Topics that have reached 100 pages.
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TheKingOfBoos
- Fuzzy

- Posts: 1016
- Joined: Sun Jul 05, 2015 4:16 pm
Postby TheKingOfBoos » Thu Aug 20, 2015 8:33 pm
You SURRREEEE about that?  Joking aside, I meant that I was inspired by your lab tile set. Sorry should have clarified.
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Emral
- Cute Yoshi Egg

- Posts: 9890
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Fri Aug 21, 2015 10:24 am
To me, it looks more like a warehouse where an "accident" happened. I have a few questions regarding your design. Mostly out of curiosity:
-Why's your light source in the upper right corner, rather than the upper left corner?
-Why is your "walkable" part in some places only barely distinguishable from the fill?
-Why's the metal a "pure" grey? No matter which metal you look at, they always have a slight tint to them (iron commonly appears blue or green, depending on lighting)
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TheKingOfBoos
- Fuzzy

- Posts: 1016
- Joined: Sun Jul 05, 2015 4:16 pm
Postby TheKingOfBoos » Fri Aug 21, 2015 11:53 am
Yeah, that works.
-Um... I don't know, is that a bad thing?
- I don't quite follow you there...
-Oh yeah, I forgot about that. I'll tint it green.
EDIT: ATMOSPHEREEEEEEE

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AirShip
- Fuzzy

- Posts: 1086
- Joined: Wed Jan 01, 2014 1:30 am
- Flair: The Flying Ghost
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Contact:
Postby AirShip » Fri Aug 21, 2015 6:48 pm
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TheKingOfBoos
- Fuzzy

- Posts: 1016
- Joined: Sun Jul 05, 2015 4:16 pm
Postby TheKingOfBoos » Sat Aug 22, 2015 2:33 pm
AirShip wrote:
Ooh fun! Toys, right? I like it!
NPCS now: 
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PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Sat Aug 22, 2015 3:55 pm
those rats are huge first off, 2nd, there's no texture at all with those npcs. Aside from that, it looks alright.
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Emral
- Cute Yoshi Egg

- Posts: 9890
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Sat Aug 22, 2015 4:20 pm
I thought you read the tutorial...
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Murphmario
- 2025 Egg Hunter

- Posts: 2389
- Joined: Fri Dec 20, 2013 7:07 pm
- Pronouns: he/him
Postby Murphmario » Sat Aug 22, 2015 4:38 pm
TheKingOfBoos, that's a Casino Night Zone tileset, not a toy tileset.
And I agree with Enjl, that rat is too big.
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TheKingOfBoos
- Fuzzy

- Posts: 1016
- Joined: Sun Jul 05, 2015 4:16 pm
Postby TheKingOfBoos » Sat Aug 22, 2015 5:55 pm
I don't like the rat at all. I'll take it out.
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PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Sat Aug 22, 2015 6:09 pm
Murphmario wrote:TheKingOfBoos, that's a Casino Night Zone tileset, not a toy tileset.
And I agree with Enjl, that rat is too big.
actually I was the one who said that xD it's ok though
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TheKingOfBoos
- Fuzzy

- Posts: 1016
- Joined: Sun Jul 05, 2015 4:16 pm
Postby TheKingOfBoos » Sat Aug 22, 2015 6:21 pm
I got rid of the crappy NPCs and replaced them with this: 
Enjl, I did read the tutorial, and this time I did my best to shade without banding. Maybe this will make you happy? That's the goal 
Or this, if you prefer SMW style: 
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Emral
- Cute Yoshi Egg

- Posts: 9890
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Sat Aug 22, 2015 8:43 pm
TheKingOfBoos wrote:I got rid of the crappy NPCs and replaced them with this: 
Enjl, I did read the tutorial, and this time I did my best to shade without banding. Maybe this will make you happy? That's the goal 
Or this, if you prefer SMW style: 
1) Could an average player detect that it's a spiny and you can't jump on it?
2) I'm not referring to banding, I'm referring to shading three-dimensional objects. Most the items presented on your sheet look like cardboard cutouts.
3) You got what I said about tint completely wrong. I didn't refer to giving the bgo a tint to make it look like it's shrowded in poisonous gas. It'd be enough if you gave the grey fill of the tileset 2-6 points in saturation in the green spectrum. Just so it's not plain grey and looks more believable.
And as an added bonus:
4) Think of a way to incorporate more colours into the mix. The palette looks, quite literally, like shit.
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Sayaka
- Banned
- Posts: 98
- Joined: Fri Jul 24, 2015 2:50 am
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Contact:
Postby Sayaka » Sun Aug 23, 2015 3:33 am
 Uploaded at ImageFra.me
It's a Custom SMW Slope Tileset Thing.
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TheKingOfBoos
- Fuzzy

- Posts: 1016
- Joined: Sun Jul 05, 2015 4:16 pm
Postby TheKingOfBoos » Sun Aug 23, 2015 4:38 pm
SuperMario12345 wrote:Trouter with soccer jersey.

Me likey! Although I don't really see the soccer jersey. It just looks like a cool recolor
Final rendition: 
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Emral
- Cute Yoshi Egg

- Posts: 9890
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Sun Aug 23, 2015 6:08 pm
You completely misunderstood my tip on shading.

Left: Yours (removed 3 colours because whyy=?!!?!!!) Right: Mine
Think of your sprites as a 3D object and look how the light would fall on them.
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PersonNamedUser
- Reznor

- Posts: 2882
- Joined: Fri Feb 27, 2015 8:07 pm
Postby PersonNamedUser » Sun Aug 23, 2015 6:12 pm
My new Trouter Unnamed Character:

Oh but what color is under that wetsuit?
You have to guess! 
And No it's not red.
Last edited by PersonNamedUser on Sun Aug 23, 2015 6:23 pm, edited 1 time in total.
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TheKingOfBoos
- Fuzzy

- Posts: 1016
- Joined: Sun Jul 05, 2015 4:16 pm
Postby TheKingOfBoos » Sun Aug 23, 2015 6:15 pm
Enjl wrote:You completely misunderstood my tip on shading.

Left: Yours (removed 3 colours because whyy=?!!?!!!) Right: Mine
Think of your sprites as a 3D object and look how the light would fall on them.
All right I'm sorry. Someday I'll be as good as you  But until then, I just keep trying.
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vitellaryjr
- Blooper

- Posts: 174
- Joined: Sun Nov 02, 2014 9:56 pm
- Pronouns: they/them
Postby vitellaryjr » Sun Aug 23, 2015 9:38 pm
Hi! It's been a while since I've posted here, and I've got a lot of tilesets and sprites to show off. So let's begin!
Kirby Triple Deluxe Lollipop Land Stage 2:
Captain Toad Treasure Tracker
Touchstone Trouble:
Plucky Pass Beginnings:
Sliding Slab Shuffle:

Angry Moon:
Topmen (Super Mario Galaxy):
A ghoul for my brothers game:
Big SMW Skull:
Mario Vs. Donkey Kong Custom "Rivet Range" Tileset:
I'm not sure what pattern I should use inside the Rivet Range Tileset that would work. Any suggestions?
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TheKingOfBoos
- Fuzzy

- Posts: 1016
- Joined: Sun Jul 05, 2015 4:16 pm
Postby TheKingOfBoos » Mon Aug 24, 2015 11:48 am
Vitellaryjr2003 wrote:Hi! It's been a while since I've posted here, and I've got a lot of tilesets and sprites to show off. So let's begin!
Kirby Triple Deluxe Lollipop Land Stage 2:
Captain Toad Treasure Tracker
Touchstone Trouble:
Plucky Pass Beginnings:
Sliding Slab Shuffle:

Angry Moon:
Topmen (Super Mario Galaxy):
A ghoul for my brothers game:
Big SMW Skull:
Mario Vs. Donkey Kong Custom "Rivet Range" Tileset:
I'm not sure what pattern I should use inside the Rivet Range Tileset that would work. Any suggestions?
All right looking good! The angry moon has nice shading, as do the topmen. Your tilesets and ghoul could use a bit more shading though.
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