Perfect SMBX Screenshot Thread 10

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Alagirez
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Re: Perfect SMBX Screenshot Thread 10

Postby Alagirez » Mon Aug 08, 2016 9:13 am

NinGamer wrote:
Yoshi021 wrote:
Spoiler: show
Image
Image
Those screenshots are beautiful! :shock: Did you make the custom graphics?
No, Sednaiur made them.

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Re: Perfect SMBX Screenshot Thread 10

Postby G-Boy » Mon Aug 08, 2016 9:14 am

MrPunchia wrote:
NinGamer wrote:I was going to embed a screenshot, but I don't know how to do that in this forum, so I'll just upload a link:
http://imgur.com/a/wmvfz
embedded it for you
Image
Thanks!

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Re: Perfect SMBX Screenshot Thread 10

Postby bossedit8 » Mon Aug 08, 2016 11:59 am

Trial & Errors during testing yay!

Image

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Re: FEEDBACK APPRECIATED! Level Screens

Postby PersonNamedUser » Mon Aug 08, 2016 12:07 pm

I honestly think you should post this in the screenshot thread.

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Re: Perfect SMBX Screenshot Thread 10

Postby RudeGuy » Mon Aug 08, 2016 12:31 pm

Yoshi021 wrote:
Spoiler: show
Image
Image
That world map looks too square -ish and it looks bad. Try to make rounder islands.

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Re: FEEDBACK APPRECIATED! Level Screens

Postby EnderTnt » Mon Aug 08, 2016 3:04 pm

MosaicMario wrote:I honestly think you should post this in the screenshot thread.
Yeah didnt really notice this thread, but at least its in the correct place now.

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Re: Perfect SMBX Screenshot Thread 10

Postby King Godzilla » Mon Aug 08, 2016 7:26 pm

Image

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Re: Perfect SMBX Screenshot Thread 10

Postby Ness-Wednesday » Mon Aug 08, 2016 7:37 pm

King Godzilla wrote:Image
This honestly, looks better than that bad episode with a similar boss like this, but Galactic Knight is suicidal if you let it hit the lasers (if it's lava).

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Re: Perfect SMBX Screenshot Thread 10

Postby CraftedPbody » Mon Aug 08, 2016 9:29 pm

Image
This would be extremely overpowered to give the player.
I decided to test what would happen with this while working on a level for my project.

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Re: Perfect SMBX Screenshot Thread 10

Postby EnderTnt » Tue Aug 09, 2016 12:08 am

Image
To add on to my Grass/Water level. I just was going for a classic but different grass feel.
The 'roof' is actually a higher point, which when you reach the end on the bottom half, you'll bounce up to the upper half!

Edit:
Image
This is a simple area for a warp puzzle... find the right pipe. If you play the full episode in the future and have read this... it'll be easy
Spoiler: show
a cheep cheep is swimming up and down in front of the right one

Emral
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Re: Perfect SMBX Screenshot Thread 10

Postby Emral » Tue Aug 09, 2016 6:37 am

And when you fall down from the upper half you have to redo the entire level? Put a switch at the halfwaypoint of this section which unlocks some warps in the lower half to warp you back to the halfwaypoint. Take "Nightly Navigation" from Super Mario Star Expedition as reference.

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Re: Perfect SMBX Screenshot Thread 10

Postby King Godzilla » Tue Aug 09, 2016 9:00 am

Here is the Final Part of the Galacta Knight Boss but it is still W.I.P. so things will be changed and will be adding events.
Image

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Re: Perfect SMBX Screenshot Thread 10

Postby super mario galaxy » Tue Aug 09, 2016 11:36 am

CraftedPbody wrote:Image
This would be extremely overpowered to give the player.
I decided to test what would happen with this while working on a level for my project.
interesting it is inspired from newer super mario bros wii? the rom hack

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Re: Perfect SMBX Screenshot Thread 10

Postby CraftedPbody » Tue Aug 09, 2016 2:44 pm

super mario galaxy wrote:
CraftedPbody wrote:Image
This would be extremely overpowered to give the player.
I decided to test what would happen with this while working on a level for my project.
interesting it is inspired from newer super mario bros wii? the rom hack
For the most part, yes. Thank you

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Re: Perfect SMBX Screenshot Thread 10

Postby super mario galaxy » Tue Aug 09, 2016 2:51 pm

you're welcome it looks really good

Emral
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Re: Perfect SMBX Screenshot Thread 10

Postby Emral » Tue Aug 09, 2016 3:16 pm

King Godzilla wrote:Here is the Final Part of the Galacta Knight Boss but it is still W.I.P. so things will be changed and will be adding events.
Image
oh god marina is everywhere

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Re: Perfect SMBX Screenshot Thread 10

Postby CraftedPbody » Tue Aug 09, 2016 5:38 pm

Image
I'm at the midpoint of the level. Time to make the last bit and the secret exit and this stage is going to be done.

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Re: Perfect SMBX Screenshot Thread 10

Postby Alucard648 » Tue Aug 09, 2016 7:03 pm

Guess the level name!
Spoiler: show
Image

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Re: Perfect SMBX Screenshot Thread 10

Postby EnderTnt » Tue Aug 09, 2016 8:25 pm

Enjl wrote:And when you fall down from the upper half you have to redo the entire level? Put a switch at the halfwaypoint of this section which unlocks some warps in the lower half to warp you back to the halfwaypoint. Take "Nightly Navigation" from Super Mario Star Expedition as reference.
Nah, I redid it a bit. Its a straight flat first section, two others are water

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Re: Perfect SMBX Screenshot Thread 10

Postby Quantumenace » Wed Aug 10, 2016 2:05 am

Alucard648 wrote:Guess the level name!
Spoiler: show
Image
"Cointra III"?
"I Can't Get On the Bar Because It's 5 Blocks Above The Ledge"? ;)
CraftedPbody wrote:
Spoiler: show
Image
This would be extremely overpowered to give the player.
I decided to test what would happen with this while working on a level for my project.
How does that NPC work? Is it Lua-modded?


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