Perfect SMBX Screenshot Thread 10

Topics that have reached 100 pages.

Moderator: Userbase Moderators

Snessy the duck
Mouser
Mouser
Posts: 2699
Joined: Sat Sep 20, 2014 6:04 am

Re: Perfect SMBX Screenshot Thread 10

Postby Snessy the duck » Sat Jan 21, 2017 1:25 pm

RudeGuy07 wrote:
Snessy the duck wrote: I still do think that the beginning part could be improved. I would actually recommend making the distance from the questionmark blocks to the spawn a little longer, because it feels a bit cramped imo.
it's literally 5 seconds of gameplay. why are you complaining about something that will be on screen for just 5 seconds? why don't you talk about the design of the level instead?
Because that is part of the design of the level, and I think the beginning part could be improved to better introduce people to what the level is about.

Valentine
Silver Yoshi Egg
Silver Yoshi Egg
Posts: 2049
Joined: Wed Jan 01, 2014 6:50 am
Flair: evil device
Pronouns: She/They

Re: Perfect SMBX Screenshot Thread 10

Postby Valentine » Sat Jan 21, 2017 1:35 pm

How does adding slopes show what the level is about?

If you can't go 5 blocks without having a slope, you should see a doctor.

Snessy the duck
Mouser
Mouser
Posts: 2699
Joined: Sat Sep 20, 2014 6:04 am

Re: Perfect SMBX Screenshot Thread 10

Postby Snessy the duck » Sat Jan 21, 2017 1:56 pm

My point is that the beginning part looks bland, and it might turn off people who just started the level, so I think it should be changed.

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9891
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: Perfect SMBX Screenshot Thread 10

Postby Emral » Sat Jan 21, 2017 2:08 pm

Snessy the duck wrote:it might turn off people who just started the level
That's the equivalent to judging a book by its cover and the people who do that won't provide useful criticism anyway, proven by the fact they let their first impression of a level influence their overall perception way too much.
Don't get me wrong. There are horrible ways to make an intro screen, but usually those are screens where the player gets ambushed. Not screens which just kinda exists and are "bland".

Thehelmetguy1
Boom Boom
Boom Boom
Posts: 2372
Joined: Sat Dec 19, 2015 9:33 am
Flair: certified idiot

Re: Perfect SMBX Screenshot Thread 10

Postby Thehelmetguy1 » Sat Jan 21, 2017 3:02 pm

I never cared about the first screen, what matters for me is if the level is fun to play.

Alagirez
Ludwig von Koopa
Ludwig von Koopa
Posts: 3617
Joined: Tue Dec 02, 2014 2:28 am
Flair: Legalize Awooo!
Pronouns: He/Him/That wolf
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby Alagirez » Sat Jan 21, 2017 3:40 pm

Enjl wrote:Image
Ummmm... Evil Cellar remake?
Looks pretty good tho.

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9891
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: Perfect SMBX Screenshot Thread 10

Postby Emral » Sat Jan 21, 2017 3:41 pm

It's literally evil cellar. I posted it because of the ongoing discussion about flat levels.

The Dwarven Digger
Lakitu
Lakitu
Posts: 484
Joined: Sun Oct 30, 2016 11:17 am
Pronouns: they/them

Re: Perfect SMBX Screenshot Thread 10

Postby The Dwarven Digger » Sat Jan 21, 2017 5:43 pm

Image
Enough slopes for you? Or are the question mark blocks too flat?

UltraEpicLeader100
Monty Mole
Monty Mole
Posts: 100
Joined: Mon Feb 02, 2015 3:58 pm
Flair: Expand Memes
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby UltraEpicLeader100 » Sat Jan 21, 2017 7:10 pm

witchking666 wrote:
Enjl wrote:Image
That looks very neat! Do the concrete blocks do anything special aside from being there?
From what I see when I place them down they vanish and act like an invisible yet solid block

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9891
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: Perfect SMBX Screenshot Thread 10

Postby Emral » Sat Jan 21, 2017 7:15 pm


Thehelmetguy1
Boom Boom
Boom Boom
Posts: 2372
Joined: Sat Dec 19, 2015 9:33 am
Flair: certified idiot

Re: Perfect SMBX Screenshot Thread 10

Postby Thehelmetguy1 » Sat Jan 21, 2017 8:07 pm

Also, great level!

Alagirez
Ludwig von Koopa
Ludwig von Koopa
Posts: 3617
Joined: Tue Dec 02, 2014 2:28 am
Flair: Legalize Awooo!
Pronouns: He/Him/That wolf
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby Alagirez » Sat Jan 21, 2017 11:17 pm

The Dwarven Digger wrote:Image
Enough slopes for you? Or are the question mark blocks too flat?
not enough slopes 0/10

Witchking666
Silver Yoshi Egg
Silver Yoshi Egg
Posts: 1769
Joined: Mon Dec 15, 2014 10:47 am

Re: Perfect SMBX Screenshot Thread 10

Postby Witchking666 » Mon Jan 23, 2017 10:29 am

Wolfy Werewolf wrote:
The Dwarven Digger wrote:Image
Enough slopes for you? Or are the question mark blocks too flat?
not enough slopes 0/10
Stop

Snessy the duck
Mouser
Mouser
Posts: 2699
Joined: Sat Sep 20, 2014 6:04 am

Re: Perfect SMBX Screenshot Thread 10

Postby Snessy the duck » Mon Jan 23, 2017 11:49 am

I still do belive the beginning area in the level is pretty bland compared to the rest of the level, and it's something that could easily be fixed by making the area a little less flat. Also, about the general level, it looks pretty good, but the BGO wooden gfx looks like a foreground object, which could be kinda off-putting.

Alagirez
Ludwig von Koopa
Ludwig von Koopa
Posts: 3617
Joined: Tue Dec 02, 2014 2:28 am
Flair: Legalize Awooo!
Pronouns: He/Him/That wolf
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby Alagirez » Mon Jan 23, 2017 4:30 pm

Btw the platform is going up.
Image
O_o

RudeGuy
Bowser
Bowser
Posts: 4994
Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy

Re: Perfect SMBX Screenshot Thread 10

Postby RudeGuy » Tue Jan 24, 2017 1:11 pm

ive finished this level a long time ago and somehow forgot to take screenshots
ImageImage

UltraEpicLeader100
Monty Mole
Monty Mole
Posts: 100
Joined: Mon Feb 02, 2015 3:58 pm
Flair: Expand Memes
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby UltraEpicLeader100 » Tue Jan 24, 2017 1:41 pm

RudeGuy07 wrote:ive finished this level a long time ago and somehow forgot to take screenshots
ImageImage
That looks really impressive!

Angelus
Tweeter
Tweeter
Posts: 132
Joined: Tue Jun 21, 2016 9:38 am

Re: Perfect SMBX Screenshot Thread 10

Postby Angelus » Tue Jan 24, 2017 5:19 pm

A world map for a project I'm working on. How does it look?
Spoiler: show
Image

The Dwarven Digger
Lakitu
Lakitu
Posts: 484
Joined: Sun Oct 30, 2016 11:17 am
Pronouns: they/them

Re: Perfect SMBX Screenshot Thread 10

Postby The Dwarven Digger » Wed Jan 25, 2017 2:26 am

Angelus wrote:A world map for a project I'm working on. How does it look?
Spoiler: show
Image
Nice. Based off the Super Mario Bros Deluxe world map?

Enderfan
Tweeter
Tweeter
Posts: 146
Joined: Mon Nov 21, 2016 4:51 am
Flair: ★The Master of Dimensions★

Re: Perfect SMBX Screenshot Thread 10

Postby Enderfan » Wed Jan 25, 2017 4:18 am

Angelus wrote:A world map for a project I'm working on. How does it look?
Spoiler: show
Image
Amazing! Cool graphics. Did you make them yourselves?
But it clashes a little


Return to “Pit of 100 Pages”

Who is online

Users browsing this forum: No registered users and 2 guests

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari