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Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 10:23 am
by Radishl
Darkonius Mavakar wrote:I mean you have nailed the things that unfortunately makes smbx levels insta good(?):
-ruins
-pillars
-WATERFALLS EVERYWHERE COMING OUT OF NOWHERE

but yeah, pretty nice and simple, the way i like it.
Also it has floating land masses and it's a cloud level somewhat.

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 12:29 pm
by FanofSMBX
Radishl wrote:
Darkonius Mavakar wrote:I mean you have nailed the things that unfortunately makes smbx levels insta good(?):
-ruins
-pillars
-WATERFALLS EVERYWHERE COMING OUT OF NOWHERE

but yeah, pretty nice and simple, the way i like it.
Also it has floating land masses and it's a cloud level somewhat.
Unfortunately it isn't in a starry night sky.

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 1:54 pm
by Darkonius Mavakar
FanofSMBX wrote:
Radishl wrote:
Darkonius Mavakar wrote:I mean you have nailed the things that unfortunately makes smbx levels insta good(?):
-ruins
-pillars
-WATERFALLS EVERYWHERE COMING OUT OF NOWHERE

but yeah, pretty nice and simple, the way i like it.
Also it has floating land masses and it's a cloud level somewhat.
Unfortunately it isn't in a starry night sky.

With atmospheric music and graphics and npcs with "deep and phylosophical" speech

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 2:06 pm
by FanofSMBX
Don't forget a science/lab theme and KO'd toad scientists, switch blocks, being non-linear, having 3 secret stars, and a Mother Brain style boss.

Also the pillars have to be broken.

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 2:30 pm
by Emral
FanofSMBX wrote:Don't forget a science/lab theme and KO'd toad scientists, switch blocks, being non-linear, having 3 secret stars, and a Mother Brain style boss.
My level is actually linear except for the one secret star, what are you talking about.
Also, boss is Mouser, not Mother Brain. And there are two ways to kill him. Get your fags straight.
Spoiler: show
Image
Cherry Blossom Woods map beta.

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 2:41 pm
by Darkonius Mavakar
That map looks pretty nice.... And flat
But then again it's a "beta" so i suppose it's going to look better!
Also did you make those graphics?
They look very YI-y

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 2:52 pm
by RudeGuy
Enjl wrote:
Spoiler: show
Image
Cherry Blossom Woods map beta.
It's really flat, but I like the graphics.

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 3:03 pm
by Emral
Yeah I'll study hill-side forests in a sec. Here's a pic if you want to learn something too:
Image

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 3:16 pm
by FanofSMBX
Enjl wrote:Get your fags straight.
Quit being homophobic and quit telling gay people to become straight. For shame.

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 3:18 pm
by underFlo
FanofSMBX wrote:
Enjl wrote:Get your fags straight.
Quit being homophobic and quit telling gay people to become straight. For shame.
whoosh

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 3:29 pm
by Marina
Spinda wrote:
FanofSMBX wrote:
Enjl wrote:Get your fags straight.
Quit being homophobic and quit telling gay people to become straight. For shame.
whoosh
Spoiler: show
Image
Also Capri Sun update
Spoiler: show
Image

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 3:33 pm
by bossedit8
Marina wrote:Also Capri Sun update
Spoiler: show
Image
You bring stars to my eyes since now I'm really looking forward to this level right here... even though I probably won't be able to play it earlier until it's release.

Edit: WIP:

Image

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 4:52 pm
by Sewpah
bossedit8 wrote:Edit: WIP:

Image
I love the blue and green of the grass. It iooks good.

Here's the world map of the 1st demo of my project:
Spoiler: show
Image

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 6:29 pm
by RoundPiplup
Based on looking at demo 1's world map of yours, it looks like there will be a lot of levels to play. (Unless if the ice part isn't world 1).

I do like how you placed the BGOs though. I'll possibly try out the demo when it's done.

Re: Lucky Screenshot Thread 777

Posted: Tue Jul 21, 2015 9:23 pm
by Chip Potato
Spoiler: show
Image
Little preview of the second section of that forest level I'm doing.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 22, 2015 6:29 am
by Navi
bossedit8 wrote:Image
Don't tell me that's the waterfall level you're gonna make

It looks good, especially that background.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 22, 2015 6:35 am
by bossedit8
Alex48 wrote:Don't tell me that's the waterfall level you're gonna make.
No, it's something entirely different but you'll see what this kind of level has to offer in the future. Right now you just gotta wait.

Thank you for your feedback though.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 22, 2015 7:21 am
by Navi
is it touhou?

The first, short introductory level for World Bamboo:
Spoiler: show
ImageImageImageImageImageImageImage
level music:
Spoiler: show
feedback please

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 22, 2015 9:54 am
by RoundPiplup
You might want to remove a cheep cheap or 2(also a hammer bros) to prevent players from dodging madness. Otherwise it looks good(yes, the bamboos looks nice).

I never have played tou hou games yet(because I didn't heard about it yet), so I can't really tell if it's tou hou or not.

Re: Lucky Screenshot Thread 777

Posted: Wed Jul 22, 2015 10:32 am
by Marina
Chip Potato wrote:
Spoiler: show
Image
Little preview of the second section of that forest level I'm doing.
You might want to color those black parts on the ghost house tiles so only the outline is black. It looks weird otherwise.