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Re: The Restoration - 03/11/2014 New screens
Posted: Mon Nov 03, 2014 8:20 pm
by zioy
Shinbison-Kof wrote:@Sezixor: Thanks , I'm happy what you enjoyed this, maybe I'll post my level of cc9

Please post it, I'm itching to play it

Re: The Restoration - 03/11/2014 New screens
Posted: Mon Nov 03, 2014 8:28 pm
by Shinbison-Kof
@krazykat: I'll hoping more guys post their levels

Re: The Restoration - 03/11/2014 New screens
Posted: Mon Nov 03, 2014 8:41 pm
by SuperMario7
The new screenshots looks very nice! I'm very impressed with all of them, especially the volcano screen. Also, the mixture of stormy and regular clouds look very interesting as well. I'm looking forward to the completion of this! BTW, nice job with your contest victory. I'm very curious to see your level.

Re: The Restoration - 03/11/2014 New screens
Posted: Mon Nov 03, 2014 9:51 pm
by Lx Xzit
Wow the new screenshots are really beautiful! I like the way these graphics combine perfectly, the levels are quite colorful and makes me want to play them! I am really amazed to see this, I can not wait to see this finished, BTW congratulations! First place! You're a great level designer, I'm looking forward play your contest level.

Re: The Restoration - 03/11/2014 New screens
Posted: Tue Nov 04, 2014 1:51 am
by zlaker
Every new screen just looks beautiful, great job!
Re: The Restoration - 03/11/2014 New screens
Posted: Tue Nov 04, 2014 5:50 pm
by Wohlstand
Shinbison-Kof wrote:
....
PS: Had some problems and bugs with PGE (Some big-screens has bugs, but few.)
....

...
Don't forget: if you see in the PGE partial transparency or invisible images instead of custom GFX, always
check their masks first, they are should be correct (don't use lazily-made coping of original image, this will cause some glitches even in the SMBX (with lightly backgrounds), make masks black with white background, or use PNG2GIFs to quickly generate right images for SMBX from transparent PNG, it will create target mask from transparency of PNG)
Re: The Restoration - 03/11/2014 New screens
Posted: Tue Nov 04, 2014 6:16 pm
by Shinbison-Kof
Thanks @SuperMario7 @Dark-mecha77 @Zlakerboy357, I'm very happy with this comments!

---------------------------------------------------------------------------------------------------
@Wohlstand, thanks for this information!, but my unique problem is with the first screen, nothing so serious. (PS: You did a very nice work with PGE, i like this!)
Re: The Restoration - 03/11/2014 New screens
Posted: Wed Nov 05, 2014 2:21 am
by Wohlstand
Shinbison-Kof wrote:
@Wohlstand, thanks for this information!, but my unique problem is with the first screen, nothing so serious. (PS: You did a very nice work with PGE, i like this!)
Is bug because wrong Z-position of some BGO? It fixing by editing of lvl_bgo.ini file from config pack: you can edit view layer (foreground2/foreground/background/background2) and z-offset which allow change priority between other backgrounds of same layer. "smbx64-sort-priority" allows to change z-position in the SMBX (when you save SMBX LVL file, applying the sort priority to arrange BGO's Z-positions when level will be opened in the SMBX, LVLX hold them for using for further use, but with LVLX you can set individual Z-layer and Z-offset to any BGO, it's a new options which available with new LVLX format). Unlike creepy SMBX's Z-order of BGO's by array order priority, in the PGE all BGO's are strictly and directly ordered (by defined special Z-value for each BGO-ID) which giving you a full power to order BGO's yourself.
Re: The Restoration - 03/11/2014 New screens
Posted: Wed Nov 05, 2014 8:15 pm
by Shinbison-Kof
Thanks for the information, I'll see what I can do and this helped me!

Re: The Restoration - 22/12/2014 Small Update
Posted: Mon Dec 22, 2014 11:17 am
by Shinbison-Kof
This is a small update about worlds and levels!
The worlds are:
World 1 Grass___________ 7/7 completed
World 2 Paradise/Valhalla___________6/7 completed
World 3 Desert___________5/6 completed
World 4 Forest/temples___________10/10 completed
World 5 Sky/Snow ___________7/7 completed
World 6 Beach undewater___________ 7/8 completed
World 7 Lava/cave___________8/8 completed
World 8 Factory/city___________6/6 completed
World 9 Special___________5/7 completed
Castles___________ 6/8 completed
But i need fix some completed levels XD
Re: The Restoration - 03/11/2014 New screens
Posted: Mon Dec 22, 2014 11:24 am
by h2643
Ah, so 6 levels are left to do + fixing other stuff? By the way, really amazing project, will play it for sure when it will came out

Re: The Restoration - 03/11/2014 New screens
Posted: Mon Dec 22, 2014 11:55 am
by Shinbison-Kof
Thanks @h2643. Maybe, I'll post this episode in january/february.

Re: The Restoration - 03/11/2014 New screens
Posted: Mon Dec 22, 2014 12:06 pm
by h2643
Oh, alrighty

Thanks for letting me know.
Re: The Restoration - 03/11/2014 New screens
Posted: Thu Apr 23, 2015 2:31 am
by Alagirez
the.....level.....was......GREATTTTT!!!
I really love all your level and I want to play the full version
Re: The Restoration - 03/11/2014 New screens
Posted: Mon Jun 01, 2015 12:28 pm
by ElTipsta
Is this still being worked on?
Re: The Restoration - 03/11/2014 New screens
Posted: Mon Jun 01, 2015 9:40 pm
by icez
ElTipsta wrote:Is this still being worked on?
yeah i am really excited for this and its almost done it would be dam shame if this project never got finshed
Re: The Restoration - Some informations!
Posted: Fri Jul 31, 2015 1:20 pm
by Shinbison-Kof
Yes guys! I'm still working in this.
Well, the progress is very low because I'm was busy! I'll
try finish this after Maglx2, I hope finish it!
Some
wip screenshots:
Re: The Restoration - Some informations!
Posted: Fri Jul 31, 2015 1:33 pm
by Erik
Those screenshots look very great!, can't wait to play the full version of this!
Re: The Restoration - Some informations!
Posted: Fri Jul 31, 2015 2:03 pm
by Shinbison-Kof
Ludwig von Koopa wrote:Those screenshots look very great!, can't wait to play the full version of this!
Thanks for your feedback! (=
Re: The Restoration - Some informations!
Posted: Fri Jul 31, 2015 2:25 pm
by Erik
Oh yeah, one thing. Are you planning to include Tribal Moonlight Transition, BRKS Sub-Corporation RX and Apocalyptic Enginewoods too?