NintendoOtaku93 wrote:
And you didn't even say what the roles did? And it's not even formatted at all like Mafia...
...Anyway, here's a game I came up with out of the blue. Might be an interesting concept and kind of throws a curve ball towards the basic Mafia set-up with an unusual gimmick and some different roles, most of which are pretty simple so that the gimmick is more the focus.
M__: Traitor-Induced Paranoia
(17 Players / Cardflip)
The Mafia
Ringleader: The head of the Mafia. His Lynch Vote counts as two instead of one. Collaborates with the other Mafia members to decide on one player to kill each Night, but his word goes in the end.
Delusionist: Can create a delusion to another player's nightly doings and make them unable to use their ability if they have one on that Night. Collaborates with the other Mafia members to decide on one player to kill each Night.
Mad Scientist: May perform one of the following actions each Night:
- Coat a player in sticky goo that makes them unable to cast a Lynch Vote the next day.
- Cover a corpse in acid of the person that the Mafia kills, making their Cardflip colour Black.
Collaborates with the other Mafia members to decide on one player to kill each Night.
Bartender: Seems friendly but has poor intentions. Collaborates with the other Mafia members to decide on one player to kill each Night.
The Town
Sheriff: Can inspect a player each Night to find out their Cardflip colour.
Psychic: May choose a player each Night whose future they will predict. If that player was to die the next morning they will be saved but the Psychic's identity will be revealed.
Lumberjack: Can kill a player each Night as long as the Lumberjill is alive. Is in contact with the Lumberjill.
Spellcaster: Has the ability to resurrect a player once each game, but will be possessed by evil spirits and die at the end of the next Night phase.
Narcissist: Believes they're special but has no ability.
Lumberjill: In contact with the Lumberjack.
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Vengeful Townsperson: A Townie with a temper. If Lynched can bring one person who voted for them down as well out of anger.
The Turncoats
These roles are not included at the beginning of the game, but are decided by RNG after the first Night. One Turncoat will be from The Mafia and one from The Town. They win if one or both Turncoats are the last ones standing.
(Turncoat): A traitor to the Mafia. Their Cardflip colour is now
Yellow. In addition to their original ability (if they had one) they can collaborate with the other Turncoat to choose a player to kill each Night.
(Turncoat): A traitor to the Town. Their Cardflip colour is now
Yellow. In addition to their original ability (if they had one) they can collaborate with the other Turncoat to choose a player to kill each Night.