", the error occurred when I was playing, I tried to use a warp to world 5 and it transported me to the middle of the lava.
I play on version 1.3.0.1, vanilla.
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Wohlstand
- Van De Graf

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Postby Wohlstand » Mon May 01, 2023 2:19 am
Just now I checked the episode itself. And... seems it's an actual BUG of episode itself:

So, the way how to fix your game:
- Get a fixed level https://disk.yandex.ru/d/aWsjys8Gz5gWuQ and put it at your episode's directory
- open your gamesave (save1.sav) in a text editor (before, make a backup just in a case!) [Text editor I mean NotePad. Never try use MS Word or WordPad, it just be a PLAIN text editor].
- find the 4'th line, and put the 4864 number as a value
- find the 5'th line, and put the 160 number as a value
- try to run the game
about line numbers, don't confuse, they start from 1. I.e. first line is always "64". Second line is a number of lives left. Third line is a number of coins you have, and 4'th and 5'th are world map coordinates.
Just a specification of a file: https://wohlsoft.ru/docs/_SMBX64/file_f ... iption.pdf
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PureRobot_375
- Goomba

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- Joined: Sat Apr 22, 2023 12:36 am
Postby PureRobot_375 » Sat May 13, 2023 8:49 am
Wohlstand wrote: ↑Mon May 01, 2023 2:19 am
Just now I checked the episode itself. And... seems it's an actual BUG of episode itself:

So, the way how to fix your game:
- Get a fixed level https://disk.yandex.ru/d/aWsjys8Gz5gWuQ and put it at your episode's directory
- open your gamesave (save1.sav) in a text editor (before, make a backup just in a case!) [Text editor I mean NotePad. Never try use MS Word or WordPad, it just be a PLAIN text editor].
- find the 4'th line, and put the 4864 number as a value
- find the 5'th line, and put the 160 number as a value
- try to run the game
about line numbers, don't confuse, they start from 1. I.e. first line is always "64". Second line is a number of lives left. Third line is a number of coins you have, and 4'th and 5'th are world map coordinates.
Just a specification of a file: https://wohlsoft.ru/docs/_SMBX64/file_f ... iption.pdf
Thanks You so much, it worked 
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Jjee4ever
- Goomba

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Postby Jjee4ever » Mon Jun 05, 2023 5:50 pm
How do I make a boss drop a key? Specifically mouser for my level
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Wohlstand
- Van De Graf

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Postby Wohlstand » Wed Jun 07, 2023 7:20 pm
Jjee4ever wrote: ↑Mon Jun 05, 2023 5:50 pm
How do I make a boss drop a key? Specifically mouser for my level
There are at least some ways:
Simple vanilla way: put a key on a hidden layer, and attach that layer to the boss. Make sure key is over or matches to boss's position. Once boss NPC dies, show the layer with a key. This way will work for Mouser and easiest way to implement. The simple demo (works on any branch of SMBX): https://disk.yandex.ru/d/6qfvwQDR3TNTFQ
Hacky way: hook the NPC death event in your lua script, and spawn the key NPC after the died NPC. You could make the delay or play some animation on how this key appears.
I expect, there are other and better ways than these I explained.
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Fangamestalgia
- Swooper

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Postby Fangamestalgia » Sun Oct 01, 2023 4:21 am
Question about SMBX 1.3.0.1:
Can someone please tell me the exact names of the games that the Link character and these non-Mario series items in SMBX 1.3.0.1 are from?
I need this information for graphic purposes.
???
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Murphmario
- 2025 Egg Hunter

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Postby Murphmario » Mon Oct 02, 2023 5:58 am
Fangamestalgia wrote: ↑Sun Oct 01, 2023 4:21 am
Question about SMBX 1.3.0.1:
Can someone please tell me the exact names of the games that the Link character and these non-Mario series items in SMBX 1.3.0.1 are from?
I need this information for graphic purposes.
???
Link and some of the non-Mario stuff is from The Legend of Zelda series, mostly Zelda 2 and A Link to the Past. The other non-Mario stuff is from Super Metroid, EarthBound (with a bit of Super Smash Bros. Melee) and Sonic the Hedgehog.
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Pokey_Gaming675486453
- Goomba

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Postby Pokey_Gaming675486453 » Thu Nov 30, 2023 10:16 pm
Sorta need help making paths and buildings appear visible on the map in-game not like in the editor.
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deice
- Volcano Lotus

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Postby deice » Thu Dec 07, 2023 5:45 pm
Pokey_Gaming675486453 wrote: ↑Thu Nov 30, 2023 10:16 pm
Sorta need help making paths and buildings appear visible on the map in-game not like in the editor.
could you describe the issue you're having in greater detail?
in case any of this helps: a level can be set to be visible even before it's revealed by a path using the "always visible" toggle. paths will only become visible once a level they're connected to is cleared with the appropriate exit, and there is no way to manually make individual path objects visible outside of normal conditions without using a script. if you want a path to be unlocked at the start of the game, you could also connect it to the level marked as the game's starting point.
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Cat king
- Dolphin

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Postby Cat king » Thu Mar 07, 2024 8:09 pm
1: Is there a way to limit the player's controls (such as removing spin jump) and
2: Is there an easier way to import graphics (especially player graphics)?
Edit:
Thanks deice! this will help a lot!
Last edited by Cat king on Fri Mar 08, 2024 12:34 pm, edited 1 time in total.
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