Topics that have reached 100 pages.
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Eternity
- Snifit

- Posts: 214
- Joined: Fri Dec 20, 2013 3:27 pm
Postby Eternity » Sat Apr 11, 2015 12:27 pm
I think he's only showcasing the graphics here, but yeah, they look nice. Are all of those vines climbable? They look nice as decoration, but it might make things a bit weird design-wise (depending on how they're used, of course)
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Contact:
Postby h2643 » Sat Apr 11, 2015 12:35 pm
Darkonius Mavakar wrote:this looks like a Valtteri level, like, the level design looks like his stuff.
Thanks, but this is just a test level I created for showcasing the GFX!
Eternity wrote:Are all of those vines climbable?
Yes.
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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Sat Apr 11, 2015 1:12 pm
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Darkonius Mavakar
- Torpedo Ted

- Posts: 1786
- Joined: Fri Dec 27, 2013 2:45 pm
- Flair: Dreams of a forgotten reality
- Pronouns: He/Him
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Postby Darkonius Mavakar » Sat Apr 11, 2015 1:42 pm
VANILLA SMBX. BAN.
looks very nice and classic... exept that random firefly thingy
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Wohlstand
- Chargin' Chuck

- Posts: 2008
- Joined: Tue Feb 11, 2014 4:44 pm
- Flair: [ˈvoːlˌʃtant], 狐エンジニア
- Pronouns: he/him
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Postby Wohlstand » Sat Apr 11, 2015 4:35 pm
I almost finally got working player's animator, here is a texture instead of or familiar blue rectangle:
[*] it is NOT a Windows 3.1, it's a theme for Gnome on Linux
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Contact:
Postby bossedit8 » Sat Apr 11, 2015 7:41 pm
Last edited by bossedit8 on Sun Apr 12, 2015 4:02 am, edited 1 time in total.
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Void
- Monty Mole

- Posts: 116
- Joined: Sat Dec 21, 2013 11:26 am
- Flair: uhhhhhhh
- Pronouns: they/them
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Postby Void » Sat Apr 11, 2015 9:15 pm
Okay, If You look At my Profile, It'll Say Something About My Project Which Will be Revealed Soon, Right? So, This Is My Project's Screenshot. Slightly Buggy, Will Remove That Super Mario Brothers X Logo. Can Someone PM Me How To Make The Items Go Away? I've got The Players Covered, but not the items. But Yeah, That's The Name Of The Project. *Sighs* Still Don't Get it? Well, It Means It's After Sonic 3(And Knuckles), Where Sonic Takes An Adventure To South Island(AKA The Island in Sonic 1), And Finds These New Powers Everywhere, Called Power Gems! They're Like Chaos Emeralds, But More Like A Mario-Type Power-up, And Less Of A Form.
Anyway, If Ya Wanna Know More, PM Me!
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SilverDeoxys563
- Guest
Postby SilverDeoxys563 » Sun Apr 12, 2015 5:19 am
Managed to rip all the unused graphics from SMB1 and actually make them look decent. How'd I do?
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litchh
- Eerie

- Posts: 719
- Joined: Sun Dec 29, 2013 6:10 am
Postby litchh » Sun Apr 12, 2015 5:21 am
Those blue plants looks suspicious
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Mable
- Luigi

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
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Contact:
Postby Mable » Sun Apr 12, 2015 11:43 am
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Lyndis
- Koopa

- Posts: 18
- Joined: Sun May 18, 2014 6:32 pm
Postby Lyndis » Sun Apr 12, 2015 4:47 pm
This level is part of a secret world in my project...
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Squishy Rex
- Tellah

- Posts: 1986
- Joined: Sat Dec 21, 2013 4:30 am
- Pronouns: he/him
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Postby Squishy Rex » Sun Apr 12, 2015 10:01 pm
Meta wrote:
This level is part of a secret world in my project...
That is quite a bright and cheery level. It gives a feeling of being open and breezy, while still being closed in by the trees. It's a lovely combination of graphics too, I wouldn't mind playing this level.
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Alagirez
- Ludwig von Koopa

- Posts: 3617
- Joined: Tue Dec 02, 2014 2:28 am
- Flair: Legalize Awooo!
- Pronouns: He/Him/That wolf
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Postby Alagirez » Mon Apr 13, 2015 5:14 am
beanluv : I think it's sonic the hedgehog.x APPERENTLY it's SMBX sonic 1 version. I really love it
Sinem : I like the grayish wood. Looks unique
Meta : Good SMB3 level (I think SMW) can't wait to play that level
also
old level

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Sluigi123
- Hoopster

- Posts: 45
- Joined: Tue May 20, 2014 4:44 pm
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Postby Sluigi123 » Mon Apr 13, 2015 8:42 am
SilverDeoxys563 wrote:
Managed to rip all the unused graphics from SMB1 and actually make them look decent. How'd I do?
That's actually pretty good, for a 16-bit style. I take it you already know about the weird shading on the hills?
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glitch4
- Banned
- Posts: 2577
- Joined: Tue Dec 31, 2013 3:43 pm
Postby glitch4 » Mon Apr 13, 2015 1:54 pm
An intro level of my project :3
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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Mon Apr 13, 2015 2:53 pm
glitch4 wrote:An intro level of my project :3
I think those chains doesn't fit well with the enviroment, you should use these BGOs instead:

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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Contact:
Postby bossedit8 » Mon Apr 13, 2015 3:02 pm
Finally something other than a Scarlet Devil Mansion area:

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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Postby MECHDRAGON777 » Mon Apr 13, 2015 5:28 pm
bossedit8 wrote:Finally something other than a Scarlet Devil Mansion area:

Hmm, is this the nether world of Perfect Cherry Blossom? Looks nice woth all of the lava! I just do not like he danger of lava!
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Wohlstand
- Chargin' Chuck

- Posts: 2008
- Joined: Tue Feb 11, 2014 4:44 pm
- Flair: [ˈvoːlˌʃtant], 狐エンジニア
- Pronouns: he/him
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Contact:
Postby Wohlstand » Mon Apr 13, 2015 10:22 pm

PGE Engine currently have character animation (good bye ugly blue rectangle!)
[Level from - Lowser's Conquest by Sednaiur, Level 2-2]
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Chip Potato
- Ninji

- Posts: 952
- Joined: Mon Jun 09, 2014 12:05 pm
Postby Chip Potato » Tue Apr 14, 2015 12:02 am
bossedit8 wrote:Finally something other than a Scarlet Devil Mansion area:

Wow, this level looks like hell to play. You're pretty devilish, bossedit.
For real though, this is a fantastic-looking lava cave level from what I can see.
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