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Re: NEO SUPER MARIO WORLD X

Posted: Wed Apr 24, 2019 11:21 am
by Luna
VanillaDude wrote:
Wed Apr 24, 2019 7:24 am
Ludwig_von Koopa wrote:
Tue Apr 23, 2019 2:24 pm
TiopTcz wrote:
Tue Apr 23, 2019 12:08 pm
Man This looks AWESOMEEE !
Thank you!
I actually thought noone would find this.
Why not, a lot of people has the support image on their signatures
I've only seen Cedur.

Re: NEO SUPER MARIO WORLD X

Posted: Tue May 21, 2019 12:40 pm
by Kyle
Keep up the good work bro

About Encryption...

Posted: Wed Jun 19, 2019 4:17 am
by Luna
I decided to continue encrypting the demos, but I won't encrypt the final episode if 1.4.5 doesn't have the .exe feauture.
However, if it has one I might offer 2 versions.

Re: NEO SUPER MARIO WORLD X

Posted: Wed Jun 19, 2019 4:55 am
by Cedur
what new levels have you been making in the meantime?

Re: NEO SUPER MARIO WORLD X

Posted: Wed Jun 19, 2019 8:28 am
by Luna
Cedur wrote:
Wed Jun 19, 2019 4:55 am
what new levels have you been making in the meantime?
I'm working on the first world's structure and reworking the levels right now.

Re: NEO SUPER MARIO WORLD X

Posted: Fri Jun 21, 2019 8:37 am
by Cedur
Ludwig_von Koopa wrote:
Wed Jun 19, 2019 8:28 am
Cedur wrote:
Wed Jun 19, 2019 4:55 am
what new levels have you been making in the meantime?
I'm working on the first world's structure and reworking the levels right now.

Oh really, the neverending doom of redesigns? Generally, when people say "quality before quantity", I say "get done before quality"

Re: NEO SUPER MARIO WORLD X

Posted: Fri Jun 21, 2019 3:44 pm
by Luna
Cedur wrote:
Fri Jun 21, 2019 8:37 am
Ludwig_von Koopa wrote:
Wed Jun 19, 2019 8:28 am
Cedur wrote:
Wed Jun 19, 2019 4:55 am
what new levels have you been making in the meantime?
I'm working on the first world's structure and reworking the levels right now.

Oh really, the neverending doom of redesigns? Generally, when people say "quality before quantity", I say "get done before quality"
I want my episode to be the best I can achive.

Re: NEO SUPER MARIO WORLD X

Posted: Fri Jun 21, 2019 4:42 pm
by ElectriKong
Ludwig_von Koopa wrote:
Fri Jun 21, 2019 3:44 pm
Cedur wrote:
Fri Jun 21, 2019 8:37 am
Ludwig_von Koopa wrote:
Wed Jun 19, 2019 8:28 am


I'm working on the first world's structure and reworking the levels right now.

Oh really, the neverending doom of redesigns? Generally, when people say "quality before quantity", I say "get done before quality"
I want my episode to be the best I can achive.
But it is better to ensure it is finished before you focus on that phase.

Re: NEO SUPER MARIO WORLD X

Posted: Sat Jun 22, 2019 6:08 am
by Luna
Electriking wrote:
Fri Jun 21, 2019 4:42 pm
Ludwig_von Koopa wrote:
Fri Jun 21, 2019 3:44 pm
Cedur wrote:
Fri Jun 21, 2019 8:37 am



Oh really, the neverending doom of redesigns? Generally, when people say "quality before quantity", I say "get done before quality"
I want my episode to be the best I can achive.
But it is better to ensure it is finished before you focus on that phase.
To be honest, I could easily release the episode at any given time right now.

Re: NEO SUPER MARIO WORLD X

Posted: Sat Jun 22, 2019 6:26 am
by Cedur
Ludwig_von Koopa wrote:To be honest, I could easily release the episode at any given time right now.

Oh really, with all hundreds of levels you previously announced?

Re: NEO SUPER MARIO WORLD X

Posted: Sat Jun 22, 2019 8:57 am
by Luna
Cedur wrote:
Sat Jun 22, 2019 6:26 am
Ludwig_von Koopa wrote:To be honest, I could easily release the episode at any given time right now.

Oh really, with all hundreds of levels you previously announced?
No, but I could always take my progress and make it an episode.

Re: NEO SUPER MARIO WORLD X

Posted: Sun Jun 30, 2019 8:09 am
by MegaDood
I agree with what Cedur and Electriking have said, but how you make your episode is up to you. Don't feel pressured by others to do it a certain way, do it in a way that's fun to you and release what you want when you are able to. The development progress shouldn't feel like a chore, it should be both a learning experience for you and a way to relax. That's at least what I personally find when it comes to making episodes and levels.

IMPORTANT ANNOUNCEMENT

Posted: Sat Jul 06, 2019 4:00 am
by Luna
Hey guys, I just want to announce major changes within my project.
You will learn about them in August, so stay tuned!

Re: IMPORTANT ANNOUNCEMENT

Posted: Sat Jul 06, 2019 5:48 am
by Cedur
Ludwig_von Koopa wrote:
Sat Jul 06, 2019 4:00 am
Hey guys, I just want to announce major changes within my project.
You will learn about them in August, so stay tuned!

are you sure you want to create a part of it in 1.4.5 ...

Re: IMPORTANT ANNOUNCEMENT

Posted: Sat Jul 06, 2019 9:19 am
by Luna
Cedur wrote:
Sat Jul 06, 2019 5:48 am
Ludwig_von Koopa wrote:
Sat Jul 06, 2019 4:00 am
Hey guys, I just want to announce major changes within my project.
You will learn about them in August, so stay tuned!

are you sure you want to create a part of it in 1.4.5 ...
I'm not talking about that, I'm not sure about that.

Re: NEO SUPER MARIO WORLD X (MAJOR UPDATE COMING SOON)

Posted: Tue Oct 15, 2019 7:50 am
by SDA - SMBX
4.88 GB. My computer could barely handle that.

Re: NEO SUPER MARIO WORLD X (MAJOR UPDATE COMING SOON)

Posted: Tue Oct 15, 2019 9:33 am
by Cedur
It's due to the overly large music files. It can be handled eventually.

Re: NEO SUPER MARIO WORLD X (MAJOR UPDATE COMING SOON)

Posted: Tue Oct 15, 2019 10:13 am
by SDA - SMBX
Cedur wrote:
Tue Oct 15, 2019 9:33 am
It's due to the overly large music files. It can be handled eventually.
...

Re: IMPORTANT ANNOUNCEMENT

Posted: Tue Oct 15, 2019 7:39 pm
by electro-kun
Ludwig_von Koopa wrote:
Sat Jul 06, 2019 4:00 am
Hey guys, I just want to announce major changes within my project.
You will learn about them in August, so stay tuned!
Just to advice you, my dear friend. We're in October now.

Re: NEO SUPER MARIO WORLD X (MAJOR UPDATE COMING SOON)

Posted: Sat Jan 04, 2020 5:15 am
by Cedur
He made a statement in his server that he wants to work and get a couple of showcasing done. I'm curious about what will come of it