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Re: Lucky Screenshot Thread 777

Posted: Thu Jul 16, 2015 11:21 am
by Emral
andialifbatara wrote:but some torpedoes is unavoidable
press down? Squishy is a designer good enough to choose a good generator time.

Re: Lucky Screenshot Thread 777

Posted: Thu Jul 16, 2015 6:47 pm
by Marina
Capri Sun level update
Spoiler: show
Image
What are you talking about? There aren't too many background objects...????? I don't see any??

Re: Lucky Screenshot Thread 777

Posted: Thu Jul 16, 2015 7:21 pm
by Snowburger
Marina wrote:Capri Sun level update
Spoiler: show
Image
What are you talking about? There aren't too many background objects...????? I don't see any??
I actually don't think there are too many bgos XD
Looking really good,the Bright SMW Grass and waterfalls are just beautiful!

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 17, 2015 12:33 am
by TLtimelord
CC5: MOSSDUST MOUNTAIN

Original:
Spoiler: show
Image
Remastered:
Spoiler: show
Image
As you can see, the original is a lot more bright in color than the new one is. The issue with the original was mostly the atmosphere and the fact it was basically a grass level with grandiose music. With the new version, It's mostly going to be formatted to fit the way my episode is made as well as have a little bit more matured design, to fit a more mountainous atmosphere. This is only the first section. I didn't show the 2nd section because 1: it's not finished 2: I might remake it to be a little more open and better planned out.

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 17, 2015 1:03 am
by Superiorstar
I don't know TNT, looks like a completely new level to me.
Remastered would be saying an improve on Graphics or general improvition.
Marina wrote:Capri Sun level update
Spoiler: show
Image
What are you talking about? There aren't too many background objects...????? I don't see any??
The colors are too bright and they hurt my eyes as well, turn down the contrast or maybe the brightness.

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 17, 2015 1:38 am
by TLtimelord
Well, maybe I shouldn't use the term "remaster" as I should probably use the term "remake." It's still got the same name, music, and core theme.

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 17, 2015 10:56 am
by Alagirez
TNTtimelord wrote:CC5: MOSSDUST MOUNTAIN

Original:
Spoiler: show
Image
Remastered:
Spoiler: show
Image
OMG the design is cool.... and where did u get the GFX?
want to see more

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 17, 2015 3:15 pm
by TLtimelord
andialifbatara wrote:
TNTtimelord wrote:CC5: MOSSDUST MOUNTAIN

Original:
Spoiler: show
Image
Remastered:
Spoiler: show
Image
OMG the design is cool.... and where did u get the GFX?
want to see more
Shikaternia's graphic pack. And Windy Woodtop.

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 17, 2015 3:35 pm
by RudeGuy
Marina wrote:
Spoiler: show
Image
how do you get to the top
smb3+smw clash

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 17, 2015 3:37 pm
by Marina
RudeGuy07 wrote:
Marina wrote:
Spoiler: show
Image
how do you get to the top
smb3+smw clash
The waterfalls are swim....able.... is that a word?

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 17, 2015 3:43 pm
by RudeGuy
Marina wrote:The waterfalls are swim....able.... is that a word?
Uh... I didn't noticed that lol
oh and btw nice level i guess

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 17, 2015 3:43 pm
by bossedit8
Marina wrote:The waterfalls are swim....able.... is that a word?
Yes. Swimable.

This level looks very nice and I'm looking forward to play it! Please, just don't let the capri suns die.

Re: Lucky Screenshot Thread 777

Posted: Fri Jul 17, 2015 5:48 pm
by Emral
tfw Emral makes another laboratory tileset
tfw Emral makes a level not for a contest
tfw Emral is co-designer of the SMBX Summer Takeover
tfw so many doors
tfw I suck at designing hubs
tfw tfw
Spoiler: show
Image

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 18, 2015 7:31 am
by Darkonius Mavakar
Tfw Emral's screenshot is great
Tfw i don't have other jokes.

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 18, 2015 7:53 am
by bossedit8
Simplified Zelda 2 Red Dungeon Level:

Image

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 18, 2015 8:09 am
by RudeGuy
Looks nice, but how do you even surpass the lava pit

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 18, 2015 8:39 am
by bossedit8
RudeGuy07 wrote:Looks nice, but how do you even surpass the lava pit
There is a fairy pendant generator before the giant lavapit on both sides. That's how to get over it with no problems but still you have to watch for enemies while flying over the giant lavapit of course.

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 18, 2015 9:12 am
by Marina
Image

This looks different than before :0

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 18, 2015 9:23 am
by RudeGuy
Marina wrote:
Spoiler: show
Image
oh wow, I found the perfect tileset for a level of super shit land!
and I think you should recolor the lava and podobo, it's brighter than the rest of the things.

Re: Lucky Screenshot Thread 777

Posted: Sat Jul 18, 2015 10:25 am
by Marina
They're supposed to be brighter than the rest, since everything else is dark. When it's dark, things that emmit light are usually brighter. It's basic physics.