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Re: Attack of the Darkness (needs level designers)

Posted: Fri Nov 17, 2017 11:57 am
by PopYoshi
Cedur wrote:1-1 is not generic imho
But I still believe it needs more work, even if the 1-1 isn't generic

Re: Attack of the Darkness (needs level designers)

Posted: Sun Nov 19, 2017 12:53 am
by MegaDood
You should think of a theme that relates to the world, but hasn't been used before, and then use it in your level. Make sure it is a central theme though, as you can work off this and make a unique level.

Re: Attack of the Darkness (needs level designers)

Posted: Sun Nov 19, 2017 6:30 am
by PopYoshi
MegaDood wrote:You should think of a theme that relates to the world, but hasn't been used before, and then use it in your level. Make sure it is a central theme though, as you can work off this and make a unique level.
That sounds complex :? maybe I can get inspiration from someone else level...

BTW The reason why I want to "remake" some things is because I've been a bit lazy designing the levels if I tell you the truth (with a clear exception of the 1-3)

Re: Attack of the Darkness (needs level designers)

Posted: Mon Nov 27, 2017 4:08 pm
by electro-kun
I can be a Beta Tester, pls

Re: Attack of the Darkness (needs level designers)

Posted: Mon Nov 27, 2017 4:26 pm
by PopYoshi
Wellington Games wrote:I can be a Beta Tester, pls
Is good to see that this project still does have support heh

Re: Attack of the Darkness (needs level designers)

Posted: Mon Nov 27, 2017 5:05 pm
by electro-kun
I need to say Pop Yoshi Bros, but you project is fabulous.

Re: Attack of the Darkness (needs level designers)

Posted: Mon Nov 27, 2017 7:04 pm
by PopYoshi
Wellington Games wrote:I need to say Pop Yoshi Bros, but you project is fabulous.
It's not that great but thank you. I like to know that there's people who see potential in my project

Re: Attack of the Darkness (needs level designers)

Posted: Tue Nov 28, 2017 1:00 am
by RodrigoM2
I loved this map, it is very well made and has a beautiful coloration.
I'm exciting to see new prints of the map. Great episode! Keep it up!

Re: Attack of the Darkness (needs level designers)

Posted: Tue Nov 28, 2017 4:49 am
by PopYoshi
RodrigoM2 wrote:I loved this map, it is very well made and has a beautiful coloration.
I'm exciting to see new prints of the map. Great episode! Keep it up!
Thanks? sorry but that's the old map :lol: I'm going to change it. But thank you anyway

Re: Attack of the Darkness (needs level designers)

Posted: Tue Dec 05, 2017 6:22 pm
by Jacob Heverly
I'm working on my own project, you replied to someone who replied to my project, leading me here. Just saying, really nice job on the episode, it looks awesome, I'll watch for when it comes out.

Re: Attack of the Darkness (needs level designers)

Posted: Wed Jan 03, 2018 3:15 pm
by PopYoshi
PROJECT NEVER DIES!!!

Rebember I said I was going to make a new first level? take a little view
Spoiler: show
Image
A shorter view from the 1-3 level
Spoiler: show
Image
Unfortunate Sanctuary gets a better look
Spoiler: show
Image
Added rain to the cementery level
Spoiler: show
Image
What's this? a SMW styled forest
Spoiler: show
Image
Take a look at the random mushroom
Spoiler: show
Image only found in hidden areas
What is that? the new worldmap
Spoiler: show
Image
And finally some plot! Image

(Note, that's not the definitive sprite of the main antagonist, I'm going to update it soon

THIS PROJECT ISN'T DEAD!

(But is still looking for level designers)

Re: Attack of the Darkness (needs level designers)

Posted: Thu Jan 04, 2018 3:31 pm
by TheNewGuy
New screens look good! I recommend you to use ":" instead of "=" when someone is talking.

Re: Attack of the Darkness (needs level designers)

Posted: Thu Jan 04, 2018 9:25 pm
by PopYoshi
TheNewGuy wrote:New screens look good! I recommend you to use ":" instead of "=" when someone is talking.
I'm going to use the "=" only in this project then, because I liked the "=" since I saw it in the Super Mario Galaxy X dialogues

Anyway, thank you, I'm glad you liked them :mrgreen:

Re: Attack of the Darkness (needs level designers)

Posted: Sat Jan 06, 2018 4:04 pm
by Super Luigi!
I definitely like all of this, Pop Yoshi Bros, especially that rainy cemetery. Well done.

Re: Attack of the Darkness (needs level designers)

Posted: Mon Jan 08, 2018 3:55 am
by WildW
It looks great! But why is it so important that it must be compatible with 1.3.0.1

Re: Attack of the Darkness (needs level designers)

Posted: Mon Jan 08, 2018 4:45 am
by TheNewGuy
WildWEEGEE wrote:It looks great! But why is it so important that it must be compatible with 1.3.0.1
Because it's the most popular version. You can still play it on 2.0 tho.

Re: Attack of the Darkness (needs level designers)

Posted: Mon Jan 08, 2018 12:20 pm
by PopYoshi
TheNewGuy wrote:
WildWEEGEE wrote:It looks great! But why is it so important that it must be compatible with 1.3.0.1
Because it's the most popular version. You can still play it on 2.0 tho.
And because is the version I have, and because there's still people who uses 1.3.0.1 and I want the episode to be compatible with both 1.3 and 2.0 users, I want the episode to be 100% playable for both versions (even if I don't know yet how many really would like to play it, only time will say it)

Re: Attack of the Darkness (needs level designers)

Posted: Mon Jan 08, 2018 7:31 pm
by WildW
Pop Yoshi Bros wrote:
TheNewGuy wrote:
WildWEEGEE wrote:It looks great! But why is it so important that it must be compatible with 1.3.0.1
Because it's the most popular version. You can still play it on 2.0 tho.
And because is the version I have, and because there's still people who uses 1.3.0.1 and I want the episode to be compatible with both 1.3 and 2.0 users, I want the episode to be 100% playable for both versions (even if I don't know yet how many really would like to play it, only time will say it)
ok I got the idea anyway how do you plan on adding a playable yoshi and captain toad without 2.0? just asking...

Re: Attack of the Darkness (needs level designers)

Posted: Mon Jan 08, 2018 7:54 pm
by PopYoshi
WildWEEGEE wrote:
Pop Yoshi Bros wrote:
TheNewGuy wrote: Because it's the most popular version. You can still play it on 2.0 tho.
And because is the version I have, and because there's still people who uses 1.3.0.1 and I want the episode to be compatible with both 1.3 and 2.0 users, I want the episode to be 100% playable for both versions (even if I don't know yet how many really would like to play it, only time will say it)
ok I got the idea anyway how do you plan on adding a playable yoshi and captain toad without 2.0? just asking...
Have you heard about custom graphics?

The playable Yoshi replaces Link and Captain Toad replaces Toad but just in a minigame

Re: Attack of the Darkness (needs level designers)

Posted: Mon Jan 08, 2018 7:58 pm
by WildW
Pop Yoshi Bros wrote:
WildWEEGEE wrote:
Pop Yoshi Bros wrote:
And because is the version I have, and because there's still people who uses 1.3.0.1 and I want the episode to be compatible with both 1.3 and 2.0 users, I want the episode to be 100% playable for both versions (even if I don't know yet how many really would like to play it, only time will say it)
ok I got the idea anyway how do you plan on adding a playable yoshi and captain toad without 2.0? just asking...
Have you heard about custom graphics?

The playable Yoshi replaces Link and Captain Toad replaces Toad but just in a minigame
yes i have I was just wondering how 6 characters would work in a game thats made with 5