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Re: WIP Graphics Showcase
Posted: Mon Feb 09, 2015 2:07 pm
by Emral
My favouritte has to be the first one. I love the vibrant colours and it looks like some kind of moon base tileset, with wiring going through the floor. Very nice.
Colours are subject to change.
Re: WIP Graphics Showcase
Posted: Mon Feb 09, 2015 7:59 pm
by SilverDeoxys563
I'll complete them if you want me to-- *shot*
They all just look so good. I'd say do them all.
Re: WIP Graphics Showcase
Posted: Mon Feb 09, 2015 8:11 pm
by Danny
I like all except I'm not sure about the chewed gum wrapper one. Nice job!
Emral wrote:Colours are subject to change.

That reminds me of the maze outside the Dark Palace, pretty much all of Misery Mire, and a little bit of Skull Woods from A Link to the Past. I have to say mostly Misery Mire though.
Re: WIP Graphics Showcase
Posted: Tue Feb 10, 2015 6:42 am
by AirShip
h2643 wrote:I love the fouth one, it reminds me of Eon the Dragon game.
All of them look pretty good tho!
Emral wrote:
My favouritte has to be the first one. I love the vibrant colours and it looks like some kind of moon base tileset, with wiring going through the floor. Very nice.
SilverDeoxys563 wrote:
I'll complete them if you want me to-- *shot*
They all just look so good. I'd say do them all.
8bitmushroom wrote:
I like all except I'm not sure about the chewed gum wrapper one. Nice job!
Thank folks, if you guys like, it's likely I go make them
Re: WIP Graphics Showcase
Posted: Tue Feb 10, 2015 7:07 am
by Squishy Rex
Honestly, I could think of a use for each of those tilesets right now. They would definitely be worth finishing, after all, it seems you've put a lot of work into them already. It would be a shame to see them not make it all the way.
Re: WIP Graphics Showcase
Posted: Mon Feb 16, 2015 4:58 pm
by vitellaryjr

This is a tileset I decided to work on. Thoughts?
Re: WIP Graphics Showcase
Posted: Mon Feb 16, 2015 7:13 pm
by Destiny

Princess Sapphire, playable character of my project (in SMBX, due to its limitations, it's only a recolor). Gonna redraw that dress and also change the shading.
Also, I don' know what the power-ups will be. Maybe different types of gems.
Vitellaryjr2003 wrote:
This is a tileset I decided to work on. Thoughts?
The colors you used doesn't really looks good.
Re: WIP Graphics Showcase
Posted: Mon Feb 16, 2015 7:15 pm
by Emral
Vitellaryjr2003 wrote:
This is a tileset I decided to work on. Thoughts?
The contrast is way too low, making it hard to distinguish the texture and shading. It might also be a bit dark in general.
Shady Flux wrote:Princess Sapphire, originally a pony (this is why she has wings)
this is where i stopped reading, sorry.
Re: WIP Graphics Showcase
Posted: Mon Feb 16, 2015 7:18 pm
by Destiny
Emral wrote:Shady Flux wrote:Princess Sapphire, originally a pony (this is why she has wings)
this is where i stopped reading, sorry.
I wasn't serious xD Well, lost a reply.
Re: WIP Graphics Showcase
Posted: Mon Feb 16, 2015 7:41 pm
by vitellaryjr

Is this better?
Re: WIP Graphics Showcase
Posted: Tue Feb 17, 2015 1:42 am
by Squishy Rex
Updated my apparently somewhat "popular" 3D Land Sky Tileset. There's some other stuff too including some random fill blocks.

Re: WIP Graphics Showcase
Posted: Thu Feb 19, 2015 5:01 pm
by underFlo
Squishy Rex wrote:Updated my apparently somewhat "popular" 3D Land Sky Tileset. There's some other stuff too including some random fill blocks.
Looks really sweet!
I made something else for CaptainSyrup's Pokémon project, some sprite edits.
Here's a Cyrus based off a redesign I found:
Here's ORAS style Maxie:
And an ORAS Shelly:
Ofc feedback is appreciated since these are my first steps in making something in the Pokémon style.
Bonus points if you can find the sprites I based them off.
Re: WIP Graphics Showcase
Posted: Sat Feb 21, 2015 10:18 am
by Emral
Maxie looks a bit derp. Liking the others though. You might want to use the lighter outline at more than just the head though, to emphasize their position. For example, Maxie's shoulder or Cyrus' hand.
One can only speculate.
Re: WIP Graphics Showcase
Posted: Sat Feb 21, 2015 4:51 pm
by Superiorstar
Emral wrote:
One can only speculate.
The first tileset needs a lot more shading, they kinda look like BGOs.
Re: WIP Graphics Showcase
Posted: Sat Feb 21, 2015 5:21 pm
by Emral
Superiorstar wrote:
The first tileset needs a lot more shading, they kinda look like BGOs.
I'm 99% sure you mean contrast, and therefore I, like always, have to reply with that I'm reworking every color 78 times before calling a tileset finished. But thanks for pointing that out.
Re: WIP Graphics Showcase
Posted: Sun Feb 22, 2015 3:50 am
by Squishy Rex
The first Steam Engine that ran via the railroad system:
Soon to have working pistons and animated gears. Oh and of course some shading too.
Re: WIP Graphics Showcase
Posted: Sun Feb 22, 2015 2:48 pm
by TLtimelord
I hope you know I'll be breaking that apart for my own evil uses.
Re: WIP Graphics Showcase
Posted: Sun Feb 22, 2015 6:56 pm
by Squishy Rex
TNTtimelord wrote:I hope you know I'll be breaking that apart for my own evil uses.
Le Steam Punk? I have a sheet made up with the gears and wheels that are separate from the engine itself, if it'll make your life easier.
Re: WIP Graphics Showcase
Posted: Mon Feb 23, 2015 4:22 am
by DatDude
Squishy Rex wrote:The first Steam Engine that ran via the railroad system:
Soon to have working pistons and animated gears. Oh and of course some shading too.
Someday somebody must make a Steampunk tileset in SMBX.
Re: WIP Graphics Showcase
Posted: Tue Feb 24, 2015 7:42 am
by Squishy Rex
DatDude wrote:Squishy Rex wrote:The first Steam Engine that ran via the railroad system:
Soon to have working pistons and animated gears. Oh and of course some shading too.
Someday somebody must make a Steampunk tileset in SMBX.
If only you knew what TNTtimelord and myself are trying to make...
Anyway, here's something for your World Maps:
