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Re: WIP Graphics Showcase
Posted: Wed Jan 28, 2015 1:39 pm
by Emral
h2643 wrote:Minecraft?
This tileset is a little bright in my opinion but it looks p good. Oh, and thanks!
Oh, man I forgot that minecraft was a game. Now that you mention it it kinda resembles mossy cobblestone. But that's not what this tileset is based off.
I've been tuning the colours countless times already and decided to go with something remotely like in the screenshots I'm using. Those colours are beta and bound to change eventually.
Re: WIP Graphics Showcase
Posted: Wed Jan 28, 2015 1:40 pm
by Waddle
Emral wrote:h2643 wrote:Minecraft?
This tileset is a little bright in my opinion but it looks p good. Oh, and thanks!
Oh, man I forgot that minecraft was a game. Now that you mention it it kinda resembles mossy cobblestone. But that's not what this tileset is based off.
I've been tuning the colours countless times already and decided to go with something remotely like in the screenshots I'm using. Those colours are beta and bound to change eventually.
Is it perhaps castlevania?
Probably not
Re: WIP Graphics Showcase
Posted: Wed Jan 28, 2015 5:30 pm
by silent_
Emral wrote:
Very early in-dev tileset pack for my graphics pack. It's based off something... can you guess what?
Looks like something from Zelda to me... forest temple, perhaps?
Re: WIP Graphics Showcase
Posted: Wed Jan 28, 2015 8:01 pm
by vitellaryjr
Kep wrote:Emral wrote:
Very early in-dev tileset pack for my graphics pack. It's based off something... can you guess what?
Looks like something from Zelda to me... forest temple, perhaps?
Yeah, that's what I was going with.
Re: WIP Graphics Showcase
Posted: Wed Jan 28, 2015 11:54 pm
by YoshiGo99
Here's my Sewer Tileset. It is based off the NSMBW version but I am a little opposed on the color choice.
Please give feedback, and if anyone is willing to give me a better color choice (SMB3 colors) I will be glad to try it. I will do a Gray and Purple version of this tileset including icy ones which I may never use myself. Also give any ideas for more BGOs or small little details I can add into it to make it feel less bland.
Re: WIP Graphics Showcase
Posted: Thu Jan 29, 2015 4:44 am
by Navi
Even though there must be no ground, it's still good.
Re: WIP Graphics Showcase
Posted: Thu Jan 29, 2015 12:33 pm
by Emral

No more guesses?
If you wanna know...
Re: WIP Graphics Showcase
Posted: Fri Jan 30, 2015 8:50 pm
by Superiorstar
YoshiGo99 wrote:Here's my Sewer Tileset. It is based off the NSMBW version but I am a little opposed on the color choice.
Please give feedback, and if anyone is willing to give me a better color choice (SMB3 colors) I will be glad to try it. I will do a Gray and Purple version of this tileset including icy ones which I may never use myself. Also give any ideas for more BGOs or small little details I can add into it to make it feel less bland.
Oh hey look, another sewer to add to the other five.
Also I think some one did something similar to this, but this one looks better.
Re: WIP Graphics Showcase
Posted: Sat Jan 31, 2015 10:14 am
by Emral
Superiorstar wrote:
Also I think some one did something similar to this, but this one looks better.
Yeah, I also thought that there was a really similar tileset to this around already, though I have to agree that this one is better than the one I've seen before.
Thwomp Ruins Tileset Update:
New Cavern Tileset Concept:
Re: WIP Graphics Showcase
Posted: Sat Jan 31, 2015 4:56 pm
by AirShip
Re: WIP Graphics Showcase
Posted: Sat Jan 31, 2015 6:50 pm
by Emral
AirShip wrote:

You're making it look like a moon tileset, interesting.
Re: WIP Graphics Showcase
Posted: Sat Jan 31, 2015 9:10 pm
by Void
Pretty Explainable:

How Do you Guys Like it? Do You Think I Should Animate it? If You See Anything Wrong, Just Tell me! I Will Fix It.
This Will Be Used in SMW Bad Future Edition Near The Final Boss Door.
Re: WIP Graphics Showcase
Posted: Sat Jan 31, 2015 10:44 pm
by AirShip
Emral wrote:AirShip wrote:

You're making it look like a moon tileset, interesting.
That was not my intention, but now that said, it does really seem.
Re: WIP Graphics Showcase
Posted: Sun Feb 01, 2015 2:06 am
by Squishy Rex
You should know where the head comes from.

Re: WIP Graphics Showcase
Posted: Sun Feb 01, 2015 5:01 am
by underFlo
Squishy Rex wrote:You should know where the head comes from.

That idea is genius.
Re: WIP Graphics Showcase
Posted: Sun Feb 01, 2015 5:32 pm
by vitellaryjr
Squishy Rex wrote:You should know where the head comes from.

What's it called? Bullet Bite?
Re: WIP Graphics Showcase
Posted: Mon Feb 02, 2015 12:48 am
by Squishy Rex
Vitellaryjr2003 wrote:Squishy Rex wrote:You should know where the head comes from.

What's it called? Bullet Bite?
That's clever...better than what I had anyway. It was either going to be Bill Shark or Chompin' Bill. I was also going to go for a pun on "Bite the Bullet" but it seems you have that one under control. And if you were wondering, it is something I made to replace Torpedo Ted because can be a little generic.
Re: WIP Graphics Showcase
Posted: Mon Feb 02, 2015 11:34 am
by Emral
Oh, while we're on the topic of morphing enemies together:

Re: WIP Graphics Showcase
Posted: Mon Feb 02, 2015 1:09 pm
by FanofSMBX
Emral wrote:Oh, while we're on the topic of morphing enemies together:

That looks like an extremely wrong combination.
Re: WIP Graphics Showcase
Posted: Mon Feb 02, 2015 3:39 pm
by Black Mamba
Emral wrote:Oh, while we're on the topic of morphing enemies together:

That is terrifying on so many levels.