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Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Aug 08, 2016 9:13 am
by Alagirez
NinGamer wrote:
Those screenshots are beautiful!

Did you make the custom graphics?
No, Sednaiur made them.
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Aug 08, 2016 9:14 am
by G-Boy
MrPunchia wrote:NinGamer wrote:I was going to embed a screenshot, but I don't know how to do that in this forum, so I'll just upload a link:
http://imgur.com/a/wmvfz
embedded it for you

Thanks!
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Aug 08, 2016 11:59 am
by bossedit8
Trial & Errors during testing yay!

Re: FEEDBACK APPRECIATED! Level Screens
Posted: Mon Aug 08, 2016 12:07 pm
by PersonNamedUser
I honestly think you should post this in the screenshot thread.
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Aug 08, 2016 12:31 pm
by RudeGuy
That world map looks too square -ish and it looks bad. Try to make rounder islands.
Re: FEEDBACK APPRECIATED! Level Screens
Posted: Mon Aug 08, 2016 3:04 pm
by EnderTnt
MosaicMario wrote:I honestly think you should post this in the screenshot thread.
Yeah didnt really notice this thread, but at least its in the correct place now.
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Aug 08, 2016 7:26 pm
by King Godzilla
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Aug 08, 2016 7:37 pm
by Ness-Wednesday
King Godzilla wrote:
This honestly, looks better than that bad episode with a similar boss like this, but Galactic Knight is suicidal if you let it hit the lasers (if it's lava).
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Aug 08, 2016 9:29 pm
by CraftedPbody

This would be extremely overpowered to give the player.
I decided to test what would happen with this while working on a level for my project.
Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Aug 09, 2016 12:08 am
by EnderTnt

To add on to my Grass/Water level. I just was going for a classic but different grass feel.
The 'roof' is actually a higher point, which when you reach the end on the bottom half, you'll bounce up to the upper half!
Edit:

This is a simple area for a warp puzzle... find the right pipe. If you play the full episode in the future and have read this... it'll be easy
a cheep cheep is swimming up and down in front of the right one
Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Aug 09, 2016 6:37 am
by Emral
And when you fall down from the upper half you have to redo the entire level? Put a switch at the halfwaypoint of this section which unlocks some warps in the lower half to warp you back to the halfwaypoint. Take "Nightly Navigation" from Super Mario Star Expedition as reference.
Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Aug 09, 2016 9:00 am
by King Godzilla
Here is the Final Part of the Galacta Knight Boss but it is still W.I.P. so things will be changed and will be adding events.

Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Aug 09, 2016 11:36 am
by super mario galaxy
CraftedPbody wrote:
This would be extremely overpowered to give the player.
I decided to test what would happen with this while working on a level for my project.
interesting it is inspired from newer super mario bros wii? the rom hack
Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Aug 09, 2016 2:44 pm
by CraftedPbody
super mario galaxy wrote:CraftedPbody wrote:
This would be extremely overpowered to give the player.
I decided to test what would happen with this while working on a level for my project.
interesting it is inspired from newer super mario bros wii? the rom hack
For the most part, yes. Thank you
Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Aug 09, 2016 2:51 pm
by super mario galaxy
you're welcome it looks really good
Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Aug 09, 2016 3:16 pm
by Emral
King Godzilla wrote:Here is the Final Part of the Galacta Knight Boss but it is still W.I.P. so things will be changed and will be adding events.

oh god marina is everywhere
Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Aug 09, 2016 5:38 pm
by CraftedPbody

I'm at the midpoint of the level. Time to make the last bit and the secret exit and this stage is going to be done.
Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Aug 09, 2016 7:03 pm
by Alucard648
Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Aug 09, 2016 8:25 pm
by EnderTnt
Enjl wrote:And when you fall down from the upper half you have to redo the entire level? Put a switch at the halfwaypoint of this section which unlocks some warps in the lower half to warp you back to the halfwaypoint. Take "Nightly Navigation" from Super Mario Star Expedition as reference.
Nah, I redid it a bit. Its a straight flat first section, two others are water
Re: Perfect SMBX Screenshot Thread 10
Posted: Wed Aug 10, 2016 2:05 am
by Quantumenace
Alucard648 wrote:Guess the level name!
"Cointra III"?
"I Can't Get On the Bar Because It's 5 Blocks Above The Ledge"?
CraftedPbody wrote:
This would be extremely overpowered to give the player.
I decided to test what would happen with this while working on a level for my project.
How does that NPC work? Is it Lua-modded?