Super Mario Bros: The Revenge of the Koopa Troop

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What is the quality of this project, as far as you can see?

Great
13
46%
Good
8
29%
Okay
5
18%
Bad
2
7%
 
Total votes: 28
Alagirez
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Alagirez » Tue Mar 10, 2015 12:36 am

The trailer looks good, I like the design. Great job. Hope to see more

Witchking666
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Witchking666 » Fri Mar 13, 2015 2:47 am

andialifbatara wrote:The trailer looks good, I like the design. Great job. Hope to see more
Thanks

Erik
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Wed Mar 18, 2015 2:03 am

For the level designers: Instead of 10 levels per world, we have 7 levels per world due to a lack of food tilesets.

Witchking666
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Witchking666 » Sun Mar 22, 2015 9:16 am

i will be retreating from the leader position and i will become a normal level designer
ludwig will still be a leader

Erik
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Thu Mar 26, 2015 1:26 pm

New screenshot!
Image

Alagirez
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Alagirez » Thu Apr 09, 2015 4:18 am

@LVK : it looks like Dark Mecha's level in the CC10 (first place)
it looks great, I hope this project will be finished quickly.

Erik
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Thu Apr 09, 2015 11:31 am

andialifbatara wrote:@LVK : it looks like Dark Mecha's level in the CC10 (first place)
it looks great, I hope this project will be finished quickly.
Yes, it looks like it, but don't rush me and my team please, it will be finished when it's finished.

Erik
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Tue Apr 28, 2015 2:21 am

New screenshot!!!
Image

Alagirez
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Alagirez » Tue Apr 28, 2015 10:53 pm

your new level is awesome : I like the swamp GFX and the YI background.
The design was nice, looks like foliage fissure (?)

Erik
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Wed Apr 29, 2015 8:32 am

andialifbatara wrote:your new level is awesome : I like the swamp GFX and the YI background.
The design was nice, looks like foliage fissure (?)
Yeah the tileset is the same, but this is a forest level, not a cave.

Superiorstar
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Superiorstar » Wed Apr 29, 2015 4:39 pm

Ludwig von Koopa wrote:New screenshot!!!
Image
Holy, who made that level?

Erik
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Thu Apr 30, 2015 1:28 am

I did my best :P

Alagirez
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Alagirez » Sat May 16, 2015 11:33 am

Now the screenshot in the first post was changed. Judging for the screens, It looks decent and cool.
The lollipop scenery in the world 5 should be fixed.
Your new screenshot : I like the GFX, the design was cool.

Erik
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Sat May 16, 2015 2:45 pm

andialifbatara wrote:Now the screenshot in the first post was changed. Judging for the screens, It looks decent and cool.
The lollipop scenery in the world 5 should be fixed.
Your new screenshot : I like the GFX, the design was cool.
Thank you!, I have a break on that level though.

Also, take this:
Image

Erik
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Wed May 27, 2015 11:46 am

MAJOR UPDATE, I re-added the 10 levels per world thing, also, I'm going to make the extra levels myself.

ShadowStarX
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby ShadowStarX » Thu May 28, 2015 12:28 pm

Ludwig von Koopa wrote:MAJOR UPDATE, I re-added the 10 levels per world thing, also, I'm going to make the extra levels myself.
Even the food world?

Erik
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Thu May 28, 2015 2:11 pm

Tervantez2345 wrote:
Ludwig von Koopa wrote:MAJOR UPDATE, I re-added the 10 levels per world thing, also, I'm going to make the extra levels myself.
Even the food world?
Yes, even the food world, funny, isn't it?

Erik
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Tue Jun 02, 2015 10:58 am

Image
New screenie, world 1 is 70% done!

Erik
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Sun Jun 07, 2015 3:27 pm

2-1: Desert Hills
Image

TLtimelord
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Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby TLtimelord » Sun Jun 07, 2015 9:21 pm

These screenshots are looking fairly nice. I'll judge off your contest level what the average level quality is and I'm going to assume that on top of that, you've started adding coins and power-ups to your levels too. If so, then this will be a very promising episode!


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