The Super, Snazzy, & Sick Sixth Screenshot Thread

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Eternity
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Eternity » Sat Apr 11, 2015 12:27 pm

I think he's only showcasing the graphics here, but yeah, they look nice. Are all of those vines climbable? They look nice as decoration, but it might make things a bit weird design-wise (depending on how they're used, of course)

h2643
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby h2643 » Sat Apr 11, 2015 12:35 pm

Darkonius Mavakar wrote:this looks like a Valtteri level, like, the level design looks like his stuff.
Thanks, but this is just a test level I created for showcasing the GFX! Image
Eternity wrote:Are all of those vines climbable?
Yes.

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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby RudeGuy » Sat Apr 11, 2015 1:12 pm

Spoiler: show
Image

Darkonius Mavakar
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Darkonius Mavakar » Sat Apr 11, 2015 1:42 pm

RudeGuy07 wrote:
Spoiler: show
Image

VANILLA SMBX. BAN.

looks very nice and classic... exept that random firefly thingy

Wohlstand
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Wohlstand » Sat Apr 11, 2015 4:35 pm

I almost finally got working player's animator, here is a texture instead of or familiar blue rectangle:
Image

[*] it is NOT a Windows 3.1, it's a theme for Gnome on Linux

bossedit8
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby bossedit8 » Sat Apr 11, 2015 7:41 pm

Not made by me:



Original link: http://www.youtube.com/watch?v=fb3zQhuBtss
Last edited by bossedit8 on Sun Apr 12, 2015 4:02 am, edited 1 time in total.

Void
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Void » Sat Apr 11, 2015 9:15 pm

Spoiler: show
Image
Okay, If You look At my Profile, It'll Say Something About My Project Which Will be Revealed Soon, Right? So, This Is My Project's Screenshot. Slightly Buggy, Will Remove That Super Mario Brothers X Logo. Can Someone PM Me How To Make The Items Go Away? I've got The Players Covered, but not the items. But Yeah, That's The Name Of The Project. *Sighs* Still Don't Get it? Well, It Means It's After Sonic 3(And Knuckles), Where Sonic Takes An Adventure To South Island(AKA The Island in Sonic 1), And Finds These New Powers Everywhere, Called Power Gems! They're Like Chaos Emeralds, But More Like A Mario-Type Power-up, And Less Of A Form.

Anyway, If Ya Wanna Know More, PM Me!

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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby SilverDeoxys563 » Sun Apr 12, 2015 5:19 am

Image

Managed to rip all the unused graphics from SMB1 and actually make them look decent. How'd I do?

litchh
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby litchh » Sun Apr 12, 2015 5:21 am

Those blue plants looks suspicious
Spoiler: show
Image

Mable
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Mable » Sun Apr 12, 2015 11:43 am

W.I.P
Spoiler: show
Image

Lyndis
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Lyndis » Sun Apr 12, 2015 4:47 pm

Spoiler: show
Image

Image
This level is part of a secret world in my project...

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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Squishy Rex » Sun Apr 12, 2015 10:01 pm

Meta wrote:
Spoiler: show
Image

Image
This level is part of a secret world in my project...
That is quite a bright and cheery level. It gives a feeling of being open and breezy, while still being closed in by the trees. It's a lovely combination of graphics too, I wouldn't mind playing this level.

Alagirez
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Alagirez » Mon Apr 13, 2015 5:14 am

beanluv : I think it's sonic the hedgehog.x APPERENTLY it's SMBX sonic 1 version. I really love it
Sinem : I like the grayish wood. Looks unique
Meta : Good SMB3 level (I think SMW) can't wait to play that level
also
old level
Image

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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Sluigi123 » Mon Apr 13, 2015 8:42 am

SilverDeoxys563 wrote:Image

Managed to rip all the unused graphics from SMB1 and actually make them look decent. How'd I do?
That's actually pretty good, for a 16-bit style. I take it you already know about the weird shading on the hills?

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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby glitch4 » Mon Apr 13, 2015 1:54 pm

An intro level of my project :3
Spoiler: show
Image Image

RudeGuy
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby RudeGuy » Mon Apr 13, 2015 2:53 pm

glitch4 wrote:An intro level of my project :3
Spoiler: show
Image Image
I think those chains doesn't fit well with the enviroment, you should use these BGOs instead:
Image

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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby bossedit8 » Mon Apr 13, 2015 3:02 pm

Finally something other than a Scarlet Devil Mansion area:

Image

MECHDRAGON777
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby MECHDRAGON777 » Mon Apr 13, 2015 5:28 pm

bossedit8 wrote:Finally something other than a Scarlet Devil Mansion area:

Image
Hmm, is this the nether world of Perfect Cherry Blossom? Looks nice woth all of the lava! I just do not like he danger of lava!

Wohlstand
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Wohlstand » Mon Apr 13, 2015 10:22 pm

Image
PGE Engine currently have character animation (good bye ugly blue rectangle!)
[Level from - Lowser's Conquest by Sednaiur, Level 2-2]

Chip Potato
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Chip Potato » Tue Apr 14, 2015 12:02 am

bossedit8 wrote:Finally something other than a Scarlet Devil Mansion area:

Image
Wow, this level looks like hell to play. You're pretty devilish, bossedit.

For real though, this is a fantastic-looking lava cave level from what I can see.


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