Topics that have reached 100 pages.
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HenryRichard
- Reznor

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Postby HenryRichard » Wed Aug 06, 2014 11:13 pm
For the first time ever, I'm scaling down my screens 50%!

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Radishl
- Guest
Postby Radishl » Wed Aug 06, 2014 11:18 pm
HenryRichard wrote:For the first time ever, I'm scaling down my screens 50%!

Is that a smb1 dragon coin.... c:
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HenryRichard
- Reznor

- Posts: 2843
- Joined: Mon Dec 23, 2013 12:09 pm
- Flair: Is this where I type my password?
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Postby HenryRichard » Wed Aug 06, 2014 11:22 pm
Radishl wrote:HenryRichard wrote:For the first time ever, I'm scaling down my screens 50%!

Is that a smb1 dragon coin.... c:
Yes, yes it is. In a SMB1 brick block.
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Radishl
- Guest
Postby Radishl » Wed Aug 06, 2014 11:28 pm
HenryRichard wrote:Radishl wrote:HenryRichard wrote:For the first time ever, I'm scaling down my screens 50%!

Is that a smb1 dragon coin.... c:
Yes, yes it is. In a SMB1 brick block.
Those are also smb3 coins in a smb1 question block 
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HenryRichard
- Reznor

- Posts: 2843
- Joined: Mon Dec 23, 2013 12:09 pm
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Contact:
Postby HenryRichard » Wed Aug 06, 2014 11:30 pm
Radishl wrote:Those are also smb3 coins in a smb1 question block 
...Except they change into SMB1 when they come out. Unless you're link.
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Mikepjr
- Buster Beetle

- Posts: 95
- Joined: Mon Jun 16, 2014 1:55 am
Postby Mikepjr » Thu Aug 07, 2014 1:00 am
Radishl wrote:Theres a cool neat trick if you havnt heard of it, if you hold shift while placing ur blocks and pressing a direction you can place em super fast.
I'm aware of that, i was talking about actually putting graphics together, tiles are not in a sheet or "tileset" we have each and every corner and slope and center pieces as separate tile.
So editing each piece in my graphics editor is enough to drive me loco.
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Superiorstar
- Birdo

- Posts: 2149
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Thu Aug 07, 2014 1:05 am
Mikepjr wrote:Radishl wrote:Theres a cool neat trick if you havnt heard of it, if you hold shift while placing ur blocks and pressing a direction you can place em super fast.
I'm aware of that, i was talking about actually putting graphics together, tiles are not in a sheet or "tileset" we have each and every corner and slope and center pieces as separate tile.
So editing each piece in my graphics editor is enough to drive me loco.
So what your saying is... you put some tiles in SMB3 and SMW?
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Thu Aug 07, 2014 1:47 am
You know, making each 4 corner, four wall tiles, the center tile, slopes, etc. are each one file instead of one picture for the entire tileset. That's pretty much why I don't make tiles.
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Mikepjr
- Buster Beetle

- Posts: 95
- Joined: Mon Jun 16, 2014 1:55 am
Postby Mikepjr » Thu Aug 07, 2014 2:20 am
I have explained it the best i could i think... but no.. that's not what i mean..
Example.
This is a sheet of graphics.. or "tileset" that RPG Maker uses.

I am just saying it would have made the process of working on graphics more streamlined had all the tiles been a sheet similar to the above picture.
And i might be wrong, but i think PlatGenWhol is going to fix that issue... though i could be wrong.
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Radishl
- Guest
Postby Radishl » Thu Aug 07, 2014 8:24 am
Mikepjr wrote:I have explained it the best i could i think... but no.. that's not what i mean..
Example.
This is a sheet of graphics.. or "tileset" that RPG Maker uses.

I am just saying it would have made the process of working on graphics more streamlined had all the tiles been a sheet similar to the above picture.
And i might be wrong, but i think PlatGenWhol is going to fix that issue... though i could be wrong.
Those would make some neat map tiles.
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Mikepjr
- Buster Beetle

- Posts: 95
- Joined: Mon Jun 16, 2014 1:55 am
Postby Mikepjr » Thu Aug 07, 2014 8:42 am
Possibly yes, those are graphics made my enterbrain, but long as people don't use them for some sort of profit, they can be used by anyone.
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Radishl
- Guest
Postby Radishl » Thu Aug 07, 2014 8:47 am
Mikepjr wrote:Possibly yes, those are graphics made my enterbrain, but long as people don't use them for some sort of profit, they can be used by anyone.
You should use em in ur project. I'm really interested in the whole story.
You said something about " dreams " right?
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Mikepjr
- Buster Beetle

- Posts: 95
- Joined: Mon Jun 16, 2014 1:55 am
Postby Mikepjr » Thu Aug 07, 2014 9:05 am
Yeah it takes place in dreamland where Kirby resides... but i am taking it a step further, and having you jump into the nightmares of video game heros of the old school days.
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Radishl
- Guest
Postby Radishl » Thu Aug 07, 2014 9:07 am
Mikepjr wrote:Yeah it takes place in dreamland where Kirby resides... but i am taking it a step further, and having you jump into the nightmares of video game heros of the old school days.
Neat, could I be a beta tester?
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Mikepjr
- Buster Beetle

- Posts: 95
- Joined: Mon Jun 16, 2014 1:55 am
Postby Mikepjr » Thu Aug 07, 2014 9:15 am
Sure, once i get enough done... sadly i just keep tinkering with graphics more than anything.
Like i mentioned before.. the process takes WAY too long.
Would be nice if someone made a tool that let you just make a tile set, but then said tool would turn the tileset into the needed tiles for your game, rather than sitting and fumbling around with the said graphics.
Also to elaborate on my idea.. think of it like this, rather than each world being like.. Lava Land, Desert Land, Ice Land, Grass Land and so on... it's more like Ninja Gaiden nightmare, Congo's Capers Nightmare, Joe & Mac's Nightmare.. i was thinking you would even jump into Mario's Nightmares and help him out of a bind. I actually thought i could cross over to other platforms.. like maybe a Kid Chameleon Nightmare.. and a Shinobi Nightmare.. basically just.. different ideas like that pop in my head all the time.
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Radishl
- Guest
Postby Radishl » Thu Aug 07, 2014 9:32 am
Mikepjr wrote:Sure, once i get enough done... sadly i just keep tinkering with graphics more than anything.
Like i mentioned before.. the process takes WAY too long.
Would be nice if someone made a tool that let you just make a tile set, but then said tool would turn the tileset into the needed tiles for your game, rather than sitting and fumbling around with the said graphics.
Also to elaborate on my idea.. think of it like this, rather than each world being like.. Lava Land, Desert Land, Ice Land, Grass Land and so on... it's more like Ninja Gaiden nightmare, Congo's Capers Nightmare, Joe & Mac's Nightmare.. i was thinking you would even jump into Mario's Nightmares and help him out of a bind. I actually thought i could cross over to other platforms.. like maybe a Kid Chameleon Nightmare.. and a Shinobi Nightmare.. basically just.. different ideas like that pop in my head all the time.
I see, then shouldn't it be like a HUB level?
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Mikepjr
- Buster Beetle

- Posts: 95
- Joined: Mon Jun 16, 2014 1:55 am
Postby Mikepjr » Thu Aug 07, 2014 9:54 am
True... was not sure i could do that.. rather than a map.. like.. a level type hub.
I don't really care for map hubs anyhow.
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Superiorstar
- Birdo

- Posts: 2149
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Thu Aug 07, 2014 9:56 am
Get back on topic. do this in private message.
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Mikepjr
- Buster Beetle

- Posts: 95
- Joined: Mon Jun 16, 2014 1:55 am
Postby Mikepjr » Thu Aug 07, 2014 10:01 am
Please do not backseat mod, contact a mod if you have an issue with something. Unless you are a mod.. but nothing says you are..
When you jump people's cases like that, all you end up doing is pissing people off and cause flaming and fighting.
The way you said it was rude and disrespectful.
Don't order people around like that.
Hmm, seems there is a way to ignore/block other users, good to know.
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Superiorstar
- Birdo

- Posts: 2149
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Thu Aug 07, 2014 10:22 am
I wasn't that rude.  . I was just saying you should stop chatting about a project in a thread not based on the topic.
anyways here is a screenshot.
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