Re: [TOOL] SMBX NPC Code Editor (New!)
Posted: Sun Aug 24, 2014 6:51 am
Seems SMBX has a long fan-life in front of itself. Seriously, well done! It's feeling that future's gonna come soon...
Forums for SMBX
https://www.smbxgame.com/forums/
That's quite the expression..I'm assuming you're new.SuperYoshiLol wrote:Oh my merry awesome mario nuggets... What is this? I have found it...
I'm not quite sure what you mean by that actually. Do you mean that when opening custom NPCs, it'll fill in the stock NPC's values? I actually coded that but for some oddball reason it doesn't always work. I'm working on recoding it though so hopefully everything will be alot less messy.Blck_Guy wrote:Great Tool!! - The 2nd and only last tool I will use for SMBX!! (I think it will be the last tool I use for the Program.).
Suggestion: Is there away you can add a Auto-GFX-size, like you choose witch NPC will be replaced by a Custom NPC, and it will automatically add the sizes for you?
Luigifan2010 wrote:I'm not quite sure what you mean by that actually. Do you mean that when opening custom NPCs, it'll fill in the stock NPC's values? I actually coded that but for some oddball reason it doesn't always work. I'm working on recoding it though so hopefully everything will be alot less messy.Blck_Guy wrote:Great Tool!! - The 2nd and only last tool I will use for SMBX!! (I think it will be the last tool I use for the Program.).
Suggestion: Is there away you can add a Auto-GFX-size, like you choose witch NPC will be replaced by a Custom NPC, and it will automatically add the sizes for you?
Code: Select all
y/x=frameHeight
where y is the total height
and x is the number of frames
Err, could you translate that error for me (crap I never knew .net auto translated stack exceptions)Wohlstand wrote:Error when open the NPC.txt with sprote:And when I press "start" - > crashSpoiler: show
Take them for test:
http://engine.wohlnet.ru/docs/_files_fo ... Makers.zip
very good B)SnifitGuy wrote:I have an icon submission:Spoiler: show
Inpus string has wrong formatLuigifan2010 wrote:Err, could you translate that error for me (crap I never knew .net auto translated stack exceptions)Wohlstand wrote:Error when open the NPC.txt with sprote:And when I press "start" - > crashSpoiler: show
Take them for test:
http://engine.wohlnet.ru/docs/_files_fo ... Makers.zip
EDIT: I didn't get any errors oddly enough
[rimg]http://gyazo.com/4e6fe219c7ca3cf0af3bff5f1a39eaa3.png[/rimg]
very good B)SnifitGuy wrote:I have an icon submission:Spoiler: show
Is right?Luigifan2010 wrote:You're missing some INI's then.
My folder is as shows
And I actually use a modified version of your INI, I took out all the comments and changed a couple names
This won't be an issue in the new version as I'll code a fallback in case you want to use just the exe
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Running in debug mode
Loaded Configuration: SMBX64 Successfully
Reading: E:\Users\Mike\Desktop\CrashMakers\npc-275.txt
height is 64
width is 48
gfxheight is 64
gfxwidth is 48
Unable to create animation: Input string was not in a correct format.