So, i like, had another idea, if you take this seriously or not is up to you.
M??: Slicky Slimes
19 Players
Roleflip
New “Merging” Mechanic
Role Usage is Optional
Everyone can visit
So there was, like one time a slime village, it was peaceful most of time, but then one day, serveal other slimes decided that they want to take the village for themselves, the like, umm, village has to like, find them one by one before they all become nothing but slimy substance on the ground. Oh yeah, and sludge monster or something decides that it should all be ended.
The Bad Slimes
The Big Bad Slime: if someone merges with them, the other's identity will be
blacked out if they get lynched in this time period, however, while merged, they can't be nightkilled.
Prickly Slime: They can’t be merged with as they are prickly all over and anyone that visits them will instead be silenced the next day phase.
Magic Slime: If two slimes happen to be merged they can target someone to either undo it or merge them with another. or they can force two slimes to merge together.
Gray n’ Sneaky Slime: They can find out someone’s color each night
The Slime Village
Inspector Slime: They can find someone’s color each night
Chilling Slime: They can use their ability on someone to prevent them from being merged that night.
Protective Slime: Can protect someone from a nightkill but regardless they’ll end up merging with them aside from the Prickly Slime, Firey Slime, and Sludge Monster.
Firey Slime: they can’t merge with other slimes with the exception of the aqua slime, which if they do merge with them, at that point they'll now be able to merge with other slimes.
Aqua Slime: If they merge with the firey slime, it'll allow the firey slime to merge with other ones. and in return, they can disable an ability every other night.
Psychic Slime: If they are visted, then that player's lynch votes will count as two.
Green Slime: Townie
Blue Slime: Townie
Pink Slime: Townie
Orange Slime: Townie
Teal Slime: Townie
White Slime: Townie
Red Slime: Since they are red, they are suspected, so they flip as red.
Purple Slime: Same problem as the red slime, so they flip purple.
Independent
Sludge Monster:
They can kill a player each night, and they'll gain that player's ability and are able to gain up to 3 abilities. They also can't die at night nor can they merge either.
If they manage to get both the inspector slime and gray n sneaky
slime's abilities, they'll get a roleflip ability. which'll take up two ability slots. They can use one of the abilities they obtain along with their regular nightkill.
Merging Mecanic
Basically, the way that this mechanic works is that if two people(or slimes in this cause) both happen to visit eachother, then for one day and night phase, each thing that they do will tie together, meaning that if one were killed in this time period, the other would die too, if one has an ability used on them, so would the other, if one casts a vote, their vote counts for the same, the way this is determine is who voted last, so whenever you merge, regardless of if they are on your side or not, you’ll have to decide things together until this period of time ends. You do get notified of this happening.
The Sludge Monster can get abilities from:
Prickly Slime(Silencing)
Magic Slime(Merging Magic)
Gray N Sneaky Slime(Inspection)
Inspector Slime(Inspection)
Chilling Slime(Anti-Merging Magic)
Protective Slime(Paint someone black twice but painting wears off)
Fiery Slime(Burn the Lynch votes once in the Game)
Aqua Slime(Ability Blocking)