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Re: Your Journey Awaits

Posted: Sun Jan 12, 2020 8:29 am
by dericobanjo
Cedur wrote:
Sun Jan 12, 2020 6:12 am
dericobanjo wrote:
Sat Jan 11, 2020 8:52 pm
Cedur wrote:
Sat Jan 11, 2020 4:13 pm
Yes it's about 100 levels. And there's no reason to depreciate it, Daring Tombstone. This is still one of the most adventurous and fulfilling episodes out there, and I'd also say, one of the most creative ones as well.
Yes, this episode is very good and creative, the only bad thing is some of later level are pretty long, there should have more level instead of more part in level so it can have more checkpoint (Kinda) and the other bad thing is I beated the game and I can't return to world 0 so world 0 is only accesible from the start.

the most recent update for X2 Beta 3 already added some multipoints. And why would you want to return to the first two levels, there aren't any stars there?
It because I went to Peach castle with my nintendo Switch but I forgot it there and I cant return to world 0. (Jk, lol) I have nothing to do in world 0 but anyone could beat the game and would maiby want to go to world 0, we never know, it just something that must never be locked when we advance, when we beat a game, all must be unlocked.

Re: Your Journey Awaits

Posted: Tue Mar 10, 2020 2:48 pm
by Cedur
Ok so I made sure I have the most recent update and there are still two things broken (well, one may be not, but it was still janky on my playthrough).

First, the slide in Black Oasis keeps killing me, I have no idea how it's supposed to be handled and how other people do it. I placed a warp to progress, something I already did on an earlier playthrough.

Next, I swear I killed all goombas in Under Construction, yet the event didn't activate. This was probably a weird 1-time occasion, but still, I'd say there's no harm with removing the quest altogether. The lore can even stay.
Also the homing parakoopa stop challenge is still too long and koopas still spawn too quickly. Isn't it great when you spinjump multiple times and don't hit any of them?

Also, for reasons given here, please remove the 2.01 from the title. You may also want to go through the levels with multipoints and replace the coded ones with normal checkpoints, so "deprecated" messages don't show up.

Re: Your Journey Awaits

Posted: Tue Mar 10, 2020 3:28 pm
by Daring Tombstone
Having 2.0 in the title really does that? Weird. I wanted to show a difference between the 2.0 and 1.3 versions but since beta4 doesn't like that I'll have to remove it then. I'll try to fix that sometime soon. I'll see about the other 2 things as well. Slide jumps can be janky so I'll fix that. Apparently people still play this episode.

Re: Your Journey Awaits

Posted: Tue Mar 10, 2020 3:49 pm
by Cedur
Thanks. The replay that I started on last Thursday is especially exciting since progressive score is enabled now. I've got 1.575 million points after World 3. I'll see if I can get above 5 million again

Re: Your Journey Awaits

Posted: Fri Mar 13, 2020 7:45 pm
by Daring Tombstone
The 2.0 download has been updated so multipoints will no longer make depreciated windows show up in beta 4. It also includes some minor edits such as what cedur suggested above and fixes to the dark special world level which had some darkness overlapping problems. Hopefully everything works correctly.

Re: Your Journey Awaits

Posted: Sun Mar 15, 2020 5:39 am
by Cedur
I already made a plea to put two Tanookis at the beginning of Element of Agility. Reason: to save the player a constant long walk of getting two Tanookis in earlier bonus levels.

Also during my run, I legitly beat Temple Runner for the first time in my life! I even one-shot it! Aaaaand I also just beat Element of Agility! (I got extremely lucky on the boss since Bowser was just right and the middle when I hit the switch). Aaaand I also yumped off a P-switch in Warped Mind!

Re: Your Journey Awaits

Posted: Sat Mar 06, 2021 11:01 pm
by Archived
Archived

Re: Your Journey Awaits

Posted: Sun Mar 07, 2021 3:12 pm
by Cedur
8 hour vid sounds about right for an ordinary playthrough. How much for a 100% speedrun?

Re: Your Journey Awaits

Posted: Sun Mar 07, 2021 11:32 pm
by Archived
Archived

Re: Your Journey Awaits

Posted: Wed Mar 10, 2021 11:22 am
by Cedur
Why does SMBX2 always crash in the 2nd battle of "Crossing the Gorge", when a bomb lands on Bowser and he's about to jump at the same time ...

Re: Your Journey Awaits

Posted: Sat Jun 05, 2021 10:52 pm
by Archived
Archived

Re: Your Journey Awaits

Posted: Sun Jun 06, 2021 6:50 am
by Cedur
Nice play. Did you ever do an any% run? (could be quite hard given how bork the 1st star world level is)