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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Thu Feb 05, 2015 4:04 pm
by deleted_account
Nickname wrote:
LordKofu wrote:
bossedit8 wrote:Hey, that actually looks very nice on both screenshots but there is something I do not like. In the first at the right side of it, there is a palm tree on a sizeable block which needs to be either avoided or don't use "Auto-Align" because as I see at the bottom of the Palm Tree, it kind of makes a cutoff by having no black line at the bottom. The second screenshot, that door on the Toad/Mushroom House has some weird black corners at the top edges for some reason. Other than that, it looks interesting.
Thank you. :)

I already fixed the first mistake by using precise placement.
For the door, it looks okay in the PGE editor while it bugs in SMBX. The mask is fine and theoretically, it should be working. I don't know how to fix that, actually.
I assume that's bc you tried replacing a graphic that doesn't originally have a mask (the default SMB3 door I suppose?). Maybe try the SMW door, if a Graphic doesn't originally have a mask, SMBX doesn't check for one in the first place. As for the palmtree, you can just color the bottom 4 pixels from the mask white and it'll work.

Oh, that could be the problem. I'll try it with the SMW door and check whether it works or not.
As I said, I fixed the palm tree.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Fri Feb 06, 2015 12:41 am
by CreatorForce
Work In Progress On My Project.
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 2:38 am
by DimitrisPowerSeven
Pivot40Channel wrote:Work In Progress On My Project.
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The looks very nice.
Alos there is a problem on the grass tileset at right down.
I almost finish section 1 of my level.
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P.S. Some parts in lava that are missing are just me that i frogot how to work pge.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 4:15 am
by bossedit8
Teaser screenshots for my new custom boss:
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 7:54 am
by DatDude
bossedit8 wrote:Teaser screenshots for my new custom boss:
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Bossedit, is there by any chance that this is based on the Roy / Morton (IDK which one was it) boss battle in Brutal Mario? Because the design SERIOUSLY reminds me of it. Even the way I think you hurt Roy here is similar to that boss.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 7:57 am
by bossedit8
DatDude wrote:Bossedit, is there by any chance that this is based on the Roy / Morton (IDK which one was it) boss battle in Brutal Mario? Because the design SERIOUSLY reminds me of it. Even the way I think you hurt Roy here is similar to that boss.
Yes... well, almost. in Brutal Mario it only has 3 Forms while on my creation it has 5 and it has even more content in it instead of Brutal Mario. You will prepare what will happens if it's finished.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 9:25 am
by Radishl
bossedit8 wrote:Teaser screenshots for my new custom boss:
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Love the boss's expression whie holding the scepter, wonder what he will use with it.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 2:04 pm
by Choco
New level for my project.
Spoiler: show
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 2:18 pm
by vitellaryjr
It looks awesome. Though, I think those invisible blocks are close enough to the start that you'll see them disappear if you happen to look that way.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 2:19 pm
by Choco
I'm gonna see if I can make the effect invisible. Or just use invisible blocks.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 2:22 pm
by bossedit8
Better is to not use these special Blocks that can be only seen if you are using your Tanooki Statue otherwise it looks awkward to me... better use invisible blocks to prevent that from happening.

Also... something that I made multiple Years ago:
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Radishl wrote:Love the boss's expression whie holding the scepter, wonder what he will use with it.
You will see it sooner or later...

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 2:24 pm
by Superiorstar
[quote="bossedit8"]Also... something that I made multiple Years ago:
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[\quote]
Is that Kaizo Mario stage 1?

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 2:25 pm
by bossedit8
Yes. Also you broke the Quote for whatever reason.

You can see there are enemies that are not fitting for a SMW Level, this is why I said it was made multiple Years ago.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 2:57 pm
by Eternity
@Choco: Why not just make a different block you're not using invisible? Well, that could also work I guess but it feels unnecessary :p

Anyway, looks pretty great! Really liking the graphics used here. They have a nice style and fit well together, except maybe that background.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 3:01 pm
by Choco
I plan on it, those blocks were kind of a placeholder.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sat Feb 07, 2015 3:13 pm
by bossedit8
Good.

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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 08, 2015 3:16 am
by Squishy Rex
Well, Kirby's Adventure it is then...

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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 08, 2015 4:22 am
by CreatorForce
bossedit8 wrote:Good.
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NOOOO.
No The Kaizo Level D:

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 08, 2015 6:14 am
by h2643
Squishy Rex wrote:Well, Kirby's Adventure it is then...
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You're awesome. Hopefully that background doesn't consists of BGOs...

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 08, 2015 6:51 am
by CreatorForce
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What ? Screen hot