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Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Fri Aug 22, 2014 6:25 am
by Squishy Rex
I could give it a shot, though it would take a while if I do since there is a lot of possibilities within these games. I could make a lot of graphics as an end result. But we will just have wait and see. :)

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Sun Aug 24, 2014 1:44 pm
by Mr.Kabbage
Thank GOD 1.6 is out, it adds a lot to my upcoming "Super Mario X. 2D World" (It's quite a mouthful, I know)

It adds things like the Bullet Bill Express, and torpedo teds, and boy do I like the Bullet Bill family :)

Thanks Squishy Rex!

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Mon Aug 25, 2014 9:35 pm
by Void
Oh Yay! I'm In The Pack! I Didn't See That!

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Tue Aug 26, 2014 1:40 am
by Squishy Rex
Mr. Kabbage: Thanks, I'm glad I have some things that you can put to good use. I feel like I'm doing something right. As for the Bullet Bill Express, just wait a few more days, there's going to be a new one appearing very soon...

Beanluv: Firstly, welcome back old friend and secondly, yes you are! I've been collecting our old avatars from Cloud's and porting them to SMBX.

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Tue Aug 26, 2014 3:57 pm
by BowtiedFlare
Squishy Rex, I'm having problems with your "NSMBWii Searchlight Ferry" that think you should fix if there's another update. They're minor, but I'd like it if they were fixed for people who download the pack in the future. The first problem is, the top of the searchlight. It's not centered. Whenever I try to put it atop of the pole, it's not centered enough so that it's actually on the pole, and I have a hard time doing it myself. Second problem, I don't know how to make the raft pieces move with an event. This one might be just me, but I'd like to know how to do it. Thanks for your time. :P

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Tue Aug 26, 2014 9:42 pm
by Squishy Rex
Ok, thanks. The searchlight was supposed to centre itself, but I must have used the wrong BGO. As for making it work, I'll add a tutorial once I get it to work the easiest way possible, without having bad glitches in terms of events and layers.

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Tue Aug 26, 2014 9:53 pm
by BowtiedFlare
Squishy Rex wrote:Ok, thanks. The searchlight was supposed to centre itself, but I must have used the wrong BGO. As for making it work, I'll add a tutorial once I get it to work the easiest way possible, without having bad glitches in terms of events and layers.
Anytime my friend. I am just trying to help this amazing gfx with its flaws. If I find any more flaws, will make another reply. ;)

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Thu Aug 28, 2014 9:25 pm
by BowtiedFlare
Squishy Rex wrote:As for making it work, I'll add a tutorial once I get it to work the easiest way possible, without having bad glitches in terms of events and layers.
So, um, when's this 'tutorial" coming out?

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Fri Aug 29, 2014 9:52 am
by Squishy Rex
Unfortunately it won't be for a little while yet because I'm still trying to get good functionality from it. I'm think of maybe having the platforms as a re-skin of the Skull Raft platform ( which will be set to nogravity=1 to simulate it floatingwithout the aid of blocks underneath them) and then just attaching the BGOs of the searchlight to the raft via the attach to layer event.

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Fri Aug 29, 2014 10:30 am
by SMBXRaptor
i like ur gfx. becouse its custom. but lot of this is artwork.smbx not need bgos.nice job

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Fri Aug 29, 2014 12:01 pm
by Mista Epic
SMBXRaptor wrote:i like ur gfx. becouse its custom. but lot of this is artwork.smbx not need bgos.nice job
I think I have braincancer now.

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Fri Aug 29, 2014 4:44 pm
by BowtiedFlare
Mista Epic wrote:
SMBXRaptor wrote:i like ur gfx. becouse its custom. but lot of this is artwork.smbx not need bgos.nice job
I think I have braincancer now.
You my friend, is what makes SMBX humorous. XD

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Wed Sep 17, 2014 11:35 pm
by DaSpongeBobMan
This pack is great, but there are two things I'd like to point out to you right now. The Wobble Rock is in the NSMBW folder, and that palm tree I talked to you about isn't in the NSMBU folder.I looked for it in three more folders, but it's not there either. Can you fix those?

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Thu Sep 18, 2014 2:01 am
by Squishy Rex
Ah, I looked for that palm tree just now, and I thought I hadn't added it, but I did. Here's where it is located:
SMB3 - BGOs - Desert BGOs

Though I will change this in the update so it is in the NSMBWii or NSMBU folder. As for the Wobble Rock, I'm pretty sure it was in NSMBWii as well. I haven't played it in a long time, but I may be wrong.

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Thu Sep 18, 2014 4:50 pm
by smithuser
They were in 8-1, the level with the red pyroclastic flow thing.

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Sat Sep 27, 2014 3:28 pm
by LakituBros
Hey Just, how can i add the Graphics Pack to the game? Help :(

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Sat Sep 27, 2014 3:58 pm
by RudeGuy
LakituBros wrote:Hey Just, how can i add the Graphics Pack to the game? Help :(
FanofSMBX wrote:Step 1 make a folder for your episode in "worlds"
Step 2 go into that folder and make a folder named anything you like for your level like "Bowser Castle" or "Ice Igloo"
Step 3 copy paste any graphic from the pack into the folder
Step 4 go into SMBX, go into the folder in worlds of your episode and save the level just like the folder (for example if your folder named Tanks you'd save it as "Tanks.lvl"
Tada! You'll see the custom graphics over the default graphics - for example the Boo Lava replaces the SMW Lava, or the Green Thwomp replaces the SMW Thwomp.

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Thu Oct 09, 2014 8:55 pm
by Warrior Blue Yoshi
OH MY GOD I HAVE MISS SO MUCH AWWWW IM SO DOWN LODING THIS HOLY CRAP THIS IS GREAT I LOVE V 1.6

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Fri Oct 10, 2014 2:44 pm
by Valtteri
Warrior Blue Yoshi wrote:OH MY GOD I HAVE MISS SO MUCH AWWWW IM SO DOWN LODING THIS HOLY CRAP THIS IS GREAT I LOVE V 1.6
That's great but please try to make more intelligent posts in the future.

Re: Squishy Rex's CGFX Pack v1.6 (OUT NOW)

Posted: Fri Nov 07, 2014 2:43 pm
by Nintendo59
awsome design. how did you make this awsome graphic pack. i mean it is just cool design. how do you make a graphic pack and which program do you reccomend, however awsome design