WIP Graphics Showcase

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Emral
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Re: WIP Graphics Showcase

Postby Emral » Tue Jan 20, 2015 10:30 am

DatDude wrote: I think the old one looks better, the new style has some shading clashes.
I partially agree. Squishy is getting a bit too much into the shading on the leaves in contrast to the trunk. It can be easily fixed by still having a sense of brightness progression which is present in the sketchy part of the image.

Either way, the new one looks better than the old one either way.

E:
Bringing some more organisation and speed into my daily schedule. Which meaaaans.... Remember that rock from before?
Image

Darkonius Mavakar
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Re: WIP Graphics Showcase

Postby Darkonius Mavakar » Tue Jan 20, 2015 2:56 pm

Yeah i rember that rock.
It... ROCKED!!!!
GET IT?!?!

h2643
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Re: WIP Graphics Showcase

Postby h2643 » Tue Jan 20, 2015 3:19 pm

Rock looks nice, a bit reminds me of Mudkip's custom grassland tileset, it had similar background included with it.

Squishy Rex
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Re: WIP Graphics Showcase

Postby Squishy Rex » Tue Jan 20, 2015 5:47 pm

Emral wrote:
DatDude wrote: I think the old one looks better, the new style has some shading clashes.
I partially agree. Squishy is getting a bit too much into the shading on the leaves in contrast to the trunk. It can be easily fixed by still having a sense of brightness progression which is present in the sketchy part of the image.

Either way, the new one looks better than the old one either way.
Well, that's fair enough. I was going for something that didn't quite work out with the leaves, but I can see what you mean Emral in regards to fixing the shading, so I'll give that a try and see how that turns out. Thanks. :)

Dragonmaster146
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Re: WIP Graphics Showcase

Postby Dragonmaster146 » Wed Jan 21, 2015 7:56 pm

Please note that this is NOT going to be a Graphically advance gfx and that it's also in WIP. So those that say it looks horrible can go jump off a building.
Image

Squishy Rex
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Re: WIP Graphics Showcase

Postby Squishy Rex » Wed Jan 21, 2015 8:09 pm

As fun as jumping off buildings sounds, that is really cool. I love the detail in the lettering the most, it must have taken ages to draw.

vitellaryjr
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Re: WIP Graphics Showcase

Postby vitellaryjr » Thu Jan 22, 2015 7:45 pm

Squishy Rex wrote:
Vitellaryjr2003 wrote: I'm not sure I can do that rock. I think I'll just hide it away and get back to it some other time.
I could have a go at the rock if you'd like. I need a little more practice with circular objects anyway.
I forgot to respond to this. Sure, you could do it.

Squishy Rex
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Re: WIP Graphics Showcase

Postby Squishy Rex » Thu Jan 22, 2015 9:14 pm

Vitellaryjr2003 wrote:
Squishy Rex wrote:
Vitellaryjr2003 wrote: I'm not sure I can do that rock. I think I'll just hide it away and get back to it some other time.
I could have a go at the rock if you'd like. I need a little more practice with circular objects anyway.
I forgot to respond to this. Sure, you could do it.
That's all good, I kind of forgot about this myself. I'll just finish off the Giant Magmaargh I'm working on and I'll do that boulder for you.

SilverDeoxys563
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Re: WIP Graphics Showcase

Postby SilverDeoxys563 » Sat Jan 24, 2015 12:13 pm

Dragonmaster146 wrote:Image
Smash version pls

I mean, it can't be THAT hard, right?

Emral
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Re: WIP Graphics Showcase

Postby Emral » Sat Jan 24, 2015 12:42 pm

SilverDeoxys563 wrote:
Dragonmaster146 wrote:Image
Smash version pls

I mean, it can't be THAT hard, right?
I mean I've already done the background...
Image

Rare
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Re: WIP Graphics Showcase

Postby Rare » Sat Jan 24, 2015 2:49 pm

Emral wrote:
SilverDeoxys563 wrote:
Dragonmaster146 wrote:Image
Smash version pls

I mean, it can't be THAT hard, right?
I mean I've already done the background...
Image
This looks awesome it would fit in with Rauk Hawk's theme from PMTTYD. :D

Emral
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Re: WIP Graphics Showcase

Postby Emral » Sun Jan 25, 2015 11:22 am

I'm starting to pick up on the canyon bg. The bg with the rock I'm working on is too high-quality for a normal bg. It's going to become a digital painting instead, which means I can go crazy with colours. Here's a final look at it:
Image

Also, should I port this?
Image

KateBulka
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Re: WIP Graphics Showcase

Postby KateBulka » Sun Jan 25, 2015 11:25 am

v0.9 or v1.0 of Tree, do not judge me is just not done:
Image

12Me21
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Re: WIP Graphics Showcase

Postby 12Me21 » Mon Jan 26, 2015 11:46 am

Squishy Rex wrote:
Vitellaryjr2003 wrote: I'm not sure I can do that rock. I think I'll just hide it away and get back to it some other time.
I could have a go at the rock if you'd like. I need a little more practice with circular objects anyway.

So, I decided to attempt one last update with this tree. The style with the leaves is not final, but we'll see. The trunk is complete however, as are the smaller acorns.
Image

And for anyone who was wondering, this is what it looked like before:
Spoiler: show
Image
You should keep the old leaves, and use your trunk and acorns.

Squishy Rex
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Re: WIP Graphics Showcase

Postby Squishy Rex » Wed Jan 28, 2015 4:39 am

Do you like trains? I do! Plus some other stuff. This was going to be kept more under wraps till the new stuff got released, but you know what I'm like. Please don't use anything yet.
Image

Waddle
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I like trains.

Postby Waddle » Wed Jan 28, 2015 4:44 am

Those are some schweet train graphics ya got there, squishy. In fact, I might even make a level with them. Are you going to rip them into smbx?

Squishy Rex
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Re: I like trains.

Postby Squishy Rex » Wed Jan 28, 2015 4:55 am

Waddle Derp wrote:Those are some schweet train graphics ya got there, squishy. In fact, I might even make a level with them. Are you going to rip them into smbx?
Most definitely, though there's a lot I still have to make.I have released some of the earlier stuff. Just search for a Railroad tileset or something and you should find it. I hope these make it into a few levels, apart from the Utopia ones I'll be using these in. By the way, how does "Let's-A-Go Railroad" sound for a level name I'm using with these graphics?

Oh and of course there's this update on the matter of trains:
Image

h2643
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Re: WIP Graphics Showcase

Postby h2643 » Wed Jan 28, 2015 7:41 am

In my opinion they look a lot better than before, I can't say anything bad about them. These sprites look pretty awesome!

Anyway, my updated sheets were finally approved:
http://www.spriters-resource.com/fullview/62225/
http://www.spriters-resource.com/snes/s ... eet/64737/

Emral
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Re: WIP Graphics Showcase

Postby Emral » Wed Jan 28, 2015 1:01 pm

h2643 wrote: Anyway, my updated sheets were finally approved:
http://www.spriters-resource.com/fullview/62225/
http://www.spriters-resource.com/snes/s ... eet/64737/
Nice rips! Even though they're simple they're very useful!


Image

Very early in-dev tileset pack for my graphics pack. It's based off something... can you guess what?

h2643
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Re: WIP Graphics Showcase

Postby h2643 » Wed Jan 28, 2015 1:16 pm

Emral wrote:Image

Very early in-dev tileset pack for my graphics pack. It's based off something... can you guess what?
Minecraft?
This tileset is a little bright in my opinion but it looks p good. Oh, and thanks!


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