I've been talking with someone on Discord about this, and I have come to the conclusion, even before talking with him, that I'm probably not going to finish this project too soon.
In fact, it might even be abandoned. Given the fact that I seemed to have lost interest in SMBX and the fact I'm working on fanprojects that don't have anything to do with Nintendo, I see it as 'inconclusive'.
I hope I can finish this project, but again, given my lack of interest, it's not going to happen soon.
One major thing about this project that made me lose interest is the alternate history.
I look back at it, and its terrible.
If I were to polish up this project, it'd probably be VERY different from the original plan.
And same goes for the alternate history.
In fact, it might even end up following a DIFFERENT alternate history if I polish it up for public release.
So there. Either this project goes in the bin, or it's gonna take another 5 years or so until it gets a public release which would be VERY different from now.
And when I mean very different, I mean things like the levels, the plot, the worlds, possibly even the name.
For example, Canada's Canadian (sounds dumb but bare with me here) levels would probably end up going to Alaska instead, as the timeline would make Canada non-existent and annexed to Alaska.
Another change is that Canada's American levels would get rethemed to some other world or scrapped.
The New York levels, for example, would probably be scrapped.
Many of these changes would be linked to the alternate history's changes.
Not all of these are.
For example, I might change how the characters get to nations. Rather than essentially walking straight to them, maybe they'll take a few more flights or cruises to different nations.
One slight inaccuracy with the article as of typing is that it lists the USA as the final world.
That isn't true.
If you've read the alternate history itself, it'd actually be a Viacom-ruled nation that is the final world.
This is probably going to be scrapped, assuming this project gets done and I have enough interest in it.
The gist of the whole Viacom thing is that Viacom took over the USA and made the lands suck.
That oily canyon, the oily city and the oil factory I showed in screenshots earlier?
Those were Viacom screenshots.
Oil is absolutely everywhere in Viacom.
There was one Cheep-Cheep in the oil factory that you could talk to, and it cried for you to put it in water, but not salt water.
Also related, believe it or not, was the Polybius teaser in an old screenshot.
Remember when I showed a screenshot of what would be a Polybius-themed level for the game? Polybius being the non-existent arcade game?
That was Viacom-related.
You see, as of typing, in the alt-history, Viacom actually founded Sinnesloschen to control the minds of young children and have them join Viacom in their future to take over the world or something like that.
They aren't very fluent in German, hence Sinnesloschen (it's a mangled German word).
The Polybius level was supposed to be one of the final levels in the game.
This is also probably going to be scrapped along with the 'Viacom is the bad guys' shtick.
I'm revealing this because, one more time, these are not going to last long. The levels themselves will probably get redesigns as well.
Also what I've noticed in the current state of the project is that there's swearing. I didn't plan swearing at first, but it kinda trickled its way into the current state.
That's probably another thing to get scrapped.
Last I remember working on the project, I created a large map for Hawaii and implemented some sort of Terraria reference in Jamaica in an unfinished state.
I also considered making Hawaii the first world and not Alaska. That didn't happen, however.
I even considered adding giant P-Switches, the Oceania one being in Hawaii and actually having a level designed for it.
I may have made a few other changes to the levels to commemorate SMBX2 MAGLX and PAL being released.
Otherwise, not much progress.
Maybe I'll release some demo or something that contains levels which were made for the game (they aren't finished, that's for sure), but I'm going to be suspending this project until further notice.
For anyone wondering, Yuri will still be a thing. His special ability might get a bugfix, though I'm not an expert in Lua, so I might need help with that.