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Re: WIP Graphics Showcase
Posted: Wed Jan 14, 2015 3:50 am
by Squishy Rex
AirShip wrote:V1.1

Those don't look half bad AirShip, I'm sorry I missed your post before somehow, but I would have a good use for those, especially the ones on the left. The ones on the right look like they'd fit well with SilverDeoxys' Redrawn Pack.
Nickname wrote:Squishy Rex wrote:"Captain Toad Takes A Plunge" Tileset from SM3DW. It's nearly complete.
Oh gosh that's beautiful.
Thanks Nickname!
Also I forgot these before, I've updated the Clear Pipes I made ages ago. Now they look much better, or at least in game they do. The sheet doesn't do them much justice.

Re: WIP Graphics Showcase
Posted: Wed Jan 14, 2015 11:09 am
by Rare
"Once upon a Time RarePairGaming decided to make a Mystic Cave Zone Tileset" The End

This is Almost Done. Just need to make the Green Cave Tiles and more BGO's.
Re: WIP Graphics Showcase
Posted: Thu Jan 15, 2015 4:00 am
by Squishy Rex
RarePairGaming wrote:"Once upon a Time RarePairGaming decided to make a Mystic Cave Zone Tileset" The End

This is Almost Done. Just need to make the Green Cave Tiles and more BGO's.
Best story ever in my opinion. Ever thought of becoming an author? Seriously though, that tileset is amazing, I can't wait to see the finished product. It will certainly be good to have a tileset to go with the background in SMBX.
Re: WIP Graphics Showcase
Posted: Thu Jan 15, 2015 7:57 am
by Destiny
Gonna remove dat shitty shading
Re: WIP Graphics Showcase
Posted: Thu Jan 15, 2015 1:28 pm
by Emral
I'm just gonna continue showing WIPs I started without any deeper context. Overloading myself with stuff to work it off one by one. I can do that; I got my Summer '15 Contest level finished, after all.
Amondai (not "A Monday") - Princess of Antimatter (A [Negation] + 問題 (Mondai) [Matter] || A [Preposition] + 問題 (Mondai) [Problem])
Imagination time!
Re: WIP Graphics Showcase
Posted: Thu Jan 15, 2015 3:58 pm
by BMatSantos
Re: WIP Graphics Showcase
Posted: Thu Jan 15, 2015 11:09 pm
by Koopris1992

Yeah!!!
Re: WIP Graphics Showcase
Posted: Fri Jan 16, 2015 9:18 pm
by vitellaryjr
WIP sheet for my GFX pack. I know it's pretty empty, but I'll update it with more stuff sometime.
Re: WIP Graphics Showcase
Posted: Sat Jan 17, 2015 5:52 am
by Squishy Rex
That feels a lot like YI to me to be honest. Correct me if I'm wrong, but that coin next to the red rock, is that the Green Lantern symbol?
Re: WIP Graphics Showcase
Posted: Sat Jan 17, 2015 6:06 am
by underFlo
The rocks definitely need more shading imo.
Re: WIP Graphics Showcase
Posted: Sat Jan 17, 2015 9:50 am
by h2643

SM3DW?
Re: WIP Graphics Showcase
Posted: Sat Jan 17, 2015 10:09 am
by BMatSantos
^
There is too much jiggering and 2x1/1x2 pixels in Yoshi's.
Re: WIP Graphics Showcase
Posted: Sat Jan 17, 2015 11:42 am
by h2643
It's not intended to be for SMBX.

Re: WIP Graphics Showcase
Posted: Sat Jan 17, 2015 2:07 pm
by vitellaryjr
Squishy Rex wrote:Correct me if I'm wrong, but that coin next to the red rock, is that the Green Lantern symbol?
Yeah, I'm making superhero coins. The other coins are Batman and Captain America.
Re: WIP Graphics Showcase
Posted: Sun Jan 18, 2015 12:59 pm
by vitellaryjr

More stuff.
I wanted to do a pony meme but I didn't.
Re: WIP Graphics Showcase
Posted: Sun Jan 18, 2015 3:59 pm
by Squishy Rex
h2643 wrote:It's not intended to be for SMBX.

Not intended, but I feel the need to port them.
Also, here's some copypasta from NSMBX. Revamp of both the Grrrol and Mega Grrrol sprites I made just after NSMBU was released. They should be finished pretty soon.

Re: WIP Graphics Showcase
Posted: Mon Jan 19, 2015 1:07 pm
by Emral
Vitellaryjr2003 wrote:
More stuff.
I wanted to do a pony meme but I didn't.
I'm sorry but the shading on the rocks is cringeworthy. Imagine every part of the rock as it's own little rock and try to make it look round, not flat, and get a clear sense of where the light is coming from. It is, normally, coming from the upper left corner.
If I look back at the sheet you posted previously, I prefer the shading you used there, though it is very simple and makes the rock look like a cardbord cutout. If that's what you were aiming for, go back to that. Else, try what I said above.

For when I'm bored and don't know what to do, does anyone know how I can expand on this? More frames, maybe attacks...? I've abandoned this project a while ago because I ran into exactly this trap and it might be nice to pick up on it again.
Re: WIP Graphics Showcase
Posted: Mon Jan 19, 2015 1:18 pm
by vitellaryjr
I'm not sure I can do that rock. I think I'll just hide it away and get back to it some other time.
Re: WIP Graphics Showcase
Posted: Mon Jan 19, 2015 11:40 pm
by Squishy Rex
Vitellaryjr2003 wrote: I'm not sure I can do that rock. I think I'll just hide it away and get back to it some other time.
I could have a go at the rock if you'd like. I need a little more practice with circular objects anyway.
So, I decided to attempt one last update with this tree. The style with the leaves is not final, but we'll see. The trunk is complete however, as are the smaller acorns.
And for anyone who was wondering, this is what it looked like before:
Re: WIP Graphics Showcase
Posted: Tue Jan 20, 2015 2:44 am
by DatDude
Squishy Rex wrote: Vitellaryjr2003 wrote: I'm not sure I can do that rock. I think I'll just hide it away and get back to it some other time.
I could have a go at the rock if you'd like. I need a little more practice with circular objects anyway.
So, I decided to attempt one last update with this tree. The style with the leaves is not final, but we'll see. The trunk is complete however, as are the smaller acorns.
And for anyone who was wondering, this is what it looked like before:
I think the old one looks better, the new style has some shading clashes.