Perfect SMBX Screenshot Thread 10

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Witchking666
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Re: Perfect SMBX Screenshot Thread 10

Postby Witchking666 » Sun Feb 19, 2017 5:21 pm

Enjl wrote:I think the overworld in "The Restoration" looks a lot more pleasant in 3D
Image
That shit is dope! Good job man!

The Dwarven Digger
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Re: Perfect SMBX Screenshot Thread 10

Postby The Dwarven Digger » Mon Feb 20, 2017 2:45 am

Could you also make the SMW cliffs vertical?

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Re: Perfect SMBX Screenshot Thread 10

Postby Hoeloe » Mon Feb 20, 2017 7:14 am

The Dwarven Digger wrote:Could you also make the SMW cliffs vertical?
Currently no, as the "vertical" objects are what's known as "billboards", which means they're flat graphics that rotate to face the camera. However, a plan for a later version would allow you to use a height map to modify the verticality of the tiles, so if I implement that (which isn't quite possible yet), then it would be possible to do.

Inspirited
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Re: Perfect SMBX Screenshot Thread 10

Postby Inspirited » Mon Feb 20, 2017 1:02 pm

Random screenshot of my first level ever:

Image

PersonNamedUser
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Re: Perfect SMBX Screenshot Thread 10

Postby PersonNamedUser » Mon Feb 20, 2017 1:05 pm

Inspirited wrote:Random screenshot of my first level ever:

Image
that looks nice for a first level.

AirShip
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Re: Perfect SMBX Screenshot Thread 10

Postby AirShip » Tue Feb 21, 2017 4:09 am

Image

Alagirez
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Re: Perfect SMBX Screenshot Thread 10

Postby Alagirez » Tue Feb 21, 2017 5:52 am

AirShip wrote:Image
Omg that' really cool! Loving the binary effect.

Witchking666
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Re: Perfect SMBX Screenshot Thread 10

Postby Witchking666 » Tue Feb 21, 2017 9:16 am

AirShip wrote:Image
That looks fucking awesome! Although I do think the massive amount of animated sprites distract a bit.

Snessy the duck
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Re: Perfect SMBX Screenshot Thread 10

Postby Snessy the duck » Tue Feb 21, 2017 11:26 am

witchking666 wrote:
AirShip wrote:Image
That looks fucking awesome! Although I do think the massive amount of animated sprites distract a bit.
I think it's just meant to show off a tileset.

Nepgya
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Re: Perfect SMBX Screenshot Thread 10

Postby Nepgya » Wed Feb 22, 2017 2:02 pm

Image

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Re: Perfect SMBX Screenshot Thread 10

Postby Artturer » Wed Feb 22, 2017 6:20 pm

Image

crazydev
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Re: Perfect SMBX Screenshot Thread 10

Postby crazydev » Wed Feb 22, 2017 9:09 pm

Image
Image
(not exactly a level but a tileset i am working on)

7NameSam
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Re: Perfect SMBX Screenshot Thread 10

Postby 7NameSam » Wed Feb 22, 2017 11:05 pm

Image
firebar?

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Re: Perfect SMBX Screenshot Thread 10

Postby MacDuckBeat » Thu Feb 23, 2017 2:25 am

Artturer wrote:
Spoiler: show
Image
Wow, I really liked that level. I kind of like Yoshi's Island graphics :p . I liked the combination of clouds and the mountain for background which it looks so cool.

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Re: Perfect SMBX Screenshot Thread 10

Postby Artturer » Thu Feb 23, 2017 7:33 am

RSuper wrote:
Artturer wrote:
Spoiler: show
Image
Wow, I really liked that level. I kind of like Yoshi's Island graphics :p . I liked the combination of clouds and the mountain for background which it looks so cool.
thank you! It took a lot of work to recollect the tileset of the grass, and that beautiful background was made by reghrehre :D (I do not know how to write his username)

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Re: Perfect SMBX Screenshot Thread 10

Postby Alagirez » Thu Feb 23, 2017 7:49 am

crazydev wrote:
Wolves: show
Image
Image
(not exactly a level but a tileset i am working on)
Wooooow it looks super neat! Can't wait for the final version :D

crazydev
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Re: Perfect SMBX Screenshot Thread 10

Postby crazydev » Thu Feb 23, 2017 8:59 am

WerewolfGD wrote:
crazydev wrote:
Wolves: show
Image
Image
(not exactly a level but a tileset i am working on)
Wooooow it looks super neat! Can't wait for the final version :D
Thank you :] I will be releasing it soon and a graphics pack

Snessy the duck
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Re: Perfect SMBX Screenshot Thread 10

Postby Snessy the duck » Thu Feb 23, 2017 11:56 am

Tsutsumi-Chan wrote:Image
0/10 not enough slopes.

In all seriousness, this looks really cool. I especially like the fog effect, although maybe make the fire piranha plant spit fire in a curve (Like the Lotus plant) instead of in a straight line, as that looks nicer overall.

The Dwarven Digger
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Re: Perfect SMBX Screenshot Thread 10

Postby The Dwarven Digger » Thu Feb 23, 2017 12:23 pm

Snessy the duck wrote:
Tsutsumi-Chan wrote:Image
0/10 not enough slopes.

In all seriousness, this looks really cool. I especially like the fog effect, although maybe make the fire piranha plant spit fire in a curve (Like the Lotus plant) instead of in a straight line, as that looks nicer overall.
Why do you hate flat surfaces so much???
On a more serious note, I agree that the fire things should be in a curve, it looks a little weird in a straight line like that. Also, I LOVE that fog effect! How did you do it? (Probably just a simple lua trick or something, but idk)

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Re: Perfect SMBX Screenshot Thread 10

Postby Artturer » Thu Feb 23, 2017 1:21 pm

Image


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