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Re: Lucky Screenshot Thread 777

Posted: Fri Jul 24, 2015 3:26 pm
by MrPunchia
I finally got my hands on PGE.
Spoiler: show
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EDIT: Ignore the coins in the ground. They aren't real coins. They're just NPC garbage that I forgot to clean up.

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 24, 2015 3:48 pm
by Wohlstand
MrPunchia wrote:I finally got my hands on PGE.
Spoiler: show
Image
EDIT: Ignore the coins in the ground. They aren't real coins. They're just NPC garbage that I forgot to clean up.
I think, you accidentally placed ground block with included coin into it.
Be sure than transparent NPC sprites over blocks are means than block has contained NPC. You can replace it or remove with context menu (right mouse button)

Garbage NPC's are bunch of duplicated NPC's flooded at same place (NPC is duplicated if it have SAME parameters include position, Message text, event triggers, flags, special values). For example, vines - is an old bug of SMBX which provides ability to place over 100 vine NPC's in the 16-blocks line by alone mouse swipe

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 24, 2015 5:42 pm
by TwilightRocks007
Spoiler: show
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Re: Lucky Screenshot Thread 777

Posted: Fri Jul 24, 2015 5:51 pm
by Liraxus
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Kappa mountain is now Subcon Mountain! I decided I'm gonna do a "Level switcheroo" gimmick. Basically at the end the player will have to use a potion to enter the "bonus" version of the level, then going back the way they came with slight level alterations.

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 24, 2015 5:56 pm
by TwilightRocks007
Liraxus wrote:
Spoiler: show
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Why some of these big vases has their shading inverted?

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 24, 2015 6:00 pm
by Wkay
This thread kills me...






LITERALLY.

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 24, 2015 6:09 pm
by Liraxus
TwilightRocks007 wrote:
Liraxus wrote:
Spoiler: show
Image
Why some of these big vases has their shading inverted?
I felt like the vases would get repetitive if I kept using ones that are in the same position, so I chose to have them facing different positions.
aLinktotheDead wrote:This thread kills me...






LITERALLY.

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 24, 2015 6:34 pm
by underFlo
Liraxus wrote:
TwilightRocks007 wrote:
Liraxus wrote:
Spoiler: show
Image
Why some of these big vases has their shading inverted?
I felt like the vases would get repetitive if I kept using ones that are in the same position, so I chose to have them facing different positions.
That's not how you do that though, you should keep the shading consistent. Make some of them a different color or something similar, but that just looks confusing.

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 24, 2015 7:05 pm
by Liraxus
I'll see what I can do, I took these graphics from the bigass graphics pack, and I always put graphics after a levels design..at least 90% of the time anyways. For now, it stays like this.

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 25, 2015 7:28 am
by Radishl
Liraxus wrote:I'll see what I can do, I took these graphics from the bigass graphics pack, and I always put graphics after a levels design..at least 90% of the time anyways. For now, it stays like this.
Due just go in paint.net and reverse them.

It's not that hard, it now looks like there's some weird alternate dimension with two suns, it makes like 0 sense.


Shading existing like that is impossible lol.

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 25, 2015 7:34 am
by Mable
aLinktotheDead wrote:This thread kills me...






LITERALLY.

Wow best screenshot ever. 10/10

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 25, 2015 7:57 am
by RoundPiplup
HYPE TRAIN no one is going to die by looking at this thread. All it is... Good luck.

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 25, 2015 12:20 pm
by Alagirez
Just testing a GFX
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Re: Lucky Screenshot Thread 777

Posted: Sat Jul 25, 2015 12:36 pm
by h2643
Good GFX rip. Looks like it's from MFGG.

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 25, 2015 1:02 pm
by Emral
Why is the screenshot a jpeg? Just curious.

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 25, 2015 1:04 pm
by bossedit8
Spoiler: show
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Original Link: http://i.imgur.com/sZ0nqVx.png

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 25, 2015 1:06 pm
by HealthyMario
Hm, the stairs do look a bit weird when compared to the flat castle tiles.

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 25, 2015 11:29 pm
by ROA
Well i started with the World 8 Map, and some levels like dark land and the bowser tanks:

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Re: Lucky Screenshot Thread 777

Posted: Sat Jul 25, 2015 11:49 pm
by PersonNamedUser
My characters and my bot variations
Spoiler: show
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Re: Lucky Screenshot Thread 777

Posted: Sun Jul 26, 2015 12:46 am
by paulyolo
SuperMario12345 wrote:My characters and my bot variations
Spoiler: show
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That is really cool! :D. I just think you should lower the saturation of the pokey a tad bit.