Topics that have reached 100 pages.
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YoshiGo99
- Tweeter

- Posts: 132
- Joined: Sun May 04, 2014 6:17 pm
Postby YoshiGo99 » Tue Feb 24, 2015 8:13 pm
Awesome! Railroad tracks on maps, what I have wanted, I've been using the Minecraft rails and it didn't blend in my opinion.
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SilverDeoxys563
- Guest
Postby SilverDeoxys563 » Tue Feb 24, 2015 8:31 pm
Squishy Rex wrote:If only you knew what TNTtimelord and myself are trying to make... 
Calling a Thomas the Tank Engine joke episode.
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Squishy Rex
- Tellah

- Posts: 1986
- Joined: Sat Dec 21, 2013 4:30 am
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Postby Squishy Rex » Wed Feb 25, 2015 12:12 am
SilverDeoxys563 wrote:Squishy Rex wrote:If only you knew what TNTtimelord and myself are trying to make... 
Calling a Thomas the Tank Engine joke episode.
Tempting, very tempting, but sadly no. It's some Steam Punk stuff, which is what that engine will be for.
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Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Wed Feb 25, 2015 3:15 am
Squishy Rex wrote:SilverDeoxys563 wrote:Squishy Rex wrote:If only you knew what TNTtimelord and myself are trying to make... 
Calling a Thomas the Tank Engine joke episode.
Tempting, very tempting, but sadly no. It's some Steam Punk stuff, which is what that engine will be for.
Squishy, you are my Hero (yet again lol).
I FREAKING love steampunk and I demand these Graphics now.
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SilverDeoxys563
- Guest
Postby SilverDeoxys563 » Sun Mar 01, 2015 12:19 am
Trying to polish up the corners of my graphics pack. It's about due time for a rerelease soon...
Unfortunately no colors seem to correspond with the SMA1 score from SMB2. Oh well, looks good anyway.
ALSO I'M PRETTY EXCITED ABOUT THIS THING
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Squishy Rex
- Tellah

- Posts: 1986
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Postby Squishy Rex » Sun Mar 01, 2015 2:05 am
SilverDeoxys563 wrote:
ALSO I'M PRETTY EXCITED ABOUT THIS THING
Wait, what it that? It's either the background for the SMB2 Vase areas (judging by the shape of the image) or that's something something Kirby (cookies for reference).
It'll be good to see your pack re-released again. It has been quite a while.
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SilverDeoxys563
- Guest
Postby SilverDeoxys563 » Sun Mar 01, 2015 2:19 am
Squishy Rex wrote:Wait, what it that? It's either the background for the SMB2 Vase areas (judging by the shape of the image) or that's something something Kirby (cookies for reference).
It's the vase background. I wasn't too surprised when I found 8x8 tiles in the background, and after that I just started tinkering.
41 items to go in my Future GFX folder /o
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Squishy Rex
- Tellah

- Posts: 1986
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Postby Squishy Rex » Sun Mar 01, 2015 4:54 am
SilverDeoxys563 wrote:Squishy Rex wrote:Wait, what it that? It's either the background for the SMB2 Vase areas (judging by the shape of the image) or that's something something Kirby (cookies for reference).
It's the vase background. I wasn't too surprised when I found 8x8 tiles in the background, and after that I just started tinkering.
41 items to go in my Future GFX folder /o
I shall be waiting...
Anyways, since I'm still sort of making train graphics and ripping graphics from ZX Spectrum games, here's something that satisfies both of these:
It's the train graphics from "The Bounty Hunter", with added colour of course since Spectrum games use practically only 2 colours per objects.
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vitellaryjr
- Blooper

- Posts: 174
- Joined: Sun Nov 02, 2014 9:56 pm
- Pronouns: they/them
Postby vitellaryjr » Sat Mar 07, 2015 6:08 pm
Here comes a lot of tilesets from Super Mario 3D World and Captain Toad: Treasure Tracker.
Bob-ombs Below (SM3DW):
Footlight Lane (SM3DW):
Midnight in the Wandering Woods (CTTT):
Simmering Lava Lake (SM3DW):
Double Cherry Pass (SM3DW):
I updated some of the sheets, and added Footlight Lane. Please post feedback! (Ignore the fact that Double Cherry Pass is missing a slope. I was too lazy  )
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SilverDeoxys563
- Guest
Postby SilverDeoxys563 » Sun Mar 08, 2015 10:36 pm
Not exactly WIP, but I like how this turned out. Heh.
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Squishy Rex
- Tellah

- Posts: 1986
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Postby Squishy Rex » Mon Mar 09, 2015 4:06 am
SilverDeoxys563 wrote:
Not exactly WIP, but I like how this turned out. Heh.
Those actually look like some decent SMW Brick Blocks and I see you've pretty much covered all of the default SMW tileset palettes.
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BlimpFruit
- Tweeter

- Posts: 128
- Joined: Fri Aug 08, 2014 9:17 pm
Postby BlimpFruit » Mon Mar 09, 2015 6:14 pm
My first crack at making a custom tileset.

Based on Neo Green Hill Zone from Sonic Advance.
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Squishy Rex
- Tellah

- Posts: 1986
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Postby Squishy Rex » Fri Mar 13, 2015 4:35 am
BlimpFruit wrote:My first crack at making a custom tileset.

Based on Neo Green Hill Zone from Sonic Advance.
For a first time tileset, that is pretty nice. It looks like it was made by a pro to be honest. Add some slopes and that would be perfect. Nice work and definitely keep at it.
Remember that Harbour tileset I made, well, after seeing it in a level by icez, I could tell it needed some big time editing. Here is the new result:

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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Postby bossedit8 » Fri Mar 13, 2015 4:44 am
Those graphics Look very neat for a rare Harbour themed Level like this. I do like that you made those blocks green aswell... makes it more natural...
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BlimpFruit
- Tweeter

- Posts: 128
- Joined: Fri Aug 08, 2014 9:17 pm
Postby BlimpFruit » Fri Mar 13, 2015 4:21 pm

Because the world needed another generic grass tileset.
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Squishy Rex
- Tellah

- Posts: 1986
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Postby Squishy Rex » Fri Mar 13, 2015 6:26 pm
You really are good at making tilesets BlimpFruit. It looks like it would fit well in a Sonic-esque level to be honest.
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BlimpFruit
- Tweeter

- Posts: 128
- Joined: Fri Aug 08, 2014 9:17 pm
Postby BlimpFruit » Sun Mar 15, 2015 4:49 pm
I've added more tiles and made some recolors. Thoughts?
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Squishy Rex
- Tellah

- Posts: 1986
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Postby Squishy Rex » Mon Mar 16, 2015 2:28 am
Same tileset + different palettes = Great result. I see you've made an expansion with slopes and whatnot too which is always great for any tileset. I love the colour choices for each tileset, as they seem to really reflect the environment they are based on. The third tileset down would be great for a number of different themes including Ghost Houses, swamps, and even for a sky level. Tilesets are obviously your thing, so definitely keep at it. I'm impressed with the quality of work you've put into these tilesets.
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underFlo
- Wart

- Posts: 4456
- Joined: Mon Jul 14, 2014 10:44 am
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Postby underFlo » Mon Mar 16, 2015 4:09 pm
Something something ugly hand. Got bored and made an SMB3 styled Antasman from M&L Dream Team. Also, some new palette bc SMB3 doesn't really have any pink palettes.
Also, some other SMB3 styled stuff:
Marx from KSS
Scrooge McDuck from the NES DuckTales dying.
Planning on using them as ranks for my Mafia forum, Marx is kinda embodying the Fool role from Mafia and the Scrooge McDuck is the rank for banned users, idk why I chose Scrooge, probably because I had a rip from NES DuckTales open.
Also, some Pogo Jump:

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Julia Pseudo
- Luigi

- Posts: 5609
- Joined: Wed Jan 08, 2014 12:04 am
- Flair: gay gaymer girl
- Pronouns: She/her
Postby Julia Pseudo » Mon Mar 16, 2015 7:05 pm
^
That pogo stick animation is... interesting
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