Super Mario and the Tower of Biased X -v1.1

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h2643
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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby h2643 » Mon Nov 09, 2015 3:13 pm

as303298 wrote:Tower of Biased 10: Now with more RunTime Errors!
Tower of Biased without run-time errors is not Tower of Biased : )

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby ShadowStarX » Mon Nov 09, 2015 3:55 pm

h2643 wrote:
as303298 wrote:Tower of Biased 10: Now with more RunTime Errors!
Tower of Biased without run-time errors is not Tower of Biased : )
Tower of Runtime Errors
(but not with LunaLua)

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby Mable » Tue Nov 10, 2015 11:32 am

There probably will never be an episode like this with lunalua anyway.

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby ShadowStarX » Tue Nov 10, 2015 11:54 am

Tinkerbell wrote:There probably will never be an episode like this with lunalua anyway.
Well, LunaLUA still fixes the runtime errors. (even if there isn't a single lua or dll file in the folder)

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby as303298 » Tue Nov 10, 2015 2:28 pm

Welp, I guess it's time to start the series huh?
Tower of Biased X [w/ Quill] Part 1:
https://www.youtube.com/watch?v=ubkVzg-kshQ

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby Mable » Tue Nov 10, 2015 3:46 pm

ShadowStarX wrote:
Tinkerbell wrote:There probably will never be an episode like this with lunalua anyway.
Well, LunaLUA still fixes the runtime errors. (even if there isn't a single lua or dll file in the folder)
Yeah but we will never see it in a community episode. Since most people are way to lazy getting it when it's easy to install anyway.. this could prevent most of the errors in all the tob so far.

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby Emral » Wed Nov 11, 2015 11:19 am

Tinkerbell wrote:There probably will never be an episode like this with lunalua anyway.
You mean like MaglX2?

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby firelord » Wed Nov 11, 2015 12:04 pm

these level pack is awesome and so are the other ones








Image

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby underFlo » Wed Nov 11, 2015 12:09 pm

firelord wrote:these level pack is awesome and so are the other ones








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Why did you put a sprite of a brain under your post?

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby Shadow Yoshi » Wed Nov 11, 2015 12:25 pm

HOW DARE YOU QUESTION THE FIRE LORD

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby underFlo » Wed Nov 11, 2015 12:33 pm

Joey wrote:HOW DARE YOU QUESTION THE FIRE LORD
I DONT BELIEVE IN TEMPLETS ANYMORE

I MOVED ON TO BETTER THINGS

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby Mable » Wed Nov 11, 2015 1:58 pm

Enjl wrote:
Tinkerbell wrote:There probably will never be an episode like this with lunalua anyway.
You mean like MaglX2?
Yeah maglx did it but tob never did.

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby as303298 » Wed Nov 11, 2015 7:24 pm

Tower of Biased 10 [w/ Quill] Part 2:
https://www.youtube.com/watch?v=0gcpk1Hno9E

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby MECHDRAGON777 » Wed Nov 11, 2015 8:24 pm

as303298 wrote:Tower of Biased 10 [w/ Quill] Part 2:
https://www.youtube.com/watch?v=0gcpk1Hno9E
I already Like Part three as303298.

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby snoruntpyro » Thu Nov 12, 2015 8:58 pm

I shall defeat this "Wraith Adamknight" with my amazing powers of sucking at SMBX!!


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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby mechamind » Thu Nov 12, 2015 10:03 pm

And...since everyone's posting, I've got my LP started too.

http://www.youtube.com/watch?v=6cYwEgbPoCo

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby MECHDRAGON777 » Fri Nov 13, 2015 12:51 am


This is the closest person to beating my level without cheats or me helping them.

Time for me to explain why I made this level. I made it just to watch you suffer through it and to please you at the same time! I was actually tried to beat your level from CC5/ToB4!

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby Mable » Fri Nov 13, 2015 3:34 am

MECHDRAGON777 wrote:
This is the closest person to beating my level without cheats or me helping them.

Time for me to explain why I made this level. I made it just to watch you suffer through it and to please you at the same time! I was actually tried to beat your level from CC5/ToB4!

To watch us suffer? Yeah thats totally cool dude great job at that you should be banned from the mext contest imo.

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby as303298 » Fri Nov 13, 2015 4:05 am

Your sole intention was to take my perfected, although long, level and gimmick and turn it into a long puzzle with no indication on where to go, what to do, and poorly manipulate the gimmicks presented in the original Sanctuary Fortress and Ing Hive. You didn't annoy me, or make me suffer. You just gave Metroid Prime 2 a terrible image and made an example of what NOT to make for a contest.
No truly that was a smart plan, intentionally giving yourself a bad reputation...

All that's useful with this level are the tilesets. Might be able to reap some rewards out of that.

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Re: Super Mario and the Tower of Biased X -v1.0.3

Postby MECHDRAGON777 » Fri Nov 13, 2015 8:19 am

Tinkerbell wrote:
MECHDRAGON777 wrote:
This is the closest person to beating my level without cheats or me helping them.

Time for me to explain why I made this level. I made it just to watch you suffer through it and to please you at the same time! I was actually tried to beat your level from CC5/ToB4!

To watch us suffer? Yeah thats totally cool dude great job at that you should be banned from the mext contest imo.
No, not everyone, just let me explain why I always made contest levesl so long:
It is more like me felling envious since no one trully ever plays my levels that much anyway sadly. Every tower, I scoure youtube for let's plays just to find my level. I like wachtong people play my work. The "suffer" part is only because of as303298's reputation. He was the only one that was aimed at. I said "you" not "you all".

Lets make a deal, if my next community contest level gets worse then a 4 out of 10, then I will not participate in the first two contests after that. (Unless my level can be beaten under three minutes by any one person).
as303298 wrote:Your sole intention was to take my perfected, although long, level and gimmick and turn it into a long puzzle with no indication on where to go, what to do, and poorly manipulate the gimmicks presented in the original Sanctuary Fortress and Ing Hive. You didn't annoy me, or make me suffer. You just gave Metroid Prime 2 a terrible image and made an example of what NOT to make for a contest.
No truly that was a smart plan, intentionally giving yourself a bad reputation...

All that's useful with this level are the tilesets. Might be able to reap some rewards out of that.
Well, essentially, I was trying to improve upon your level. I will admit that I took inspiration from "Futuristic Fortress" as well as the real Sanctuary Fortress. I am sorry the geometry did not seem to fit. (The geometry actualy lines up every door correctly supprisingly) when I started the level, I just started working on something for fun. (I really did have fun making it ehih is the mine reqson these contests are held.) After about a month beore the deadline, I did get a little desperate. The maps, coin arrorws, and that was all to help the player because the people who tested my level got confused and lost. I was determined to make a level that was unlieaner, but straight forward. You can see why I do not do that. I do appreciate this.

Also, the enemies inside the walls were part of the assthetics. I almost did add the Rezbit enemy as an enemy. You said the tieset is the main reward? Well, I did recolor the tileset for Ing Hive just for this level. I would like to congratulate you all who recorded the level for me, thank you. I do think I will have a reward for the first non-judge to upload a video and show me beating that level without cheats and finding the hammer suit a present. Since judges are out, bossedit8, bomber52, chad, wind, Quill, Valtteri, and nyself are out, then the first person other then them gets it. (I will do a tileset to the best of my ability.)

Anyway, about something. Yes, I original intended to use Quadraxis, but I ran out of time after the family's dog was tan over and I was mourning it by avoiding a lot of technology. You can ask bossedit8, PROX, John the White Yoshi, Sanct, Ludwig Von Koopa, and Whitchking666. You would know that I would even avoid Skype. My point on this is that I really did have a real life issue that cut my time down by more then a week or two. I would of done more and trie go refine it more if I had the extra week. The patches al the way up to version 2.0 were all quick patches o fix game breaking bugs. As you saw in as303298's video, Quill broke the level's permanate event which makes the level a liar.

Also, I rewarded the player with all power ups in the game except the leaf and Tanokki suit in the level. (For beating it) In all honesty, it is hard for me to care for a level after it has been piblicly realeased or sent to a contest. I can already asure you I will not submite a long lvel next time. (If a boss is included, then bosses do not count toward time.) Speaking of which, the level's first half is about three or four minutes speed ran. (A normal level takes this long.) The second time takes about a minute or two. So I have to say, if my friend can beat my level in less then 7 minites without speedruning, I will submite it. If not, I will make a shorter one and just release the level on the forums.

I am sorry for taking so much of your time up, I will finish the rest of this message wjen I get home, I am on a bus to school.


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